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Add RawReactionActionEvent.event_type attribute.
This helps differentiate between reaction removal or addition.
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@ -112,6 +112,9 @@ class RawReactionActionEvent(_RawReprMixin):
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"""Represents the payload for a :func:`on_raw_reaction_add` or
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:func:`on_raw_reaction_remove` event.
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.. versionchanged:: 1.3.0
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The ``event_type`` attribute was added.
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Attributes
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-----------
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message_id: :class:`int`
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@ -124,15 +127,20 @@ class RawReactionActionEvent(_RawReprMixin):
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The guild ID where the reaction got added or removed, if applicable.
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emoji: :class:`PartialEmoji`
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The custom or unicode emoji being used.
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event_type: :class:`str`
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The event type that triggered this action. Can be
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``REACTION_ADD`` for reaction addition or
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``REACTION_REMOVE`` for reaction removal.
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"""
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__slots__ = ('message_id', 'user_id', 'channel_id', 'guild_id', 'emoji')
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def __init__(self, data, emoji):
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def __init__(self, data, emoji, event_type):
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self.message_id = int(data['message_id'])
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self.channel_id = int(data['channel_id'])
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self.user_id = int(data['user_id'])
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self.emoji = emoji
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self.event_type = event_type
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try:
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self.guild_id = int(data['guild_id'])
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