Added some blocks and items

This commit is contained in:
Intyre 2015-11-29 01:46:35 +01:00
parent c803dd8e69
commit 2ddc4455c5
No known key found for this signature in database
GPG Key ID: B06D41D26935005A
9 changed files with 555 additions and 19 deletions

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@ -187,7 +187,7 @@ class Block extends Position implements Metadatable{
const ENCHANTING_TABLE = 116; const ENCHANTING_TABLE = 116;
const ENCHANT_TABLE = 116; const ENCHANT_TABLE = 116;
const ENCHANTMENT_TABLE = 116; const ENCHANTMENT_TABLE = 116;
const BREWING_STAND = 117;
const END_PORTAL_FRAME = 120; const END_PORTAL_FRAME = 120;
const END_STONE = 121; const END_STONE = 121;
@ -205,11 +205,12 @@ class Block extends Position implements Metadatable{
const COBBLE_WALL = 139; const COBBLE_WALL = 139;
const STONE_WALL = 139; const STONE_WALL = 139;
const COBBLESTONE_WALL = 139; const COBBLESTONE_WALL = 139;
const FLOWER_POT_BLOCK = 140;
const CARROT_BLOCK = 141; const CARROT_BLOCK = 141;
const POTATO_BLOCK = 142; const POTATO_BLOCK = 142;
const ANVIL = 145; const ANVIL = 145;
const TRAPPED_CHEST = 146;
const REDSTONE_BLOCK = 152; const REDSTONE_BLOCK = 152;
@ -236,11 +237,12 @@ class Block extends Position implements Metadatable{
const DARK_OAK_WOOD_STAIRS = 164; const DARK_OAK_WOOD_STAIRS = 164;
const DARK_OAK_WOODEN_STAIRS = 164; const DARK_OAK_WOODEN_STAIRS = 164;
const IRON_TRAPDOOR = 167;
const HAY_BALE = 170; const HAY_BALE = 170;
const CARPET = 171; const CARPET = 171;
const HARDENED_CLAY = 172; const HARDENED_CLAY = 172;
const COAL_BLOCK = 173; const COAL_BLOCK = 173;
const PACKED_ICE = 174;
const DOUBLE_PLANT = 175; const DOUBLE_PLANT = 175;
const FENCE_GATE_SPRUCE = 183; const FENCE_GATE_SPRUCE = 183;
@ -416,7 +418,7 @@ class Block extends Position implements Metadatable{
self::$list[self::NETHER_BRICKS_STAIRS] = NetherBrickStairs::class; self::$list[self::NETHER_BRICKS_STAIRS] = NetherBrickStairs::class;
self::$list[self::ENCHANTING_TABLE] = EnchantingTable::class; self::$list[self::ENCHANTING_TABLE] = EnchantingTable::class;
self::$list[self::BREWING_STAND] = BrewingStand::class;
self::$list[self::END_PORTAL_FRAME] = EndPortalFrame::class; self::$list[self::END_PORTAL_FRAME] = EndPortalFrame::class;
self::$list[self::END_STONE] = EndStone::class; self::$list[self::END_STONE] = EndStone::class;
self::$list[self::SANDSTONE_STAIRS] = SandstoneStairs::class; self::$list[self::SANDSTONE_STAIRS] = SandstoneStairs::class;
@ -427,11 +429,11 @@ class Block extends Position implements Metadatable{
self::$list[self::BIRCH_WOOD_STAIRS] = BirchWoodStairs::class; self::$list[self::BIRCH_WOOD_STAIRS] = BirchWoodStairs::class;
self::$list[self::JUNGLE_WOOD_STAIRS] = JungleWoodStairs::class; self::$list[self::JUNGLE_WOOD_STAIRS] = JungleWoodStairs::class;
self::$list[self::STONE_WALL] = StoneWall::class; self::$list[self::STONE_WALL] = StoneWall::class;
self::$list[self::FLOWER_POT_BLOCK] = FlowerPot::class;
self::$list[self::CARROT_BLOCK] = Carrot::class; self::$list[self::CARROT_BLOCK] = Carrot::class;
self::$list[self::POTATO_BLOCK] = Potato::class; self::$list[self::POTATO_BLOCK] = Potato::class;
self::$list[self::ANVIL] = Anvil::class; self::$list[self::ANVIL] = Anvil::class;
self::$list[self::TRAPPED_CHEST] = TrappedChest::class;
self::$list[self::REDSTONE_BLOCK] = Redstone::class; self::$list[self::REDSTONE_BLOCK] = Redstone::class;
self::$list[self::QUARTZ_BLOCK] = Quartz::class; self::$list[self::QUARTZ_BLOCK] = Quartz::class;
@ -445,11 +447,12 @@ class Block extends Position implements Metadatable{
self::$list[self::ACACIA_WOOD_STAIRS] = AcaciaWoodStairs::class; self::$list[self::ACACIA_WOOD_STAIRS] = AcaciaWoodStairs::class;
self::$list[self::DARK_OAK_WOOD_STAIRS] = DarkOakWoodStairs::class; self::$list[self::DARK_OAK_WOOD_STAIRS] = DarkOakWoodStairs::class;
self::$list[self::IRON_TRAPDOOR] = IronTrapdoor::class;
self::$list[self::HAY_BALE] = HayBale::class; self::$list[self::HAY_BALE] = HayBale::class;
self::$list[self::CARPET] = Carpet::class; self::$list[self::CARPET] = Carpet::class;
self::$list[self::HARDENED_CLAY] = HardenedClay::class; self::$list[self::HARDENED_CLAY] = HardenedClay::class;
self::$list[self::COAL_BLOCK] = Coal::class; self::$list[self::COAL_BLOCK] = Coal::class;
self::$list[self::PACKED_ICE] = PackedIce::class;
self::$list[self::DOUBLE_PLANT] = DoublePlant::class; self::$list[self::DOUBLE_PLANT] = DoublePlant::class;
self::$list[self::FENCE_GATE_SPRUCE] = FenceGateSpruce::class; self::$list[self::FENCE_GATE_SPRUCE] = FenceGateSpruce::class;

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@ -0,0 +1,46 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class BrewingStand extends Transparent{
protected $id = self::BREWING_STAND;
public function __construct(){
}
public function getName(){
return "Brewing Stand";
}
public function getHardness(){
return 0.5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
}

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@ -0,0 +1,38 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class FlowerPot extends Transparent{
protected $id = self::FLOWER_POT_BLOCK;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Flower Pot Block";
}
}

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@ -0,0 +1,156 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;
class IronTrapdoor extends Transparent{
protected $id = self::IRON_TRAPDOOR;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Iron Trapdoor";
}
public function getHardness(){
return 5;
}
public function canBeActivated(){
return true;
}
protected function recalculateBoundingBox(){
$damage = $this->getDamage();
$f = 0.1875;
if(($damage & 0x08) > 0){
$bb = new AxisAlignedBB(
$this->x,
$this->y + 1 - $f,
$this->z,
$this->x + 1,
$this->y + 1,
$this->z + 1
);
}else{
$bb = new AxisAlignedBB(
$this->x,
$this->y,
$this->z,
$this->x + 1,
$this->y + $f,
$this->z + 1
);
}
if(($damage & 0x04) > 0){
if(($damage & 0x03) === 0){
$bb->setBounds(
$this->x,
$this->y,
$this->z + 1 - $f,
$this->x + 1,
$this->y + 1,
$this->z + 1
);
}elseif(($damage & 0x03) === 1){
$bb->setBounds(
$this->x,
$this->y,
$this->z,
$this->x + 1,
$this->y + 1,
$this->z + $f
);
}
if(($damage & 0x03) === 2){
$bb->setBounds(
$this->x + 1 - $f,
$this->y,
$this->z,
$this->x + 1,
$this->y + 1,
$this->z + 1
);
}
if(($damage & 0x03) === 3){
$bb->setBounds(
$this->x,
$this->y,
$this->z,
$this->x + $f,
$this->y + 1,
$this->z + 1
);
}
}
return $bb;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if(($target->isTransparent() === false or $target->getId() === self::SLAB) and $face !== 0 and $face !== 1){
$faces = [
2 => 0,
3 => 1,
4 => 2,
5 => 3,
];
$this->meta = $faces[$face] & 0x03;
if($fy > 0.5){
$this->meta |= 0x08;
}
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1],
];
}
public function onActivate(Item $item, Player $player = null){
$this->meta ^= 0x04;
$this->getLevel()->setBlock($this, $this, true);
$this->level->addSound(new DoorSound($this));
return true;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
}

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@ -0,0 +1,47 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class PackedIce extends Solid{
protected $id = self::PACKED_ICE;
public function __construct(){
}
public function getName(){
return "Packed Ice";
}
public function getHardness(){
return 0.5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
}

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@ -0,0 +1,181 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\Player;
use pocketmine\tile\Chest as TileChest;
use pocketmine\tile\Tile;
class TrappedChest extends Transparent{
protected $id = self::CHEST;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function canBeActivated(){
return true;
}
public function getHardness(){
return 2.5;
}
public function getName(){
return "Trapped Chest";
}
public function getToolType(){
return Tool::TYPE_AXE;
}
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x + 0.0625,
$this->y,
$this->z + 0.0625,
$this->x + 0.9375,
$this->y + 0.9475,
$this->z + 0.9375
);
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$faces = [
0 => 4,
1 => 2,
2 => 5,
3 => 3,
];
$chest = null;
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
for($side = 2; $side <= 5; ++$side){
if(($this->meta === 4 or $this->meta === 5) and ($side === 4 or $side === 5)){
continue;
}elseif(($this->meta === 3 or $this->meta === 2) and ($side === 2 or $side === 3)){
continue;
}
$c = $this->getSide($side);
if($c instanceof Chest and $c->getDamage() === $this->meta){
$tile = $this->getLevel()->getTile($c);
if($tile instanceof TileChest and !$tile->isPaired()){
$chest = $tile;
break;
}
}
}
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new Compound("", [
new Enum("Items", []),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
if($item->hasCustomName()){
$nbt->CustomName = new String("CustomName", $item->getCustomName());
}
if($item->hasCustomBlockData()){
foreach($item->getCustomBlockData() as $key => $v){
$nbt->{$key} = $v;
}
}
$tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
if($chest instanceof TileChest and $tile instanceof TileChest){
$chest->pairWith($tile);
$tile->pairWith($chest);
}
return true;
}
public function onBreak(Item $item){
$t = $this->getLevel()->getTile($this);
if($t instanceof TileChest){
$t->unpair();
}
$this->getLevel()->setBlock($this, new Air(), true, true);
return true;
}
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player){
$top = $this->getSide(1);
if($top->isTransparent() !== true){
return true;
}
$t = $this->getLevel()->getTile($this);
$chest = null;
if($t instanceof TileChest){
$chest = $t;
}else{
$nbt = new Compound("", [
new Enum("Items", []),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
}
if(isset($chest->namedtag->Lock) and $chest->namedtag->Lock instanceof String){
if($chest->namedtag->Lock->getValue() !== $item->getCustomName()){
return true;
}
}
if($player->isCreative()){
return true;
}
$player->addWindow($chest->getInventory());
}
return true;
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1],
];
}
}

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@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class FishingRod extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::FISHING_ROD, 0, $count, "Fishing Rod");
}
}

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@ -0,0 +1,31 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class FlowerPot extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::FLOWER_POT_BLOCK);
parent::__construct(self::FLOWER_POT, 0, $count, "Flower Pot");
}
}

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@ -216,7 +216,7 @@ class Item{
const ENCHANTING_TABLE = 116; const ENCHANTING_TABLE = 116;
const ENCHANT_TABLE = 116; const ENCHANT_TABLE = 116;
const ENCHANTMENT_TABLE = 116; const ENCHANTMENT_TABLE = 116;
const BREWING_STAND = 117;
const END_PORTAL = 120; const END_PORTAL = 120;
const END_STONE = 121; const END_STONE = 121;
@ -234,11 +234,12 @@ class Item{
const COBBLE_WALL = 139; const COBBLE_WALL = 139;
const STONE_WALL = 139; const STONE_WALL = 139;
const COBBLESTONE_WALL = 139; const COBBLESTONE_WALL = 139;
const FLOWER_POT_BLOCK = 140;
const CARROT_BLOCK = 141; const CARROT_BLOCK = 141;
const POTATO_BLOCK = 142; const POTATO_BLOCK = 142;
const ANVIL = 145; const ANVIL = 145;
const TRAPPED_CHEST = 146;
const REDSTONE_BLOCK = 152; const REDSTONE_BLOCK = 152;
@ -265,11 +266,12 @@ class Item{
const DARK_OAK_WOOD_STAIRS = 164; const DARK_OAK_WOOD_STAIRS = 164;
const DARK_OAK_WOODEN_STAIRS = 164; const DARK_OAK_WOODEN_STAIRS = 164;
const IRON_TRAPDOOR = 167;
const HAY_BALE = 170; const HAY_BALE = 170;
const CARPET = 171; const CARPET = 171;
const HARDENED_CLAY = 172; const HARDENED_CLAY = 172;
const COAL_BLOCK = 173; const COAL_BLOCK = 173;
const PACKED_ICE = 174;
const DOUBLE_PLANT = 175; const DOUBLE_PLANT = 175;
const FENCE_GATE_SPRUCE = 183; const FENCE_GATE_SPRUCE = 183;
@ -387,7 +389,7 @@ class Item{
const EGG = 344; const EGG = 344;
const COMPASS = 345; const COMPASS = 345;
const FISHING_ROD = 346;
const CLOCK = 347; const CLOCK = 347;
const GLOWSTONE_DUST = 348; const GLOWSTONE_DUST = 348;
const RAW_FISH = 349; const RAW_FISH = 349;
@ -421,6 +423,7 @@ class Item{
const EMERALD = 388; const EMERALD = 388;
const FLOWER_POT = 390;
const CARROT = 391; const CARROT = 391;
const CARROTS = 391; const CARROTS = 391;
const POTATO = 392; const POTATO = 392;
@ -563,6 +566,7 @@ class Item{
self::$list[self::GOLD_NUGGET] = GoldNugget::class; self::$list[self::GOLD_NUGGET] = GoldNugget::class;
self::$list[self::SPAWN_EGG] = SpawnEgg::class; self::$list[self::SPAWN_EGG] = SpawnEgg::class;
self::$list[self::EMERALD] = Emerald::class; self::$list[self::EMERALD] = Emerald::class;
self::$list[self::FLOWER_POT] = FlowerPot::class;
self::$list[self::CARROT] = Carrot::class; self::$list[self::CARROT] = Carrot::class;
self::$list[self::POTATO] = Potato::class; self::$list[self::POTATO] = Potato::class;
self::$list[self::BAKED_POTATO] = BakedPotato::class; self::$list[self::BAKED_POTATO] = BakedPotato::class;
@ -673,7 +677,7 @@ class Item{
self::addCreativeItem(Item::get(Item::SLAB, 4)); self::addCreativeItem(Item::get(Item::SLAB, 4));
self::addCreativeItem(Item::get(Item::SLAB, 5)); self::addCreativeItem(Item::get(Item::SLAB, 5));
self::addCreativeItem(Item::get(Item::SLAB, 6)); self::addCreativeItem(Item::get(Item::SLAB, 6));
// TODO: Nether brick slab self::addCreativeItem(Item::get(Item::SLAB, 7));
self::addCreativeItem(Item::get(Item::QUARTZ_BLOCK, 0)); self::addCreativeItem(Item::get(Item::QUARTZ_BLOCK, 0));
self::addCreativeItem(Item::get(Item::QUARTZ_BLOCK, 1)); self::addCreativeItem(Item::get(Item::QUARTZ_BLOCK, 1));
self::addCreativeItem(Item::get(Item::QUARTZ_BLOCK, 2)); self::addCreativeItem(Item::get(Item::QUARTZ_BLOCK, 2));
@ -686,7 +690,7 @@ class Item{
self::addCreativeItem(Item::get(Item::EMERALD_ORE, 0)); self::addCreativeItem(Item::get(Item::EMERALD_ORE, 0));
self::addCreativeItem(Item::get(Item::OBSIDIAN, 0)); self::addCreativeItem(Item::get(Item::OBSIDIAN, 0));
self::addCreativeItem(Item::get(Item::ICE, 0)); self::addCreativeItem(Item::get(Item::ICE, 0));
// TODO: Packed ice self::addCreativeItem(Item::get(Item::PACKED_ICE, 0));
self::addCreativeItem(Item::get(Item::SNOW_BLOCK, 0)); self::addCreativeItem(Item::get(Item::SNOW_BLOCK, 0));
self::addCreativeItem(Item::get(Item::END_STONE, 0)); self::addCreativeItem(Item::get(Item::END_STONE, 0));
@ -714,9 +718,9 @@ class Item{
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 3)); // Jungle self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 3)); // Jungle
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 4)); // Acacia self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 4)); // Acacia
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 5)); // Dark oak self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 5)); // Dark oak
// TODO: Iron door self::addCreativeItem(Item::get(Item::IRON_DOOR, 0));
self::addCreativeItem(Item::get(Item::TRAPDOOR, 0)); self::addCreativeItem(Item::get(Item::TRAPDOOR, 0));
// TODO: Iron trapdoor self::addCreativeItem(Item::get(Item::IRON_TRAPDOOR, 0));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_OAK)); self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_OAK));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_SPRUCE)); self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_SPRUCE));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_BIRCH)); self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_BIRCH));
@ -737,9 +741,9 @@ class Item{
self::addCreativeItem(Item::get(Item::WORKBENCH, 0)); self::addCreativeItem(Item::get(Item::WORKBENCH, 0));
self::addCreativeItem(Item::get(Item::STONECUTTER, 0)); self::addCreativeItem(Item::get(Item::STONECUTTER, 0));
self::addCreativeItem(Item::get(Item::CHEST, 0)); self::addCreativeItem(Item::get(Item::CHEST, 0));
// TODO: Trapped chest self::addCreativeItem(Item::get(Item::TRAPPED_CHEST, 0));
self::addCreativeItem(Item::get(Item::FURNACE, 0)); self::addCreativeItem(Item::get(Item::FURNACE, 0));
// TODO: Brewing stand self::addCreativeItem(Item::get(Item::BREWING_STAND, 0));
// TODO: Note Block // TODO: Note Block
self::addCreativeItem(Item::get(Item::END_PORTAL, 0)); self::addCreativeItem(Item::get(Item::END_PORTAL, 0));
self::addCreativeItem(Item::get(Item::ANVIL, 0)); self::addCreativeItem(Item::get(Item::ANVIL, 0));
@ -795,7 +799,7 @@ class Item{
// TODO: Head // TODO: Head
// TODO: Creeper head // TODO: Creeper head
self::addCreativeItem(Item::get(Item::SIGN, 0)); self::addCreativeItem(Item::get(Item::SIGN, 0));
// TODO: flower pot self::addCreativeItem(Item::get(Item::FLOWER_POT, 0));
self::addCreativeItem(Item::get(Item::MONSTER_SPAWNER, 0)); self::addCreativeItem(Item::get(Item::MONSTER_SPAWNER, 0));
self::addCreativeItem(Item::get(Item::ENCHANTMENT_TABLE, 0)); self::addCreativeItem(Item::get(Item::ENCHANTMENT_TABLE, 0));
self::addCreativeItem(Item::get(Item::WOOL, 0)); self::addCreativeItem(Item::get(Item::WOOL, 0));
@ -844,7 +848,7 @@ class Item{
self::addCreativeItem(Item::get(Item::TNT, 0)); self::addCreativeItem(Item::get(Item::TNT, 0));
self::addCreativeItem(Item::get(Item::REDSTONE, 0)); self::addCreativeItem(Item::get(Item::REDSTONE, 0));
self::addCreativeItem(Item::get(Item::BOW, 0)); self::addCreativeItem(Item::get(Item::BOW, 0));
// TODO: fishing rod self::addCreativeItem(Item::get(Item::FISHING_ROD, 0));
self::addCreativeItem(Item::get(Item::FLINT_AND_STEEL, 0)); self::addCreativeItem(Item::get(Item::FLINT_AND_STEEL, 0));
self::addCreativeItem(Item::get(Item::SHEARS, 0)); self::addCreativeItem(Item::get(Item::SHEARS, 0));
self::addCreativeItem(Item::get(Item::CLOCK, 0)); self::addCreativeItem(Item::get(Item::CLOCK, 0));