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Introduce Utils::getRandomFloat() (#6532)
Drop-in replacement for lcg_value() for PHP 8.4
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@ -83,6 +83,7 @@ use pocketmine\ServerConfigGroup;
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use pocketmine\utils\AssumptionFailedError;
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use pocketmine\utils\Limits;
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use pocketmine\utils\ReversePriorityQueue;
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use pocketmine\utils\Utils;
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use pocketmine\world\biome\Biome;
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use pocketmine\world\biome\BiomeRegistry;
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use pocketmine\world\format\Chunk;
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@ -120,7 +121,6 @@ use function get_class;
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use function gettype;
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use function is_a;
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use function is_object;
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use function lcg_value;
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use function max;
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use function microtime;
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use function min;
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@ -1998,10 +1998,10 @@ class World implements ChunkManager{
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return null;
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}
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$itemEntity = new ItemEntity(Location::fromObject($source, $this, lcg_value() * 360, 0), $item);
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$itemEntity = new ItemEntity(Location::fromObject($source, $this, Utils::getRandomFloat() * 360, 0), $item);
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$itemEntity->setPickupDelay($delay);
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$itemEntity->setMotion($motion ?? new Vector3(lcg_value() * 0.2 - 0.1, 0.2, lcg_value() * 0.2 - 0.1));
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$itemEntity->setMotion($motion ?? new Vector3(Utils::getRandomFloat() * 0.2 - 0.1, 0.2, Utils::getRandomFloat() * 0.2 - 0.1));
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$itemEntity->spawnToAll();
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return $itemEntity;
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@ -2018,9 +2018,9 @@ class World implements ChunkManager{
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$orbs = [];
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foreach(ExperienceOrb::splitIntoOrbSizes($amount) as $split){
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$orb = new ExperienceOrb(Location::fromObject($pos, $this, lcg_value() * 360, 0), $split);
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$orb = new ExperienceOrb(Location::fromObject($pos, $this, Utils::getRandomFloat() * 360, 0), $split);
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$orb->setMotion(new Vector3((lcg_value() * 0.2 - 0.1) * 2, lcg_value() * 0.4, (lcg_value() * 0.2 - 0.1) * 2));
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$orb->setMotion(new Vector3((Utils::getRandomFloat() * 0.2 - 0.1) * 2, Utils::getRandomFloat() * 0.4, (Utils::getRandomFloat() * 0.2 - 0.1) * 2));
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$orb->spawnToAll();
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$orbs[] = $orb;
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