Refactored button code, fix placement rotation

This commit is contained in:
Dylan K. Taylor 2017-10-19 11:36:30 +01:00
parent 90165cf99d
commit 2a1a17aa7a
3 changed files with 67 additions and 8 deletions

View File

@ -0,0 +1,51 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\Player;
abstract class Button extends Flowable{
public function __construct(int $meta = 0){
$this->meta = $meta;
}
public function getVariantBitmask() : int{
return 0;
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
//TODO: check valid target block
$this->meta = $face;
return $this->level->setBlock($this, $this, true, true);
}
public function onActivate(Item $item, Player $player = null) : bool{
//TODO
return true;
}
}

View File

@ -23,14 +23,12 @@ declare(strict_types=1);
namespace pocketmine\block;
class StoneButton extends Flowable{
use pocketmine\item\Tool;
class StoneButton extends Button{
protected $id = self::STONE_BUTTON;
public function __construct(int $meta = 0){
$this->meta = $meta;
}
public function getName() : string{
return "Stone Button";
}
@ -39,7 +37,7 @@ class StoneButton extends Flowable{
return 0.5;
}
public function getVariantBitmask() : int{
return 0;
public function getToolType() : int{
return Tool::TYPE_PICKAXE;
}
}

View File

@ -23,11 +23,21 @@ declare(strict_types=1);
namespace pocketmine\block;
class WoodenButton extends StoneButton{
use pocketmine\item\Tool;
class WoodenButton extends Button{
protected $id = self::WOODEN_BUTTON;
public function getName() : string{
return "Wooden Button";
}
public function getHardness() : float{
return 0.5;
}
public function getToolType() : int{
return Tool::TYPE_AXE;
}
}