Arrow class: No need to import Item class with other name (#1932)

This commit is contained in:
Encritary 2018-01-17 15:59:50 +05:00 committed by Dylan K. Taylor
parent 6f6e3aaa21
commit 2e1a167bed

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@ -25,8 +25,8 @@ namespace pocketmine\entity\projectile;
use pocketmine\entity\Entity;
use pocketmine\event\inventory\InventoryPickupArrowEvent;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\Item as ItemItem;
use pocketmine\level\Level;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\mcpe\protocol\TakeItemEntityPacket;
@ -89,7 +89,7 @@ class Arrow extends Projectile{
return;
}
$item = ItemFactory::get(ItemItem::ARROW, 0, 1);
$item = ItemFactory::get(Item::ARROW, 0, 1);
$playerInventory = $player->getInventory();
if($player->isSurvival() and !$playerInventory->canAddItem($item)){