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https://github.com/pmmp/PocketMine-MP.git
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Updated directory structure
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126
src/API/LevelAPI.php
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126
src/API/LevelAPI.php
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<?php
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/*
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-
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/ \
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/ \
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/ PocketMine \
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/ MP \
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|\ @shoghicp /|
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|. \ / .|
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| .. \ / .. |
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| .. | .. |
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| .. | .. |
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\ | /
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\ | /
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\ | /
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\ | /
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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*/
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class LevelAPI{
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private $server, $map;
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function __construct(PocketMinecraftServer $server){
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$this->server = $server;
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$this->map = $this->server->map;
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$this->heightMap = array_fill(0, 256, array());
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}
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public function init(){
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$this->server->event("player.block.break", array($this, "handle"));
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$this->server->event("player.block.place", array($this, "handle"));
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$this->server->event("player.block.update", array($this, "handle"));
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}
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public function handle($data, $event){
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switch($event){
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case "player.block.place":
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case "player.block.update":
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console("[DEBUG] EID ".$data["eid"]." placed ".$data["block"].":".$data["meta"]." at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
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$this->setBlock($data["x"], $data["y"], $data["z"], $data["block"], $data["meta"]);
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break;
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case "player.block.break":
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$block = $this->getBlock($data["x"], $data["y"], $data["z"]);
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console("[DEBUG] EID ".$data["eid"]." broke ".$block[0].":".$block[1]." at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
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if($block[0] === 0){
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break;
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}
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$this->setBlock($data["x"], $data["y"], $data["z"], 0, 0);
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break;
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}
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}
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public function getSpawn(){
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return $this->server->spawn;
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}
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public function getChunk($X, $Z){
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return $this->map->map[$X][$Z];
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}
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public function getBlockFace($block, $face){
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$data = array("x" => $block[2][0], "y" => $block[2][1], "z" => $block[2][2]);
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BlockFace::setPosition($data, $face);
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return $this->getBlock($data["x"], $data["y"], $data["z"]);
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}
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public function getBlock($x, $y, $z){
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$b = $this->map->getBlock($x, $y, $z);
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$b[2] = array($x, $y, $z);
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return $b;
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}
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public function getFloor($x, $z){
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if(!isset($this->heightMap[$z][$x])){
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$this->heightMap[$z][$x] = $this->map->getFloor($x, $z);
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}
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return $this->heightMap[$z][$x];
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}
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public function setBlock($x, $y, $z, $block, $meta = 0){
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$this->map->setBlock($x, $y, $z, $block, $meta);
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$this->heightMap[$z][$x] = $this->map->getFloor($x, $z);
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$this->server->trigger("world.block.change", array(
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"x" => $x,
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"y" => $y,
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"z" => $z,
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"block" => $block,
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"meta" => $meta,
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));
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}
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public function getOrderedChunk($X, $Z, $columnsPerPacket = 2){
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$columnsPerPacket = max(1, (int) $columnsPerPacket);
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$c = $this->getChunk($X, $Z);
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$ordered = array();
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$i = 0;
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$cnt = 0;
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$ordered[$i] = "";
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for($z = 0; $z < 16; ++$z){
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for($x = 0; $x < 16; ++$x){
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if($cnt >= $columnsPerPacket){
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++$i;
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$ordered[$i] = str_repeat("\x00", $i * $columnsPerPacket);
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$cnt = 0;
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}
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$ordered[$i] .= "\xff";
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$block = $this->map->getChunkColumn($X, $Z, $x, $z, 0);
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$meta = $this->map->getChunkColumn($X, $Z, $x, $z, 1);
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for($k = 0; $k < 8; ++$k){
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$ordered[$i] .= substr($block, $k << 4, 16);
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$ordered[$i] .= substr($meta, $k << 3, 8);
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}
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++$cnt;
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}
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}
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return $ordered;
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}
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}
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