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src/block/BlockPosition.php
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110
src/block/BlockPosition.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\utils\AssumptionFailedError;
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use pocketmine\world\World;
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use function iterator_to_array;
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final class BlockPosition implements \Stringable{
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public function __construct(
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public readonly int $x,
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public readonly int $y,
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public readonly int $z,
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public ?World $world //TODO: make this non-nullable (requires Blocks not to reference positions)
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){}
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/**
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* Returns the position's world if valid. Throws an error if the world is unexpectedly invalid.
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*
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* @throws AssumptionFailedError
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*/
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public function getWorld() : World{
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if($this->world === null || !$this->world->isLoaded()){
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throw new AssumptionFailedError("Position world is null or has been unloaded");
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}
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return $this->world;
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}
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/**
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* Checks if this object has a valid reference to a loaded world
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*/
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public function isValid() : bool{
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if($this->world !== null && !$this->world->isLoaded()){
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$this->world = null;
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return false;
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}
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return $this->world !== null;
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}
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public function asVector3() : Vector3{
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return new Vector3($this->x, $this->y, $this->z);
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}
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public function center() : Vector3{
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return new Vector3($this->x + 0.5, $this->y + 0.5, $this->z + 0.5);
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}
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public static function fromVector3(Vector3 $vector3, World $world) : self{
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return new self($vector3->getFloorX(), $vector3->getFloorY(), $vector3->getFloorZ(), $world);
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}
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public function getSide(int $side, int $step = 1) : BlockPosition{
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$offset = Facing::OFFSET[$side] ?? throw new \InvalidArgumentException("Invalid side $side");
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[$dx, $dy, $dz] = $offset;
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return new BlockPosition($this->x + ($dx * $step), $this->y + ($dy * $step), $this->z + ($dz * $step), $this->world);
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}
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public function add(int $x, int $y, int $z) : BlockPosition{
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return new BlockPosition($this->x + $x, $this->y + $y, $this->z + $z, $this->world);
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}
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/**
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* @phpstan-return \Generator<int, self, void, void>
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*/
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public function getAllSides() : \Generator{
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foreach(Facing::ALL as $facing){
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yield $this->getSide($facing);
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}
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}
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/**
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* @phpstan-return list<self>
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*/
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public function getAllSidesArray() : array{
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return iterator_to_array($this->getAllSides(), preserve_keys: false);
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}
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public function __toString() : string{
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$worldName = $this->world?->getFolderName() ?? "???";
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return "BlockPosition(x=$this->x,y=$this->y,z=$this->z,world={$worldName}";
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}
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}
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