mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-06 03:47:16 +00:00
Merge branch 'trees' into minor-next
This commit is contained in:
commit
2e9a4f2be2
132
src/world/generator/object/AcaciaTree.php
Normal file
132
src/world/generator/object/AcaciaTree.php
Normal file
@ -0,0 +1,132 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\world\generator\object;
|
||||
|
||||
use pocketmine\block\VanillaBlocks;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\utils\Random;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function abs;
|
||||
use function array_rand;
|
||||
|
||||
final class AcaciaTree extends Tree{
|
||||
private const MIN_HEIGHT = 5;
|
||||
|
||||
private ?Vector3 $mainBranchTip = null;
|
||||
private ?Vector3 $secondBranchTip = null;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(
|
||||
VanillaBlocks::ACACIA_LOG(),
|
||||
VanillaBlocks::ACACIA_LEAVES(),
|
||||
0 //we don't use this anyway - everything is overridden
|
||||
);
|
||||
}
|
||||
|
||||
protected function generateTrunkHeight(Random $random) : int{
|
||||
//50% chance of 2 extra blocks, 33% chance 1 or 3, 17% chance 0 or 4
|
||||
return self::MIN_HEIGHT + $random->nextRange(0, 2) + $random->nextRange(0, 2);
|
||||
}
|
||||
|
||||
protected function placeTrunk(int $x, int $y, int $z, Random $random, int $trunkHeight, BlockTransaction $transaction) : void{
|
||||
// The base dirt block
|
||||
$transaction->addBlockAt($x, $y - 1, $z, VanillaBlocks::DIRT());
|
||||
|
||||
$firstBranchHeight = $trunkHeight - 1 - $random->nextRange(0, 3);
|
||||
|
||||
for($yy = 0; $yy <= $firstBranchHeight; ++$yy){
|
||||
$transaction->addBlockAt($x, $y + $yy, $z, $this->trunkBlock);
|
||||
}
|
||||
|
||||
$mainBranchFacing = Facing::HORIZONTAL[array_rand(Facing::HORIZONTAL)];
|
||||
|
||||
//this branch may grow a second trunk if the diagonal length is less than the max length
|
||||
$this->mainBranchTip = $this->placeBranch(
|
||||
$transaction,
|
||||
new Vector3($x, $y + $firstBranchHeight, $z),
|
||||
$mainBranchFacing,
|
||||
$random->nextRange(1, 3),
|
||||
$trunkHeight - $firstBranchHeight
|
||||
);
|
||||
|
||||
$secondBranchFacing = Facing::HORIZONTAL[array_rand(Facing::HORIZONTAL)];
|
||||
if($secondBranchFacing !== $mainBranchFacing){
|
||||
$secondBranchLength = $random->nextRange(1, 3);
|
||||
$this->secondBranchTip = $this->placeBranch(
|
||||
$transaction,
|
||||
new Vector3($x, $y + ($firstBranchHeight - $random->nextRange(0, 1)), $z),
|
||||
$secondBranchFacing,
|
||||
$secondBranchLength,
|
||||
$secondBranchLength //the secondary branch may not form a second trunk
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
protected function placeBranch(BlockTransaction $transaction, Vector3 $start, int $branchFacing, int $maxDiagonal, int $length) : Vector3{
|
||||
$diagonalPlaced = 0;
|
||||
|
||||
$nextBlockPos = $start;
|
||||
for($yy = 0; $yy < $length; $yy++){
|
||||
$nextBlockPos = $nextBlockPos->up();
|
||||
if($diagonalPlaced < $maxDiagonal){
|
||||
$nextBlockPos = $nextBlockPos->getSide($branchFacing);
|
||||
$diagonalPlaced++;
|
||||
}
|
||||
$transaction->addBlock($nextBlockPos, $this->trunkBlock);
|
||||
}
|
||||
|
||||
return $nextBlockPos;
|
||||
}
|
||||
|
||||
protected function placeCanopyLayer(BlockTransaction $transaction, Vector3 $center, int $radius, int $maxTaxicabDistance) : void{
|
||||
$centerX = $center->getFloorX();
|
||||
$centerY = $center->getFloorY();
|
||||
$centerZ = $center->getFloorZ();
|
||||
|
||||
for($x = $centerX - $radius; $x <= $centerX + $radius; ++$x){
|
||||
for($z = $centerZ - $radius; $z <= $centerZ + $radius; ++$z){
|
||||
if(
|
||||
abs($x - $centerX) + abs($z - $centerZ) <= $maxTaxicabDistance &&
|
||||
$transaction->fetchBlockAt($x, $centerY, $z)->canBeReplaced()
|
||||
){
|
||||
$transaction->addBlockAt($x, $centerY, $z, $this->leafBlock);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected function placeCanopy(int $x, int $y, int $z, Random $random, BlockTransaction $transaction) : void{
|
||||
$mainBranchTip = $this->mainBranchTip;
|
||||
if($mainBranchTip !== null){
|
||||
$this->placeCanopyLayer($transaction, $mainBranchTip, radius: 3, maxTaxicabDistance: 5);
|
||||
$this->placeCanopyLayer($transaction, $mainBranchTip->up(), radius: 2, maxTaxicabDistance: 2);
|
||||
}
|
||||
$secondBranchTip = $this->secondBranchTip;
|
||||
if($secondBranchTip !== null){
|
||||
$this->placeCanopyLayer($transaction, $secondBranchTip, radius: 2, maxTaxicabDistance: 3);
|
||||
$this->placeCanopyLayer($transaction, $secondBranchTip->up(), radius: 1, maxTaxicabDistance: 2);
|
||||
}
|
||||
}
|
||||
}
|
@ -49,6 +49,8 @@ final class TreeFactory{
|
||||
}else{*/
|
||||
|
||||
//}
|
||||
}elseif($type->equals(TreeType::ACACIA())){
|
||||
return new AcaciaTree();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user