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https://github.com/pmmp/PocketMine-MP.git
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Added some blocks and items
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156
src/pocketmine/block/IronTrapdoor.php
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156
src/pocketmine/block/IronTrapdoor.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\Tool;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\Player;
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class IronTrapdoor extends Transparent{
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protected $id = self::IRON_TRAPDOOR;
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public function __construct($meta = 0){
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$this->meta = $meta;
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}
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public function getName(){
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return "Iron Trapdoor";
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}
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public function getHardness(){
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return 5;
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}
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public function canBeActivated(){
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return true;
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}
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protected function recalculateBoundingBox(){
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$damage = $this->getDamage();
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$f = 0.1875;
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if(($damage & 0x08) > 0){
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$bb = new AxisAlignedBB(
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$this->x,
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$this->y + 1 - $f,
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$this->z,
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$this->x + 1,
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$this->y + 1,
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$this->z + 1
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);
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}else{
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$bb = new AxisAlignedBB(
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$this->x,
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$this->y,
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$this->z,
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$this->x + 1,
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$this->y + $f,
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$this->z + 1
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);
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}
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if(($damage & 0x04) > 0){
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if(($damage & 0x03) === 0){
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$bb->setBounds(
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$this->x,
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$this->y,
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$this->z + 1 - $f,
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$this->x + 1,
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$this->y + 1,
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$this->z + 1
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);
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}elseif(($damage & 0x03) === 1){
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$bb->setBounds(
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$this->x,
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$this->y,
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$this->z,
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$this->x + 1,
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$this->y + 1,
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$this->z + $f
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);
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}
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if(($damage & 0x03) === 2){
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$bb->setBounds(
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$this->x + 1 - $f,
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$this->y,
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$this->z,
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$this->x + 1,
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$this->y + 1,
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$this->z + 1
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);
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}
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if(($damage & 0x03) === 3){
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$bb->setBounds(
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$this->x,
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$this->y,
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$this->z,
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$this->x + $f,
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$this->y + 1,
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$this->z + 1
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);
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}
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}
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return $bb;
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}
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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if(($target->isTransparent() === false or $target->getId() === self::SLAB) and $face !== 0 and $face !== 1){
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$faces = [
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2 => 0,
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3 => 1,
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4 => 2,
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5 => 3,
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];
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$this->meta = $faces[$face] & 0x03;
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if($fy > 0.5){
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$this->meta |= 0x08;
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}
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$this->getLevel()->setBlock($block, $this, true, true);
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return true;
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}
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return false;
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}
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public function getDrops(Item $item){
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return [
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[$this->id, 0, 1],
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];
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}
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public function onActivate(Item $item, Player $player = null){
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$this->meta ^= 0x04;
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$this->getLevel()->setBlock($this, $this, true);
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$this->level->addSound(new DoorSound($this));
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return true;
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}
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public function getToolType(){
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return Tool::TYPE_PICKAXE;
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}
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}
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