Convert CreativeInventory to singleton

This commit is contained in:
Dylan K. Taylor 2020-04-24 00:38:18 +01:00
parent 5cc03775d3
commit 08ac6a3c43
4 changed files with 21 additions and 27 deletions

View File

@ -39,7 +39,6 @@ use pocketmine\event\player\PlayerDataSaveEvent;
use pocketmine\event\server\CommandEvent; use pocketmine\event\server\CommandEvent;
use pocketmine\event\server\DataPacketSendEvent; use pocketmine\event\server\DataPacketSendEvent;
use pocketmine\event\server\QueryRegenerateEvent; use pocketmine\event\server\QueryRegenerateEvent;
use pocketmine\inventory\CreativeInventory;
use pocketmine\item\enchantment\Enchantment; use pocketmine\item\enchantment\Enchantment;
use pocketmine\lang\Language; use pocketmine\lang\Language;
use pocketmine\lang\LanguageNotFoundException; use pocketmine\lang\LanguageNotFoundException;
@ -984,7 +983,6 @@ class Server{
EntityFactory::init(); EntityFactory::init();
Enchantment::init(); Enchantment::init();
CreativeInventory::init();
Biome::init(); Biome::init();
$this->craftingManager = new CraftingManager(); $this->craftingManager = new CraftingManager();

View File

@ -25,22 +25,18 @@ namespace pocketmine\inventory;
use pocketmine\item\Durable; use pocketmine\item\Durable;
use pocketmine\item\Item; use pocketmine\item\Item;
use pocketmine\utils\SingletonTrait;
use function file_get_contents; use function file_get_contents;
use function json_decode; use function json_decode;
use const DIRECTORY_SEPARATOR; use const DIRECTORY_SEPARATOR;
final class CreativeInventory{ final class CreativeInventory{
use SingletonTrait;
/** @var Item[] */ /** @var Item[] */
public static $creative = []; private $creative = [];
private function __construct(){ private function __construct(){
//NOOP
}
public static function init() : void{
self::clear();
$creativeItems = json_decode(file_get_contents(\pocketmine\RESOURCE_PATH . "vanilla" . DIRECTORY_SEPARATOR . "creativeitems.json"), true); $creativeItems = json_decode(file_get_contents(\pocketmine\RESOURCE_PATH . "vanilla" . DIRECTORY_SEPARATOR . "creativeitems.json"), true);
foreach($creativeItems as $data){ foreach($creativeItems as $data){
@ -48,7 +44,7 @@ final class CreativeInventory{
if($item->getName() === "Unknown"){ if($item->getName() === "Unknown"){
continue; continue;
} }
self::add($item); $this->add($item);
} }
} }
@ -56,23 +52,23 @@ final class CreativeInventory{
* Removes all previously added items from the creative menu. * Removes all previously added items from the creative menu.
* Note: Players who are already online when this is called will not see this change. * Note: Players who are already online when this is called will not see this change.
*/ */
public static function clear() : void{ public function clear() : void{
self::$creative = []; $this->creative = [];
} }
/** /**
* @return Item[] * @return Item[]
*/ */
public static function getAll() : array{ public function getAll() : array{
return self::$creative; return $this->creative;
} }
public static function getItem(int $index) : ?Item{ public function getItem(int $index) : ?Item{
return self::$creative[$index] ?? null; return $this->creative[$index] ?? null;
} }
public static function getItemIndex(Item $item) : int{ public function getItemIndex(Item $item) : int{
foreach(self::$creative as $i => $d){ foreach($this->creative as $i => $d){
if($item->equals($d, !($item instanceof Durable))){ if($item->equals($d, !($item instanceof Durable))){
return $i; return $i;
} }
@ -85,22 +81,22 @@ final class CreativeInventory{
* Adds an item to the creative menu. * Adds an item to the creative menu.
* Note: Players who are already online when this is called will not see this change. * Note: Players who are already online when this is called will not see this change.
*/ */
public static function add(Item $item) : void{ public function add(Item $item) : void{
self::$creative[] = clone $item; $this->creative[] = clone $item;
} }
/** /**
* Removes an item from the creative menu. * Removes an item from the creative menu.
* Note: Players who are already online when this is called will not see this change. * Note: Players who are already online when this is called will not see this change.
*/ */
public static function remove(Item $item) : void{ public function remove(Item $item) : void{
$index = self::getItemIndex($item); $index = $this->getItemIndex($item);
if($index !== -1){ if($index !== -1){
unset(self::$creative[$index]); unset($this->creative[$index]);
} }
} }
public static function contains(Item $item) : bool{ public function contains(Item $item) : bool{
return self::getItemIndex($item) !== -1; return $this->getItemIndex($item) !== -1;
} }
} }

View File

@ -39,7 +39,7 @@ class CreateItemAction extends InventoryAction{
} }
public function isValid(Player $source) : bool{ public function isValid(Player $source) : bool{
return !$source->hasFiniteResources() and CreativeInventory::contains($this->sourceItem); return !$source->hasFiniteResources() and CreativeInventory::getInstance()->contains($this->sourceItem);
} }
public function execute(Player $source) : void{ public function execute(Player $source) : void{

View File

@ -204,7 +204,7 @@ class InventoryManager{
$items = []; $items = [];
$typeConverter = TypeConverter::getInstance(); $typeConverter = TypeConverter::getInstance();
if(!$this->player->isSpectator()){ //fill it for all gamemodes except spectator if(!$this->player->isSpectator()){ //fill it for all gamemodes except spectator
foreach(CreativeInventory::getAll() as $i => $item){ foreach(CreativeInventory::getInstance()->getAll() as $i => $item){
$items[$i] = $typeConverter->coreItemStackToNet($item); $items[$i] = $typeConverter->coreItemStackToNet($item);
} }
} }