Add on_socket_event_type event
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@ -423,7 +423,9 @@ class DiscordWebSocket:
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msg = utils.from_json(msg)
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log.debug('For Shard ID %s: WebSocket Event: %s', self.shard_id, msg)
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self._dispatch('socket_response', msg)
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event = msg.get('t')
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if event:
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self._dispatch('socket_event_type', event)
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op = msg.get('op')
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data = msg.get('d')
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@ -476,8 +478,6 @@ class DiscordWebSocket:
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log.warning('Unknown OP code %s.', op)
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return
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event = msg.get('t')
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if event == 'READY':
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self._trace = trace = data.get('_trace', [])
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self.sequence = msg['s']
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12
docs/api.rst
12
docs/api.rst
@ -297,6 +297,18 @@ to handle it, which defaults to print a traceback and ignoring the exception.
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:param kwargs: The keyword arguments for the event that raised the
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exception.
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.. function:: on_socket_event_type(event_type)
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Called whenever a websocket event is received from the WebSocket.
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This is mainly useful for logging how many events you are receiving
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from the Discord gateway.
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.. versionadded:: 2.0
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:param event_type: The event type from Discord that is received, e.g. ``'READY'``.
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:type event_type: :class:`str`
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.. function:: on_socket_raw_receive(msg)
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Called whenever a message is received from the WebSocket, before
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