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https://github.com/Rapptz/discord.py.git
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Add initial support for buttons and components
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140
discord/ui/item.py
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140
discord/ui/item.py
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"""
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The MIT License (MIT)
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Copyright (c) 2015-present Rapptz
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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from __future__ import annotations
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from typing import Any, Callable, Coroutine, Dict, Optional, TYPE_CHECKING, Tuple, Type, TypeVar, Union
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import inspect
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from ..interactions import Interaction
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__all__ = (
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'Item',
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)
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if TYPE_CHECKING:
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from ..enums import ComponentType
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from .view import View
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from ..components import Component
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I = TypeVar('I', bound='Item')
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ItemCallbackType = Callable[[Any, I, Interaction], Coroutine[Any, Any, Any]]
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class Item:
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"""Represents the base UI item that all UI components inherit from.
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The current UI items supported are:
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- :class:`discord.ui.Button`
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"""
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__slots__: Tuple[str, ...] = (
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'_callback',
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'_pass_view_arg',
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'group_id',
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)
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__item_repr_attributes__: Tuple[str, ...] = ('group_id',)
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def __init__(self):
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self._callback: Optional[ItemCallbackType] = None
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self._pass_view_arg = True
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self.group_id: Optional[int] = None
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def to_component_dict(self) -> Dict[str, Any]:
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raise NotImplementedError
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def copy(self: I) -> I:
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raise NotImplementedError
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def refresh_state(self, component: Component) -> None:
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return None
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@classmethod
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def from_component(cls: Type[I], component: Component) -> I:
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return cls()
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@property
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def type(self) -> ComponentType:
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raise NotImplementedError
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def is_dispatchable(self) -> bool:
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return False
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def __repr__(self) -> str:
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attrs = ' '.join(f'{key}={getattr(self, key)!r}' for key in self.__item_repr_attributes__)
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return f'<{self.__class__.__name__} {attrs}>'
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@property
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def callback(self) -> Optional[ItemCallbackType]:
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"""Returns the underlying callback associated with this interaction."""
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return self._callback
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@callback.setter
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def callback(self, value: Optional[ItemCallbackType]):
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if value is None:
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self._callback = None
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return
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# Check if it's a partial function
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try:
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partial = value.func
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except AttributeError:
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pass
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else:
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if not inspect.iscoroutinefunction(value.func):
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raise TypeError(f'inner partial function must be a coroutine')
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# Check if the partial is bound
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try:
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bound_partial = partial.__self__
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except AttributeError:
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pass
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else:
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self._pass_view_arg = not hasattr(bound_partial, '__discord_ui_view__')
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self._callback = value
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return
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try:
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func_self = value.__self__
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except AttributeError:
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pass
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else:
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if not isinstance(func_self, Item):
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raise TypeError(f'callback bound method must be from Item not {func_self!r}')
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else:
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value = value.__func__
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if not inspect.iscoroutinefunction(value):
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raise TypeError(f'callback must be a coroutine not {value!r}')
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self._callback = value
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async def _do_call(self, view: View, interaction: Interaction):
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if self._pass_view_arg:
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await self._callback(view, self, interaction)
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else:
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await self._callback(self, interaction) # type: ignore
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