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Void damage
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parent
1976e1c6f6
commit
2011d1d339
@ -87,6 +87,9 @@ class PlayerAPI{
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case "water":
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$message .= " drowned";
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break;
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case "void":
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$message .= " fell out of the world";
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break;
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default:
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$message .= " died";
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break;
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@ -154,6 +154,17 @@ class Entity extends stdClass{
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}
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}
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}
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if($this->dead === true){
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$this->fire = 0;
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$this->air = 300;
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return;
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}
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if($this->y < -16){
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$this->harm(8, "void", true); //4 per second
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}
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if($this->fire > 0){
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if(($this->fire % 20) === 0){
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$this->harm(1, "burning");
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@ -165,10 +176,6 @@ class Entity extends stdClass{
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}
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}
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if($this->dead === true){
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return;
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}
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$startX = (int) (round($this->x - 0.5) - 1);
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$startY = (int) (round($this->y) - 1);
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$startZ = (int) (round($this->z - 0.5) - 1);
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@ -459,8 +466,8 @@ class Entity extends stdClass{
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return !isset($this->position) ? false:($round === true ? array_map("floor", $this->position):$this->position);
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}
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public function harm($dmg, $cause = "generic"){
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return $this->setHealth($this->getHealth() - ((int) $dmg), $cause);
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public function harm($dmg, $cause = "generic", $force = false){
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return $this->setHealth($this->getHealth() - ((int) $dmg), $cause, $force);
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}
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public function setHealth($health, $cause = "generic", $force = false){
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