Added encode for InventoryTransactionPacket and refactor some stuff

This commit is contained in:
Dylan K. Taylor
2017-09-13 11:14:04 +01:00
parent 23a38400e2
commit 0fac3b9a9d
3 changed files with 77 additions and 43 deletions

View File

@ -56,64 +56,95 @@ class InventoryTransactionPacket extends DataPacket{
const ACTION_MAGIC_SLOT_CREATIVE_DELETE_ITEM = 0;
const ACTION_MAGIC_SLOT_CREATIVE_CREATE_ITEM = 1;
/** @var int */
public $transactionType;
/** @var NetworkInventoryAction[] */
public $actions = [];
/** @var \stdClass */
public $transactionData;
public $trData;
protected function decodePayload(){
$type = $this->getUnsignedVarInt();
$this->transactionType = $this->getUnsignedVarInt();
$actionCount = $this->getUnsignedVarInt();
for($i = 0; $i < $actionCount; ++$i){
$this->actions[] = $this->decodeInventoryAction();
for($i = 0, $count = $this->getUnsignedVarInt(); $i < $count; ++$i){
$this->actions[] = (new NetworkInventoryAction())->read($this);
}
$this->transactionData = new \stdClass();
$this->transactionData->transactionType = $type;
$this->trData = new \stdClass();
switch($type){
switch($this->transactionType){
case self::TYPE_NORMAL:
case self::TYPE_MISMATCH:
//Regular ComplexInventoryTransaction doesn't read any extra data
break;
case self::TYPE_USE_ITEM:
$this->transactionData->useItemActionType = $this->getUnsignedVarInt();
$this->getBlockPosition($this->transactionData->x, $this->transactionData->y, $this->transactionData->z);
$this->transactionData->face = $this->getVarInt();
$this->transactionData->hotbarSlot = $this->getVarInt();
$this->transactionData->itemInHand = $this->getSlot();
$this->transactionData->playerPos = $this->getVector3Obj();
$this->transactionData->clickPos = $this->getVector3Obj();
$this->trData->actionType = $this->getUnsignedVarInt();
$this->getBlockPosition($this->trData->x, $this->trData->y, $this->trData->z);
$this->trData->face = $this->getVarInt();
$this->trData->hotbarSlot = $this->getVarInt();
$this->trData->itemInHand = $this->getSlot();
$this->trData->playerPos = $this->getVector3Obj();
$this->trData->clickPos = $this->getVector3Obj();
break;
case self::TYPE_USE_ITEM_ON_ENTITY:
$this->transactionData->entityRuntimeId = $this->getEntityRuntimeId();
$this->transactionData->actionType = $this->getUnsignedVarInt();
$this->transactionData->hotbarSlot = $this->getVarInt();
$this->transactionData->itemInHand = $this->getSlot();
$this->transactionData->vector1 = $this->getVector3Obj();
$this->transactionData->vector2 = $this->getVector3Obj();
$this->trData->entityRuntimeId = $this->getEntityRuntimeId();
$this->trData->actionType = $this->getUnsignedVarInt();
$this->trData->hotbarSlot = $this->getVarInt();
$this->trData->itemInHand = $this->getSlot();
$this->trData->vector1 = $this->getVector3Obj();
$this->trData->vector2 = $this->getVector3Obj();
break;
case self::TYPE_RELEASE_ITEM:
$this->transactionData->releaseItemActionType = $this->getUnsignedVarInt();
$this->transactionData->hotbarSlot = $this->getVarInt();
$this->transactionData->itemInHand = $this->getSlot();
$this->transactionData->headPos = $this->getVector3Obj();
$this->trData->actionType = $this->getUnsignedVarInt();
$this->trData->hotbarSlot = $this->getVarInt();
$this->trData->itemInHand = $this->getSlot();
$this->trData->headPos = $this->getVector3Obj();
break;
default:
throw new \UnexpectedValueException("Unknown transaction type $type");
throw new \UnexpectedValueException("Unknown transaction type $this->transactionType");
}
}
protected function encodePayload(){
//TODO
}
$this->putUnsignedVarInt($this->transactionType);
protected function decodeInventoryAction(){
$action = new NetworkInventoryAction();
$action->read($this);
return $action;
$this->putUnsignedVarInt(count($this->actions));
foreach($this->actions as $action){
$action->write($this);
}
switch($this->transactionType){
case self::TYPE_NORMAL:
case self::TYPE_MISMATCH:
break;
case self::TYPE_USE_ITEM:
$this->putUnsignedVarInt($this->trData->actionType);
$this->putBlockPosition($this->trData->x, $this->trData->y, $this->trData->z);
$this->putVarInt($this->trData->face);
$this->putVarInt($this->trData->hotbarSlot);
$this->putSlot($this->trData->itemInHand);
$this->putVector3Obj($this->trData->playerPos);
$this->putVector3Obj($this->trData->clickPos);
break;
case self::TYPE_USE_ITEM_ON_ENTITY:
$this->putEntityRuntimeId($this->trData->entityRuntimeId);
$this->putUnsignedVarInt($this->trData->actionType);
$this->putVarInt($this->trData->hotbarSlot);
$this->putSlot($this->trData->itemInHand);
$this->putVector3Obj($this->trData->vector1);
$this->putVector3Obj($this->trData->vector2);
break;
case self::TYPE_RELEASE_ITEM:
$this->putUnsignedVarInt($this->trData->actionType);
$this->putVarInt($this->trData->hotbarSlot);
$this->putSlot($this->trData->itemInHand);
$this->putVector3Obj($this->trData->headPos);
break;
default:
throw new \UnexpectedValueException("Unknown transaction type $this->transactionType");
}
}
public function handle(NetworkSession $session) : bool{

View File

@ -86,6 +86,7 @@ class NetworkInventoryAction{
/**
* @param InventoryTransactionPacket $packet
* @return $this
*/
public function read(InventoryTransactionPacket $packet){
$this->sourceType = $packet->getUnsignedVarInt();
@ -107,6 +108,8 @@ class NetworkInventoryAction{
$this->inventorySlot = $packet->getUnsignedVarInt();
$this->oldItem = $packet->getSlot();
$this->newItem = $packet->getSlot();
return $this;
}
/**