mirror of
https://github.com/Rapptz/discord.py.git
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This is to speed up cases where someone is just querying the length of the underlying sequence. If anything else is done to the sequence then it is copied from the original iterator. This change should be mostly transparent.
512 lines
17 KiB
Python
512 lines
17 KiB
Python
"""
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The MIT License (MIT)
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Copyright (c) 2015-present Rapptz
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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from __future__ import annotations
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from typing import Any, Dict, List, Optional, Union, TYPE_CHECKING
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from .asset import Asset
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from .permissions import Permissions
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from .colour import Colour
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from .mixins import Hashable
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from .utils import snowflake_time, _bytes_to_base64_data, _get_as_snowflake, MISSING
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__all__ = (
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'RoleTags',
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'Role',
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)
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if TYPE_CHECKING:
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import datetime
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from .types.role import (
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Role as RolePayload,
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RoleTags as RoleTagPayload,
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)
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from .types.guild import RolePositionUpdate
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from .guild import Guild
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from .member import Member
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from .state import ConnectionState
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class RoleTags:
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"""Represents tags on a role.
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A role tag is a piece of extra information attached to a managed role
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that gives it context for the reason the role is managed.
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While this can be accessed, a useful interface is also provided in the
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:class:`Role` and :class:`Guild` classes as well.
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.. versionadded:: 1.6
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Attributes
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------------
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bot_id: Optional[:class:`int`]
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The bot's user ID that manages this role.
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integration_id: Optional[:class:`int`]
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The integration ID that manages the role.
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"""
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__slots__ = (
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'bot_id',
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'integration_id',
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'_premium_subscriber',
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)
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def __init__(self, data: RoleTagPayload):
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self.bot_id: Optional[int] = _get_as_snowflake(data, 'bot_id')
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self.integration_id: Optional[int] = _get_as_snowflake(data, 'integration_id')
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# NOTE: The API returns "null" for this if it's valid, which corresponds to None.
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# This is different from other fields where "null" means "not there".
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# So in this case, a value of None is the same as True.
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# Which means we would need a different sentinel.
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self._premium_subscriber: Optional[Any] = data.get('premium_subscriber', MISSING)
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def is_bot_managed(self) -> bool:
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""":class:`bool`: Whether the role is associated with a bot."""
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return self.bot_id is not None
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def is_premium_subscriber(self) -> bool:
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""":class:`bool`: Whether the role is the premium subscriber, AKA "boost", role for the guild."""
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return self._premium_subscriber is None
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def is_integration(self) -> bool:
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""":class:`bool`: Whether the role is managed by an integration."""
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return self.integration_id is not None
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def __repr__(self) -> str:
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return (
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f'<RoleTags bot_id={self.bot_id} integration_id={self.integration_id} '
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f'premium_subscriber={self.is_premium_subscriber()}>'
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)
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class Role(Hashable):
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"""Represents a Discord role in a :class:`Guild`.
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.. container:: operations
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.. describe:: x == y
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Checks if two roles are equal.
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.. describe:: x != y
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Checks if two roles are not equal.
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.. describe:: x > y
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Checks if a role is higher than another in the hierarchy.
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.. describe:: x < y
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Checks if a role is lower than another in the hierarchy.
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.. describe:: x >= y
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Checks if a role is higher or equal to another in the hierarchy.
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.. describe:: x <= y
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Checks if a role is lower or equal to another in the hierarchy.
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.. describe:: hash(x)
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Return the role's hash.
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.. describe:: str(x)
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Returns the role's name.
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Attributes
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----------
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id: :class:`int`
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The ID for the role.
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name: :class:`str`
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The name of the role.
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guild: :class:`Guild`
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The guild the role belongs to.
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hoist: :class:`bool`
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Indicates if the role will be displayed separately from other members.
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position: :class:`int`
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The position of the role. This number is usually positive. The bottom
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role has a position of 0.
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.. warning::
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Multiple roles can have the same position number. As a consequence
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of this, comparing via role position is prone to subtle bugs if
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checking for role hierarchy. The recommended and correct way to
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compare for roles in the hierarchy is using the comparison
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operators on the role objects themselves.
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unicode_emoji: Optional[:class:`str`]
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The role's unicode emoji, if available.
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.. note::
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If :attr:`icon` is not ``None``, it is displayed as role icon
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instead of the unicode emoji under this attribute.
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If you want the icon that a role has displayed, consider using :attr:`display_icon`.
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.. versionadded:: 2.0
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managed: :class:`bool`
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Indicates if the role is managed by the guild through some form of
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integrations such as Twitch.
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mentionable: :class:`bool`
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Indicates if the role can be mentioned by users.
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tags: Optional[:class:`RoleTags`]
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The role tags associated with this role.
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"""
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__slots__ = (
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'id',
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'name',
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'_permissions',
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'_colour',
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'position',
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'_icon',
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'unicode_emoji',
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'managed',
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'mentionable',
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'hoist',
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'guild',
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'tags',
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'_state',
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)
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def __init__(self, *, guild: Guild, state: ConnectionState, data: RolePayload):
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self.guild: Guild = guild
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self._state: ConnectionState = state
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self.id: int = int(data['id'])
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self._update(data)
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def __str__(self) -> str:
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return self.name
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def __repr__(self) -> str:
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return f'<Role id={self.id} name={self.name!r}>'
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def __lt__(self, other: object) -> bool:
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if not isinstance(other, Role) or not isinstance(self, Role):
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return NotImplemented
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if self.guild != other.guild:
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raise RuntimeError('cannot compare roles from two different guilds.')
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# the @everyone role is always the lowest role in hierarchy
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guild_id = self.guild.id
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if self.id == guild_id:
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# everyone_role < everyone_role -> False
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return other.id != guild_id
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if self.position < other.position:
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return True
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if self.position == other.position:
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return int(self.id) > int(other.id)
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return False
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def __le__(self, other: Any) -> bool:
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r = Role.__lt__(other, self)
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if r is NotImplemented:
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return NotImplemented
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return not r
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def __gt__(self, other: Any) -> bool:
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return Role.__lt__(other, self)
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def __ge__(self, other: object) -> bool:
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r = Role.__lt__(self, other)
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if r is NotImplemented:
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return NotImplemented
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return not r
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def _update(self, data: RolePayload):
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self.name: str = data['name']
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self._permissions: int = int(data.get('permissions', 0))
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self.position: int = data.get('position', 0)
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self._colour: int = data.get('color', 0)
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self.hoist: bool = data.get('hoist', False)
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self._icon: Optional[str] = data.get('icon')
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self.unicode_emoji: Optional[str] = data.get('unicode_emoji')
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self.managed: bool = data.get('managed', False)
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self.mentionable: bool = data.get('mentionable', False)
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self.tags: Optional[RoleTags]
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try:
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self.tags = RoleTags(data['tags'])
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except KeyError:
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self.tags = None
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def is_default(self) -> bool:
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""":class:`bool`: Checks if the role is the default role."""
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return self.guild.id == self.id
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def is_bot_managed(self) -> bool:
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""":class:`bool`: Whether the role is associated with a bot.
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.. versionadded:: 1.6
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"""
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return self.tags is not None and self.tags.is_bot_managed()
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def is_premium_subscriber(self) -> bool:
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""":class:`bool`: Whether the role is the premium subscriber, AKA "boost", role for the guild.
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.. versionadded:: 1.6
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"""
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return self.tags is not None and self.tags.is_premium_subscriber()
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def is_integration(self) -> bool:
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""":class:`bool`: Whether the role is managed by an integration.
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.. versionadded:: 1.6
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"""
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return self.tags is not None and self.tags.is_integration()
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def is_assignable(self) -> bool:
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""":class:`bool`: Whether the role is able to be assigned or removed by the bot.
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.. versionadded:: 2.0
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"""
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me = self.guild.me
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return not self.is_default() and not self.managed and (me.top_role > self or me.id == self.guild.owner_id)
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@property
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def permissions(self) -> Permissions:
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""":class:`Permissions`: Returns the role's permissions."""
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return Permissions(self._permissions)
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@property
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def colour(self) -> Colour:
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""":class:`Colour`: Returns the role colour. An alias exists under ``color``."""
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return Colour(self._colour)
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@property
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def color(self) -> Colour:
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""":class:`Colour`: Returns the role color. An alias exists under ``colour``."""
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return self.colour
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@property
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def icon(self) -> Optional[Asset]:
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"""Optional[:class:`.Asset`]: Returns the role's icon asset, if available.
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.. note::
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If this is ``None``, the role might instead have unicode emoji as its icon
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if :attr:`unicode_emoji` is not ``None``.
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If you want the icon that a role has displayed, consider using :attr:`display_icon`.
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.. versionadded:: 2.0
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"""
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if self._icon is None:
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return None
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return Asset._from_icon(self._state, self.id, self._icon, path='role')
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@property
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def display_icon(self) -> Optional[Union[Asset, str]]:
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"""Optional[Union[:class:`.Asset`, :class:`str`]]: Returns the role's display icon, if available.
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.. versionadded:: 2.0
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"""
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return self.icon or self.unicode_emoji
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@property
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def created_at(self) -> datetime.datetime:
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""":class:`datetime.datetime`: Returns the role's creation time in UTC."""
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return snowflake_time(self.id)
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@property
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def mention(self) -> str:
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""":class:`str`: Returns a string that allows you to mention a role."""
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return f'<@&{self.id}>'
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@property
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def members(self) -> List[Member]:
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"""List[:class:`Member`]: Returns all the members with this role."""
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all_members = list(self.guild._members.values())
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if self.is_default():
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return all_members
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role_id = self.id
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return [member for member in all_members if member._roles.has(role_id)]
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async def _move(self, position: int, reason: Optional[str]) -> None:
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if position <= 0:
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raise ValueError("Cannot move role to position 0 or below")
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if self.is_default():
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raise ValueError("Cannot move default role")
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if self.position == position:
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return # Save discord the extra request.
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http = self._state.http
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change_range = range(min(self.position, position), max(self.position, position) + 1)
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roles = [r.id for r in self.guild.roles[1:] if r.position in change_range and r.id != self.id]
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if self.position > position:
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roles.insert(0, self.id)
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else:
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roles.append(self.id)
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payload: List[RolePositionUpdate] = [{"id": z[0], "position": z[1]} for z in zip(roles, change_range)]
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await http.move_role_position(self.guild.id, payload, reason=reason)
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async def edit(
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self,
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*,
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name: str = MISSING,
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permissions: Permissions = MISSING,
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colour: Union[Colour, int] = MISSING,
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color: Union[Colour, int] = MISSING,
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hoist: bool = MISSING,
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display_icon: Optional[Union[bytes, str]] = MISSING,
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mentionable: bool = MISSING,
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position: int = MISSING,
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reason: Optional[str] = MISSING,
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) -> Optional[Role]:
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"""|coro|
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Edits the role.
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You must have the :attr:`~Permissions.manage_roles` permission to
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use this.
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All fields are optional.
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.. versionchanged:: 1.4
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Can now pass ``int`` to ``colour`` keyword-only parameter.
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.. versionchanged:: 2.0
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Edits are no longer in-place, the newly edited role is returned instead.
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.. versionadded:: 2.0
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The ``display_icon`` keyword-only parameter was added.
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.. versionchanged:: 2.0
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This function will now raise :exc:`ValueError` instead of
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``InvalidArgument``.
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Parameters
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-----------
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name: :class:`str`
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The new role name to change to.
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permissions: :class:`Permissions`
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The new permissions to change to.
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colour: Union[:class:`Colour`, :class:`int`]
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The new colour to change to. (aliased to color as well)
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hoist: :class:`bool`
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Indicates if the role should be shown separately in the member list.
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display_icon: Optional[Union[:class:`bytes`, :class:`str`]]
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A :term:`py:bytes-like object` representing the icon
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or :class:`str` representing unicode emoji that should be used as a role icon.
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Could be ``None`` to denote removal of the icon.
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Only PNG/JPEG is supported.
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This is only available to guilds that contain ``ROLE_ICONS`` in :attr:`Guild.features`.
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mentionable: :class:`bool`
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Indicates if the role should be mentionable by others.
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position: :class:`int`
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The new role's position. This must be below your top role's
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position or it will fail.
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reason: Optional[:class:`str`]
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The reason for editing this role. Shows up on the audit log.
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Raises
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-------
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Forbidden
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You do not have permissions to change the role.
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HTTPException
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Editing the role failed.
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ValueError
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An invalid position was given or the default
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role was asked to be moved.
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Returns
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--------
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:class:`Role`
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The newly edited role.
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"""
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if position is not MISSING:
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await self._move(position, reason=reason)
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payload: Dict[str, Any] = {}
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if color is not MISSING:
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colour = color
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if colour is not MISSING:
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if isinstance(colour, int):
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payload['color'] = colour
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else:
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payload['color'] = colour.value
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if name is not MISSING:
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payload['name'] = name
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if permissions is not MISSING:
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payload['permissions'] = permissions.value
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if hoist is not MISSING:
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payload['hoist'] = hoist
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if display_icon is not MISSING:
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payload['icon'] = None
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payload['unicode_emoji'] = None
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if isinstance(display_icon, bytes):
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payload['icon'] = _bytes_to_base64_data(display_icon)
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else:
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payload['unicode_emoji'] = display_icon
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if mentionable is not MISSING:
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payload['mentionable'] = mentionable
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data = await self._state.http.edit_role(self.guild.id, self.id, reason=reason, **payload)
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return Role(guild=self.guild, data=data, state=self._state)
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async def delete(self, *, reason: Optional[str] = None) -> None:
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"""|coro|
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Deletes the role.
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You must have the :attr:`~Permissions.manage_roles` permission to
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use this.
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Parameters
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-----------
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reason: Optional[:class:`str`]
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The reason for deleting this role. Shows up on the audit log.
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Raises
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--------
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Forbidden
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You do not have permissions to delete the role.
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HTTPException
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Deleting the role failed.
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"""
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await self._state.http.delete_role(self.guild.id, self.id, reason=reason)
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