Commit Graph

2366 Commits

Author SHA1 Message Date
90596485a2 First pass at double header display 2020-05-31 09:12:26 -04:00
b78f6a310b Create settings icon for mobile 2020-05-31 00:11:03 +10:00
74bdd8485e Use new HTML5 <section> instead of <div class="section"> 2020-05-30 04:59:31 -04:00
f03ecdbc69 [matrix] Search to top, icon
* Search bar to top, magnifying glass

* Remove old file

* Remove empty style directive
2020-05-29 23:42:50 -04:00
d14bf7f412 First pass at centering content for large displays 2020-05-29 09:34:21 -04:00
742b14a705 Add dark theme for codeblocks 2020-05-29 07:23:00 -04:00
71f6b950d1 Actually make overflowing have a scrollbar on mobile 2020-05-29 06:45:44 -04:00
8a94adcbcd Fix codeblock related things with mobile responsiveness. 2020-05-29 06:21:05 -04:00
a31cf94699 Use default scrollbar for body on webkit browsers 2020-05-29 03:52:56 -04:00
dc545f570e [matrix] Modal cleanup
* General modal cleanup

* Remove second scrollbar caused by modal
2020-05-29 03:25:13 -04:00
24c9e7b5fc [matrix] Dark Theme
* Apply width restructions to modals and images

* Dark theme 2.0

* Add webkit scrollbar

* Use Object.keys instead of Object.entries where applicable
2020-05-29 02:57:00 -04:00
38529e6e21 Proper padding for the copy button 2020-05-28 02:21:01 -04:00
439081081c Reverse the related links 2020-05-28 01:33:16 -04:00
aedd40e585 Use html_js_files instead of the old approach to add JS files. 2020-05-28 01:07:17 -04:00
da4e345f3d Cleanup copy button CSS and add a hover-over explanation. 2020-05-28 01:06:06 -04:00
4e9fdc6e4f Rewrite the DOM to use CSS grids
This also rewrites the CSS to use CSS variables. Currently this isn't
done to codeblocks however.
2020-05-27 23:43:58 -04:00
0a8b87cae7 add copy codeblock button
Apply suggestions from code review

Co-authored-by: Danny <Rapptz@users.noreply.github.com>

Change to icon, change according to slice's review
2020-05-27 23:39:11 -04:00
38a7cbb6a5 [matrix] Add sans-serif font toggle to settings modal
* Add sans serif font toggle

* remove unnecessary boolean comparison from setFont

Co-authored-by: slice <ryaneft@gmail.com>

* Update checkbox title

Co-authored-by: slice <ryaneft@gmail.com>

* General cleanup of settings system

* Apply overflow hidden to modal

Co-authored-by: slice <ryaneft@gmail.com>
2020-05-27 10:05:40 -04:00
e6712d76d1 [matrix] Create settings modal
* Create settings modal

* Fix issue with spacing after settings button

* Fix issue with modal background on mobile devices

* Add close button to modal

* Add tooltip to close button

* Support closing modal with escape key

* Add missing semicolon to keydown event listener
2020-05-27 02:22:21 -04:00
1e471b64e6 [matrix] Refactor docs JS
* Refactor custom.js

* Refactor scorer.js

* tables variable shoudn't be in global scope
2020-05-27 00:56:38 -04:00
509cc135d4 Add favicon 2020-05-26 23:18:42 -04:00
04cec0ec10 Use actual viewport tag with initial-scale set to 1 2020-05-26 07:04:58 -04:00
f2482d4fb3 Add fixed header links, fix some parts of mobile UI
Dynamic content width equal to old one if on 1080p

Fix mobile view

Disable fixed header on mobile
2020-05-25 22:37:01 -04:00
ccb4e0b6e7 Bump Sphinx to 3.0.3 2020-05-25 22:15:46 -04:00
3c558af0cb make documentation sphinx 3.x compatible 2020-05-25 21:39:59 -04:00
2eb9e3bc56 Move table JS outside of scrolling 2020-05-25 12:17:13 -04:00
de9a3b5f60 Bump Sphinx to 2.4.4 2020-05-25 11:55:13 -04:00
771c1c85d8 Add attributetable and add some class-level sections.
The extensions have yet to receive this treatment and CSS needs work,
but for now this is fine.
2020-05-25 11:48:16 -04:00
1ee1b7feea Consistent usage of RST inline code within Guild.features references 2020-05-23 22:05:59 -04:00
ed80ba6a5e Implement some missing attributes of Guild (and Guild.edit) 2020-05-23 22:04:02 -04:00
40a4604604 use _channel_factory instead of manual checking in Guild._sync 2020-05-23 21:56:40 -04:00
f09162f259 isinstance(x, y) and isinstance(x, z) -> isinstance(x, (y, z)) 2020-05-23 21:56:40 -04:00
ddfed5a610 Change _handshaking variable when handshake terminate 2020-05-23 21:56:40 -04:00
a22d38d004 Add spoiler keyword argument to Attachment.to_file 2020-05-23 21:56:40 -04:00
cb43e19bea Fix TypeError in chunker 2020-05-23 21:56:27 -04:00
a601cf43ab Allow clearing the author information in embeds. 2020-05-23 21:47:25 -04:00
66c6be50d8 Prepare for the discord.com domain rename 2020-05-23 21:44:30 -04:00
017591dc9e player: Close ffmpeg stdin during streaming
A `stdin` of `None` means the ffmpeg subprocess input inherits from the
parent process, which may cause undesired control from a terminal (e.g.
`C` causes ffmpeg to prompt for a command).  It also closes the parent's
stdin when the subprocess exits.

This commit switches to `subprocess.DEVNULL`, which provides a separate
pre-closed stdin for ffmpeg subprocesses.
2020-05-23 21:43:26 -04:00
755ab28311 state: use bytes.hex() instead of binascii.hexlify().decode() 2020-05-10 20:07:22 -05:00
13a3f760e6 Fix timeout issues with fetching members via query_members
This uses the nonce field to properly disambiguate queries. There's
also some redesigning going on behind the scenes and minor clean-up.
Originally I planned on working on this more to account for the more
widespread chunking changes planned for gateway v7 but I realized that
this would indiscriminately slow down everyone else who isn't planning
on working with intents for now.

I will work on the larger chunking changes in the future, should time
allow for it.
2020-05-10 19:35:45 -04:00
5769511779 allow passing color int to role.edit 2020-05-10 19:35:45 -04:00
1e9937a234 Aliases passed as a list or as a tuple
Nothing too important, felt like some people would appreciate it;
2020-05-10 17:02:56 -04:00
128c9f4eb8 Use GuildChannel abc for CategoryChannel edit
I noticed nothing happened when I did
`ch.edit(overwrites=oh.overwrites)`

`http.edit_channel` doesn't do anything with the `overwrites` keyword,
it's processed as `permission_overwrites` instead which `self._edit`
takes care of.

I feel this was an oversight at some point.
2020-05-10 17:00:24 -04:00
4b3a7fbe16 [tasks] Allow Loop.cancel in Loop.before_loop
Task cancel raises on the next awaited coro, so I've added this 0-sleep "hack"

I'm internally debating if leaving the comment there, but I'm sure it would confuse the uninformed of this trick.
2020-05-10 17:00:23 -04:00
4f96e3b9a5 Add support server as contact link in issue templates 2020-05-10 16:48:59 -04:00
Xua
4e6942194f [commands] Document that cog_command_error must be async 2020-05-10 16:48:59 -04:00
6e8d538f09 add support for allowed_mentions with message edit 2020-05-10 16:48:31 -04:00
fbb7add01a Specify the unit for max_age arg in GuildChannel.create_invite() 2020-05-07 02:30:24 -04:00
79276da17e Escape backslashes in display name in clean_prefix 2020-05-07 02:30:24 -04:00
0fd5eca0d5 [tasks] Fix tasks decorators being discarded
At this moment, when a task seems to be first loaded, it immediately throws away the decorators you give it, and just generates a new instance of itself.

In your cog's `__init__`, once you do `self.my_task.start()`, the Loop is remade when it gets to `self.my_task` before executing the `start` function. The original Loop that the cog starts with is where the decorated values are. This fixes that.
2020-05-07 02:30:24 -04:00