Support team members data in application info
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@ -24,8 +24,10 @@ FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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from . import utils
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from .user import User
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from .asset import Asset
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from .team import Team
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class AppInfo:
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@ -40,6 +42,8 @@ class AppInfo:
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The application name.
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owner: :class:`User`
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The application owner.
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team: Optional[:class:`Team`]
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The application's team.
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icon: Optional[:class:`str`]
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The icon hash, if it exists.
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description: Optional[:class:`str`]
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@ -52,9 +56,28 @@ class AppInfo:
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grant flow to join.
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rpc_origins: Optional[List[:class:`str`]]
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A list of RPC origin URLs, if RPC is enabled.
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summary: :class:`str`
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If this application is a game sold on Discord,
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this field will be the summary field for the store page of its primary SKU
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verify_key: :class:`str`
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The base64 encoded key for the GameSDK's GetTicket
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guild_id: Optional[:class:`int`]
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If this application is a game sold on Discord,
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this field will be the guild to which it has been linked
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primary_sku_id: Optional[:class:`int`]
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If this application is a game sold on Discord,
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this field will be the id of the "Game SKU" that is created, if exists
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slug: Optional[:class:`str`]
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If this application is a game sold on Discord,
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this field will be the URL slug that links to the store page
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cover_image: Optional[:class:`str`]
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If this application is a game sold on Discord,
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this field will be the hash of the image on store embeds
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"""
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__slots__ = ('_state', 'description', 'id', 'name', 'rpc_origins',
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'bot_public', 'bot_require_code_grant', 'owner', 'icon')
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'bot_public', 'bot_require_code_grant', 'owner', 'icon',
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'summary', 'verify_key', 'team', 'guild_id', 'primary_sku_id',
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'slug', 'cover_image')
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def __init__(self, state, data):
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self._state = state
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@ -68,6 +91,18 @@ class AppInfo:
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self.bot_require_code_grant = data['bot_require_code_grant']
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self.owner = User(state=self._state, data=data['owner'])
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team = data.get('team')
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self.team = Team(state, team) if team else None
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self.summary = data['summary']
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self.verify_key = data['verify_key']
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self.guild_id = utils._get_as_snowflake(data, 'guild_id')
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self.primary_sku_id = utils._get_as_snowflake(data, 'primary_sku_id')
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self.slug = data.get('slug')
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self.cover_image = data.get('cover_image')
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def __repr__(self):
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return '<{0.__class__.__name__} id={0.id} name={0.name!r} description={0.description!r} public={0.bot_public} ' \
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'owner={0.owner!r}>'.format(self)
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@ -76,3 +111,14 @@ class AppInfo:
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def icon_url(self):
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""":class:`.Asset`: Retrieves the application's icon asset."""
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return Asset._from_icon(self._state, self, 'app')
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@property
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def cover_image_url(self):
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""":class:`.Asset`: Retrieves the cover image on a store embed."""
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return Asset._from_cover_image(self._state, self)
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@property
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def guild(self):
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"""Optional[:class:`Guild`]: If this application is a game sold on Discord,
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this field will be the guild to which it has been linked"""
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return self._state._get_guild(int(self.guild_id))
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@ -94,6 +94,14 @@ class Asset:
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url = 'https://cdn.discordapp.com/{0}-icons/{1.id}/{1.icon}.jpg'.format(path, object)
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return cls(state, url)
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@classmethod
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def _from_cover_image(cls, state, obj):
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if obj.cover_image is None:
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return cls(state)
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url = 'https://cdn.discordapp.com/app-assets/{0.id}/store/{0.cover_image}.jpg'.format(obj)
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return cls(state, url)
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@classmethod
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def _from_guild_image(cls, state, id, hash, key, *, format='webp', size=1024):
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if not utils.valid_icon_size(size):
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@ -47,6 +47,7 @@ __all__ = (
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'PremiumType',
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'UserContentFilter',
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'FriendFlags',
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'TeamMembershipState',
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'Theme',
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)
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@ -392,6 +393,10 @@ class PremiumType(Enum):
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nitro_classic = 1
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nitro = 2
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class TeamMembershipState(Enum):
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invited = 1
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accepted = 2
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def try_enum(cls, val):
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"""A function that tries to turn the value into enum ``cls``.
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@ -108,6 +108,16 @@ class BotBase(GroupMixin):
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self._help_command = None
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self.description = inspect.cleandoc(description) if description else ''
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self.owner_id = options.get('owner_id')
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self.owner_ids = options.get('owner_ids', {})
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if self.owner_id and self.owner_ids:
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raise ValueError('Both owner_id and owner_ids are set.')
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elif not isinstance(self.owner_id, int):
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raise ValueError('owner_id is not an int.')
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elif not isinstance(self.owner_ids, (set, list, tuple)):
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raise ValueError('owner_ids is not a set, list or tuple.')
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elif not all(isinstance(i, int) for i in self.owner_ids):
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raise ValueError('owner_ids has to be an iterable of int.')
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if options.pop('self_bot', False):
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self._skip_check = lambda x, y: x != y
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@ -284,6 +294,9 @@ class BotBase(GroupMixin):
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If an :attr:`owner_id` is not set, it is fetched automatically
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through the use of :meth:`~.Bot.application_info`.
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The function also checks if the application is team-owned if
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:attr:`owner_id` is not set.
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Parameters
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-----------
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user: :class:`.abc.User`
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@ -295,11 +308,18 @@ class BotBase(GroupMixin):
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Whether the user is the owner.
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"""
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if self.owner_id is None:
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if self.owner_id:
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return user.id == self.owner_id
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elif self.owner_ids:
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return user.id in self.owner_ids
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else:
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app = await self.application_info()
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self.owner_id = owner_id = app.owner.id
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return user.id == owner_id
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return user.id == self.owner_id
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if app.team:
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self.owner_ids = {m.id for m in app.team.members}
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return user.id in self.owner_ids
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else:
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self.owner_id = owner_id = app.owner.id
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return user.id == owner_id
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def before_invoke(self, coro):
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"""A decorator that registers a coroutine as a pre-invoke hook.
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@ -959,6 +979,9 @@ class Bot(BotBase, discord.Client):
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The ID that owns the bot. If this is not set and is then queried via
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:meth:`.is_owner` then it is fetched automatically using
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:meth:`~.Bot.application_info`.
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owner_ids: Optional[:class:`set`]
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The IDs that owns the bot. This is similar to `owner_id`.
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If both `owner_id` and `owner_ids` are set, ValueError would be raised.
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"""
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pass
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100
discord/team.py
Normal file
100
discord/team.py
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@ -0,0 +1,100 @@
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# -*- coding: utf-8 -*-
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"""
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The MIT License (MIT)
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Copyright (c) 2015-2019 Rapptz
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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from . import utils
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from .user import User
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from .asset import Asset
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from .enums import TeamMembershipState, try_enum
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class Team:
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"""Represents an application team for a bot provided by Discord.
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Attributes
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-------------
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id: :class:`int`
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The team ID.
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name: :class:`str`
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The team name
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icon: Optional[:class:`str`]
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The icon hash, if it exists.
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owner_id: :class:`int`
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The team's owner ID.
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members: List[:class:`TeamMember`]
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A list of the members in the team
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"""
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__slots__ = ('_state', 'id', 'name', 'icon', 'owner_id', 'members')
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def __init__(self, state, data):
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self._state = state
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self.id = utils._get_as_snowflake(data, 'id')
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self.name = data['name']
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self.icon = data['icon']
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self.owner_id = utils._get_as_snowflake(data, 'owner_user_id')
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self.members = [TeamMember(self, self._state, member) for member in data['members']]
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def __repr__(self):
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return '<{0.__class__.__name__} id={0.id} name={0.name}>'.format(self)
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@property
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def icon_url(self):
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""":class:`.Asset`: Retrieves the team's icon asset."""
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return Asset._from_icon(self._state, self, 'team')
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@property
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def owner(self):
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"""Optional[:class:`User`]: The team's owner, if available from the cache."""
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return self._state.get_user(self.owner_id)
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class TeamMember:
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"""Represents a team member in a team.
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Attributes
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-------------
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team: :class:`team`
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The team that the member is from.
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membership_state: :class:`TeamMembershipState`
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The membership state of the member (e.g. invited or accepted)
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user: :class:`User`
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The team member
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"""
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__slots__ = ('_state', 'team', 'membership_state',
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'permissions', 'user')
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def __init__(self, team, state, data):
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self._state = state
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self.team = team
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self.membership_state = try_enum(TeamMembershipState, data['membership_state'])
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self.permissions = data['permissions']
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self.user = User(state=self._state, data=data['user'])
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def __repr__(self):
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return '<{0.__class__.__name__} id={0.user.id} name={0.user.name!r}>'.format(self)
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21
docs/api.rst
21
docs/api.rst
@ -42,6 +42,15 @@ Client
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.. autoclass:: AppInfo
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:members:
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.. autoclass:: GameInfo
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:members:
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.. autoclass:: Team
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:members:
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.. autoclass:: TeamMember
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:members:
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Voice
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------
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@ -1537,6 +1546,18 @@ of :class:`enum.Enum`.
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Represents the Dark theme on Discord.
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.. class:: TeamMembershipState
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Represents the membership state of a team member retrieved through :func:Bot.application_info.
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.. attribue:: invited
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Represents an invited member.
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.. attribute:: accepted
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Represents a member currently in the team.
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Async Iterator
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----------------
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