Skins, protocol changes, handle split packets

This commit is contained in:
Shoghi Cervantes
2015-04-08 13:00:15 +02:00
parent c9adc336ee
commit 141c0a297e
26 changed files with 292 additions and 507 deletions

View File

@ -31,66 +31,65 @@ interface Info{
* Actual Minecraft: PE protocol version
*/
const CURRENT_PROTOCOL = 21;
const LOGIN_PACKET = 0x82;
const PLAY_STATUS_PACKET = 0x83;
const DISCONNECT_PACKET = 0x84;
const TEXT_PACKET = 0x85;
const SET_TIME_PACKET = 0x86;
const START_GAME_PACKET = 0x87;
const ADD_MOB_PACKET = 0x88;
const ADD_PLAYER_PACKET = 0x89;
const REMOVE_PLAYER_PACKET = 0x8a;
const ADD_ENTITY_PACKET = 0x8b;
const REMOVE_ENTITY_PACKET = 0x8c;
const ADD_ITEM_ENTITY_PACKET = 0x8d;
const TAKE_ITEM_ENTITY_PACKET = 0x8e;
const MOVE_ENTITY_PACKET = 0x8f;
const MOVE_PLAYER_PACKET = 0x90;
const REMOVE_BLOCK_PACKET = 0x91;
const UPDATE_BLOCK_PACKET = 0x92;
const ADD_PAINTING_PACKET = 0x93;
const EXPLODE_PACKET = 0x94;
const LEVEL_EVENT_PACKET = 0x95;
const TILE_EVENT_PACKET = 0x96;
const ENTITY_EVENT_PACKET = 0x97;
const MOB_EFFECT_PACKET = 0x98;
const PLAYER_EQUIPMENT_PACKET = 0x99;
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9a;
const INTERACT_PACKET = 0x9b;
const USE_ITEM_PACKET = 0x9c;
const PLAYER_ACTION_PACKET = 0x9d;
const HURT_ARMOR_PACKET = 0x9e;
const SET_ENTITY_DATA_PACKET = 0x9f;
const SET_ENTITY_MOTION_PACKET = 0xa0;
//const SET_ENTITY_LINK_PACKET = 0xa1;
const SET_HEALTH_PACKET = 0xa2;
const SET_SPAWN_POSITION_PACKET = 0xa3;
const ANIMATE_PACKET = 0xa4;
const RESPAWN_PACKET = 0xa5;
const DROP_ITEM_PACKET = 0xa6;
const CONTAINER_OPEN_PACKET = 0xa7;
const CONTAINER_CLOSE_PACKET = 0xa8;
const CONTAINER_SET_SLOT_PACKET = 0xa9;
const CONTAINER_SET_DATA_PACKET = 0xaa;
const CONTAINER_SET_CONTENT_PACKET = 0xab;
//const CONTAINER_ACK_PACKET = 0xac;
const ADVENTURE_SETTINGS_PACKET = 0xad;
const TILE_ENTITY_DATA_PACKET = 0xae;
//const PLAYER_INPUT_PACKET = 0xaf;
const FULL_CHUNK_DATA_PACKET = 0xb0;
const SET_DIFFICULTY_PACKET = 0xb1;
const BATCH_PACKET = 0xb2;
const ADD_PLAYER_PACKET = 0x88;
const REMOVE_PLAYER_PACKET = 0x89;
const ADD_ENTITY_PACKET = 0x8a;
const REMOVE_ENTITY_PACKET = 0x8b;
const ADD_ITEM_ENTITY_PACKET = 0x8c;
const TAKE_ITEM_ENTITY_PACKET = 0x8d;
const MOVE_ENTITY_PACKET = 0x8e;
const MOVE_PLAYER_PACKET = 0x8f;
const REMOVE_BLOCK_PACKET = 0x90;
const UPDATE_BLOCK_PACKET = 0x91;
const ADD_PAINTING_PACKET = 0x92;
const EXPLODE_PACKET = 0x93;
const LEVEL_EVENT_PACKET = 0x94;
const TILE_EVENT_PACKET = 0x95;
const ENTITY_EVENT_PACKET = 0x96;
const MOB_EFFECT_PACKET = 0x97;
const PLAYER_EQUIPMENT_PACKET = 0x98;
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x99;
const INTERACT_PACKET = 0x9a;
const USE_ITEM_PACKET = 0x9b;
const PLAYER_ACTION_PACKET = 0x9c;
const HURT_ARMOR_PACKET = 0x9d;
const SET_ENTITY_DATA_PACKET = 0x9e;
const SET_ENTITY_MOTION_PACKET = 0x9f;
const SET_ENTITY_LINK_PACKET = 0xa0;
const SET_HEALTH_PACKET = 0xa1;
const SET_SPAWN_POSITION_PACKET = 0xa2;
const ANIMATE_PACKET = 0xa3;
const RESPAWN_PACKET = 0xa4;
const DROP_ITEM_PACKET = 0xa5;
const CONTAINER_OPEN_PACKET = 0xa6;
const CONTAINER_CLOSE_PACKET = 0xa7;
const CONTAINER_SET_SLOT_PACKET = 0xa8;
const CONTAINER_SET_DATA_PACKET = 0xa9;
const CONTAINER_SET_CONTENT_PACKET = 0xaa;
//const CONTAINER_ACK_PACKET = 0xab;
const ADVENTURE_SETTINGS_PACKET = 0xac;
const TILE_ENTITY_DATA_PACKET = 0xad;
//const PLAYER_INPUT_PACKET = 0xae;
const FULL_CHUNK_DATA_PACKET = 0xaf;
const SET_DIFFICULTY_PACKET = 0xb0;
const BATCH_PACKET = 0xb1;
}