mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 10:22:56 +00:00
Skins, protocol changes, handle split packets
This commit is contained in:
@ -26,7 +26,6 @@ namespace pocketmine\network;
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use pocketmine\network\protocol\AddEntityPacket;
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use pocketmine\network\protocol\AddItemEntityPacket;
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use pocketmine\network\protocol\AddMobPacket;
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use pocketmine\network\protocol\AddPaintingPacket;
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use pocketmine\network\protocol\AddPlayerPacket;
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use pocketmine\network\protocol\AdventureSettingsPacket;
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@ -39,6 +38,8 @@ use pocketmine\network\protocol\ContainerSetDataPacket;
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use pocketmine\network\protocol\ContainerSetSlotPacket;
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use pocketmine\network\protocol\DataPacket;
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use pocketmine\network\protocol\DropItemPacket;
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use pocketmine\network\protocol\Info;
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use pocketmine\network\protocol\SetEntityLinkPacket;
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use pocketmine\network\protocol\TileEntityDataPacket;
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use pocketmine\network\protocol\EntityEventPacket;
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use pocketmine\network\protocol\ExplodePacket;
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@ -72,6 +73,7 @@ use pocketmine\network\protocol\UpdateBlockPacket;
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use pocketmine\network\protocol\UseItemPacket;
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use pocketmine\Player;
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use pocketmine\Server;
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use pocketmine\utils\MainLogger;
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class Network{
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@ -129,7 +131,20 @@ class Network{
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public function processInterfaces(){
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foreach($this->interfaces as $interface){
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$interface->process();
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try {
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$interface->process();
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}catch(\Exception $e){
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$logger = $this->server->getLogger();
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if(\pocketmine\DEBUG > 1){
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if($logger instanceof MainLogger){
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$logger->logException($e);
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}
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}
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$interface->emergencyShutdown();
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$this->unregisterInterface($interface);
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$logger->critical("[Network] Stopped interface ". get_class($interface) ." due to ". $e->getMessage());
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}
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}
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}
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@ -186,10 +201,17 @@ class Network{
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$len = strlen($str);
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$offset = 0;
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while($offset < $len){
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if(($packetId = $this->getPacket(ord($str{$offset++}))) !== null){
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$packetId->buffer = $str;
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$packet->decode();
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$p->handleDataPacket($packet);
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if(($pk = $this->getPacket(ord($str{$offset++}))) !== null){
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if($pk->pid() === Info::BATCH_PACKET){
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return;
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}
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$pk->setBuffer(substr($str, $offset));
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$pk->decode();
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$p->handleDataPacket($pk);
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$offset += $pk->getOffset();
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if($pk->getOffset() <= 0){
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return;
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}
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}
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}
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}
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@ -241,7 +263,6 @@ class Network{
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$this->registerPacket(ProtocolInfo::TEXT_PACKET, TextPacket::class);
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$this->registerPacket(ProtocolInfo::SET_TIME_PACKET, SetTimePacket::class);
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$this->registerPacket(ProtocolInfo::START_GAME_PACKET, StartGamePacket::class);
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$this->registerPacket(ProtocolInfo::ADD_MOB_PACKET, AddMobPacket::class);
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$this->registerPacket(ProtocolInfo::ADD_PLAYER_PACKET, AddPlayerPacket::class);
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$this->registerPacket(ProtocolInfo::REMOVE_PLAYER_PACKET, RemovePlayerPacket::class);
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$this->registerPacket(ProtocolInfo::ADD_ENTITY_PACKET, AddEntityPacket::class);
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@ -265,6 +286,7 @@ class Network{
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$this->registerPacket(ProtocolInfo::HURT_ARMOR_PACKET, HurtArmorPacket::class);
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$this->registerPacket(ProtocolInfo::SET_ENTITY_DATA_PACKET, SetEntityDataPacket::class);
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$this->registerPacket(ProtocolInfo::SET_ENTITY_MOTION_PACKET, SetEntityMotionPacket::class);
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$this->registerPacket(ProtocolInfo::SET_ENTITY_LINK_PACKET, SetEntityLinkPacket::class);
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$this->registerPacket(ProtocolInfo::SET_HEALTH_PACKET, SetHealthPacket::class);
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$this->registerPacket(ProtocolInfo::SET_SPAWN_POSITION_PACKET, SetSpawnPositionPacket::class);
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$this->registerPacket(ProtocolInfo::ANIMATE_PACKET, AnimatePacket::class);
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@ -22,53 +22,9 @@
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namespace pocketmine\network;
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use pocketmine\event\player\PlayerCreationEvent;
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use pocketmine\network\protocol\AddEntityPacket;
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use pocketmine\network\protocol\AddItemEntityPacket;
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use pocketmine\network\protocol\AddMobPacket;
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use pocketmine\network\protocol\AddPaintingPacket;
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use pocketmine\network\protocol\AddPlayerPacket;
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use pocketmine\network\protocol\AdventureSettingsPacket;
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use pocketmine\network\protocol\AnimatePacket;
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use pocketmine\network\protocol\BatchPacket;
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use pocketmine\network\protocol\ContainerClosePacket;
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use pocketmine\network\protocol\ContainerOpenPacket;
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use pocketmine\network\protocol\ContainerSetContentPacket;
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use pocketmine\network\protocol\ContainerSetDataPacket;
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use pocketmine\network\protocol\ContainerSetSlotPacket;
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use pocketmine\network\protocol\DataPacket;
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use pocketmine\network\protocol\DropItemPacket;
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use pocketmine\network\protocol\TileEntityDataPacket;
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use pocketmine\network\protocol\EntityEventPacket;
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use pocketmine\network\protocol\ExplodePacket;
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use pocketmine\network\protocol\HurtArmorPacket;
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use pocketmine\network\protocol\Info as ProtocolInfo;
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use pocketmine\network\protocol\InteractPacket;
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use pocketmine\network\protocol\LevelEventPacket;
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use pocketmine\network\protocol\DisconnectPacket;
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use pocketmine\network\protocol\LoginPacket;
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use pocketmine\network\protocol\PlayStatusPacket;
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use pocketmine\network\protocol\TextPacket;
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use pocketmine\network\protocol\MoveEntityPacket;
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use pocketmine\network\protocol\MovePlayerPacket;
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use pocketmine\network\protocol\PlayerActionPacket;
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use pocketmine\network\protocol\PlayerArmorEquipmentPacket;
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use pocketmine\network\protocol\PlayerEquipmentPacket;
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use pocketmine\network\protocol\RemoveBlockPacket;
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use pocketmine\network\protocol\RemoveEntityPacket;
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use pocketmine\network\protocol\RemovePlayerPacket;
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use pocketmine\network\protocol\RespawnPacket;
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use pocketmine\network\protocol\SetDifficultyPacket;
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use pocketmine\network\protocol\SetEntityDataPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\network\protocol\SetHealthPacket;
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use pocketmine\network\protocol\SetSpawnPositionPacket;
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use pocketmine\network\protocol\SetTimePacket;
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use pocketmine\network\protocol\StartGamePacket;
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use pocketmine\network\protocol\TakeItemEntityPacket;
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use pocketmine\network\protocol\TileEventPacket;
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use pocketmine\network\protocol\UnknownPacket;
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use pocketmine\network\protocol\UpdateBlockPacket;
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use pocketmine\network\protocol\UseItemPacket;
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use pocketmine\Player;
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use pocketmine\Server;
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use pocketmine\utils\MainLogger;
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@ -269,7 +225,7 @@ class RakLibInterface implements ServerInstance, AdvancedSourceInterface{
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and Network::$BATCH_THRESHOLD >= 0
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and strlen($packet->buffer) >= Network::$BATCH_THRESHOLD){
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$this->batchedPackets[$this->identifiers[$player]] .= $packet->buffer;
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return;
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return null;
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}
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if($pk === null){
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@ -24,6 +24,8 @@ namespace pocketmine\network\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\utils\Binary;
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class AddEntityPacket extends DataPacket{
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public static $pool = [];
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public static $next = 0;
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@ -33,10 +35,13 @@ class AddEntityPacket extends DataPacket{
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public $x;
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public $y;
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public $z;
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public $did;
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public $speedX;
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public $speedY;
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public $speedZ;
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public $yaw;
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public $pitch;
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public $metadata;
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public $links = [];
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public function pid(){
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return Info::ADD_ENTITY_PACKET;
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@ -53,11 +58,17 @@ class AddEntityPacket extends DataPacket{
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$this->putFloat($this->x);
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$this->putFloat($this->y);
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$this->putFloat($this->z);
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$this->putLong($this->did);
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if($this->did > 0){
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$this->putFloat($this->speedX);
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$this->putFloat($this->speedY);
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$this->putFloat($this->speedZ);
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$this->putFloat($this->speedX);
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$this->putFloat($this->speedY);
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$this->putFloat($this->speedZ);
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$this->putFloat($this->yaw);
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$this->putFloat($this->pitch);
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$this->put(Binary::writeMetadata($this->metadata));
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$this->putShort(count($this->links));
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foreach($this->links as $link){
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$this->putLong($link[0]);
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$this->putLong($link[1]);
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$this->putByte($link[2]);
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}
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}
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@ -32,6 +32,8 @@ class AddPlayerPacket extends DataPacket{
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public static $pool = [];
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public static $next = 0;
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public $clientID;
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public $username;
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public $eid;
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@ -44,6 +46,9 @@ class AddPlayerPacket extends DataPacket{
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public $meta;
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public $metadata;
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public $slim = false;
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public $skin = null;
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public function pid(){
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return Info::ADD_PLAYER_PACKET;
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}
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@ -61,9 +66,12 @@ class AddPlayerPacket extends DataPacket{
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$this->putFloat($this->y);
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$this->putFloat($this->z);
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$this->putFloat($this->yaw);
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$this->putFloat($this->yaw); //TODO headrot
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$this->putFloat($this->pitch);
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$this->putShort($this->item);
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$this->putShort($this->meta);
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$this->putByte($this->slim ? 1 : 0);
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$this->putString($this->skin);
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$this->put(Binary::writeMetadata($this->metadata));
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}
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@ -52,6 +52,10 @@ abstract class DataPacket extends \stdClass{
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$this->offset = 0;
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}
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public function getOffset(){
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return $this->offset;
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}
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public function getBuffer(){
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return $this->buffer;
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}
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@ -31,66 +31,65 @@ interface Info{
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* Actual Minecraft: PE protocol version
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*/
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const CURRENT_PROTOCOL = 21;
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const LOGIN_PACKET = 0x82;
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const PLAY_STATUS_PACKET = 0x83;
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const DISCONNECT_PACKET = 0x84;
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const TEXT_PACKET = 0x85;
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const SET_TIME_PACKET = 0x86;
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const START_GAME_PACKET = 0x87;
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const ADD_MOB_PACKET = 0x88;
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const ADD_PLAYER_PACKET = 0x89;
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const REMOVE_PLAYER_PACKET = 0x8a;
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const ADD_ENTITY_PACKET = 0x8b;
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const REMOVE_ENTITY_PACKET = 0x8c;
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const ADD_ITEM_ENTITY_PACKET = 0x8d;
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const TAKE_ITEM_ENTITY_PACKET = 0x8e;
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const MOVE_ENTITY_PACKET = 0x8f;
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const MOVE_PLAYER_PACKET = 0x90;
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const REMOVE_BLOCK_PACKET = 0x91;
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const UPDATE_BLOCK_PACKET = 0x92;
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const ADD_PAINTING_PACKET = 0x93;
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const EXPLODE_PACKET = 0x94;
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const LEVEL_EVENT_PACKET = 0x95;
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const TILE_EVENT_PACKET = 0x96;
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const ENTITY_EVENT_PACKET = 0x97;
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const MOB_EFFECT_PACKET = 0x98;
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const PLAYER_EQUIPMENT_PACKET = 0x99;
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const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9a;
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const INTERACT_PACKET = 0x9b;
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const USE_ITEM_PACKET = 0x9c;
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const PLAYER_ACTION_PACKET = 0x9d;
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const HURT_ARMOR_PACKET = 0x9e;
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const SET_ENTITY_DATA_PACKET = 0x9f;
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const SET_ENTITY_MOTION_PACKET = 0xa0;
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//const SET_ENTITY_LINK_PACKET = 0xa1;
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const SET_HEALTH_PACKET = 0xa2;
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const SET_SPAWN_POSITION_PACKET = 0xa3;
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const ANIMATE_PACKET = 0xa4;
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const RESPAWN_PACKET = 0xa5;
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const DROP_ITEM_PACKET = 0xa6;
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const CONTAINER_OPEN_PACKET = 0xa7;
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const CONTAINER_CLOSE_PACKET = 0xa8;
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const CONTAINER_SET_SLOT_PACKET = 0xa9;
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const CONTAINER_SET_DATA_PACKET = 0xaa;
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const CONTAINER_SET_CONTENT_PACKET = 0xab;
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//const CONTAINER_ACK_PACKET = 0xac;
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const ADVENTURE_SETTINGS_PACKET = 0xad;
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const TILE_ENTITY_DATA_PACKET = 0xae;
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//const PLAYER_INPUT_PACKET = 0xaf;
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const FULL_CHUNK_DATA_PACKET = 0xb0;
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const SET_DIFFICULTY_PACKET = 0xb1;
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const BATCH_PACKET = 0xb2;
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const ADD_PLAYER_PACKET = 0x88;
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const REMOVE_PLAYER_PACKET = 0x89;
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const ADD_ENTITY_PACKET = 0x8a;
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const REMOVE_ENTITY_PACKET = 0x8b;
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const ADD_ITEM_ENTITY_PACKET = 0x8c;
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const TAKE_ITEM_ENTITY_PACKET = 0x8d;
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const MOVE_ENTITY_PACKET = 0x8e;
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const MOVE_PLAYER_PACKET = 0x8f;
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const REMOVE_BLOCK_PACKET = 0x90;
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const UPDATE_BLOCK_PACKET = 0x91;
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const ADD_PAINTING_PACKET = 0x92;
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const EXPLODE_PACKET = 0x93;
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const LEVEL_EVENT_PACKET = 0x94;
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const TILE_EVENT_PACKET = 0x95;
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const ENTITY_EVENT_PACKET = 0x96;
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const MOB_EFFECT_PACKET = 0x97;
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const PLAYER_EQUIPMENT_PACKET = 0x98;
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const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x99;
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const INTERACT_PACKET = 0x9a;
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const USE_ITEM_PACKET = 0x9b;
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const PLAYER_ACTION_PACKET = 0x9c;
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const HURT_ARMOR_PACKET = 0x9d;
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const SET_ENTITY_DATA_PACKET = 0x9e;
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const SET_ENTITY_MOTION_PACKET = 0x9f;
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const SET_ENTITY_LINK_PACKET = 0xa0;
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const SET_HEALTH_PACKET = 0xa1;
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const SET_SPAWN_POSITION_PACKET = 0xa2;
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const ANIMATE_PACKET = 0xa3;
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const RESPAWN_PACKET = 0xa4;
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const DROP_ITEM_PACKET = 0xa5;
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const CONTAINER_OPEN_PACKET = 0xa6;
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const CONTAINER_CLOSE_PACKET = 0xa7;
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const CONTAINER_SET_SLOT_PACKET = 0xa8;
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const CONTAINER_SET_DATA_PACKET = 0xa9;
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const CONTAINER_SET_CONTENT_PACKET = 0xaa;
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//const CONTAINER_ACK_PACKET = 0xab;
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const ADVENTURE_SETTINGS_PACKET = 0xac;
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const TILE_ENTITY_DATA_PACKET = 0xad;
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//const PLAYER_INPUT_PACKET = 0xae;
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const FULL_CHUNK_DATA_PACKET = 0xaf;
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const SET_DIFFICULTY_PACKET = 0xb0;
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const BATCH_PACKET = 0xb1;
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}
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@ -38,14 +38,12 @@ class InteractPacket extends DataPacket{
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public function decode(){
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$this->action = $this->getByte();
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$this->eid = $this->getLong();
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$this->target = $this->getLong();
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}
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public function encode(){
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$this->reset();
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$this->putByte($this->action);
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$this->putLong($this->eid);
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$this->putLong($this->target);
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}
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@ -32,7 +32,9 @@ class LoginPacket extends DataPacket{
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public $protocol1;
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public $protocol2;
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public $clientId;
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public $loginData;
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public $slim = false;
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public $skin = null;
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public function pid(){
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return Info::LOGIN_PACKET;
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@ -42,8 +44,12 @@ class LoginPacket extends DataPacket{
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$this->username = $this->getString();
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$this->protocol1 = $this->getInt();
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||||
$this->protocol2 = $this->getInt();
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if(Info::CURRENT_PROTOCOL != $this->protocol1){
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return;
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||||
}
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$this->clientId = $this->getInt();
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$this->loginData = $this->getString();
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$this->slim = $this->getByte() > 0;
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$this->skin = $this->getString();
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}
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public function encode(){
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@ -35,7 +35,7 @@ class MovePlayerPacket extends DataPacket{
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public $yaw;
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public $pitch;
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public $bodyYaw;
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public $teleport = false;
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public $mode = 0;
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public function pid(){
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return Info::MOVE_PLAYER_PACKET;
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@ -52,10 +52,9 @@ class MovePlayerPacket extends DataPacket{
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$this->y = $this->getFloat();
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$this->z = $this->getFloat();
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$this->yaw = $this->getFloat();
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$this->pitch = $this->getFloat();
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$this->bodyYaw = $this->getFloat();
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$flags = $this->getByte();
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$this->teleport = (($flags & 0x80) > 0);
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$this->pitch = $this->getFloat();
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$this->mode = $this->getByte();
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}
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public function encode(){
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@ -65,9 +64,9 @@ class MovePlayerPacket extends DataPacket{
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$this->putFloat($this->y);
|
||||
$this->putFloat($this->z);
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$this->putFloat($this->yaw);
|
||||
$this->putFloat($this->bodyYaw); //TODO
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||||
$this->putFloat($this->pitch);
|
||||
$this->putFloat($this->bodyYaw);
|
||||
$this->putByte($this->teleport == true ? 0x80 : 0x00);
|
||||
$this->putByte($this->mode);
|
||||
}
|
||||
|
||||
}
|
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|
@ -28,7 +28,6 @@ class RespawnPacket extends DataPacket{
|
||||
public static $pool = [];
|
||||
public static $next = 0;
|
||||
|
||||
public $eid;
|
||||
public $x;
|
||||
public $y;
|
||||
public $z;
|
||||
@ -38,7 +37,6 @@ class RespawnPacket extends DataPacket{
|
||||
}
|
||||
|
||||
public function decode(){
|
||||
$this->eid = $this->getLong();
|
||||
$this->x = $this->getFloat();
|
||||
$this->y = $this->getFloat();
|
||||
$this->z = $this->getFloat();
|
||||
@ -46,7 +44,6 @@ class RespawnPacket extends DataPacket{
|
||||
|
||||
public function encode(){
|
||||
$this->reset();
|
||||
$this->putLong($this->eid);
|
||||
$this->putFloat($this->x);
|
||||
$this->putFloat($this->y);
|
||||
$this->putFloat($this->z);
|
||||
|
@ -23,26 +23,17 @@ namespace pocketmine\network\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
#ifndef COMPILE
|
||||
use pocketmine\utils\Binary;
|
||||
|
||||
#endif
|
||||
|
||||
class AddMobPacket extends DataPacket{
|
||||
class SetEntityLinkPacket extends DataPacket{
|
||||
public static $pool = [];
|
||||
public static $next = 0;
|
||||
|
||||
public $eid;
|
||||
public $from;
|
||||
public $to;
|
||||
public $type;
|
||||
public $x;
|
||||
public $y;
|
||||
public $z;
|
||||
public $pitch;
|
||||
public $yaw;
|
||||
public $metadata;
|
||||
|
||||
public function pid(){
|
||||
return Info::ADD_MOB_PACKET;
|
||||
return Info::SET_ENTITY_LINK_PACKET;
|
||||
}
|
||||
|
||||
public function decode(){
|
||||
@ -51,14 +42,9 @@ class AddMobPacket extends DataPacket{
|
||||
|
||||
public function encode(){
|
||||
$this->reset();
|
||||
$this->putLong($this->eid);
|
||||
$this->putInt($this->type);
|
||||
$this->putFloat($this->x);
|
||||
$this->putFloat($this->y);
|
||||
$this->putFloat($this->z);
|
||||
$this->putFloat($this->yaw);
|
||||
$this->putFloat($this->pitch);
|
||||
$this->put(Binary::writeMetadata($this->metadata));
|
||||
$this->putLong($this->from);
|
||||
$this->putLong($this->to);
|
||||
$this->putByte($this->type);
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user