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Add initial support for buttons and components
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158
discord/components.py
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158
discord/components.py
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"""
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The MIT License (MIT)
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Copyright (c) 2015-present Rapptz
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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from __future__ import annotations
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from typing import List, Optional, TYPE_CHECKING, Tuple, Type, TypeVar
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from .enums import try_enum, ComponentType, ButtonStyle
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from .partial_emoji import PartialEmoji
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if TYPE_CHECKING:
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from .types.components import (
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Component as ComponentPayload,
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ButtonComponent as ButtonComponentPayload,
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ComponentContainer as ComponentContainerPayload,
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)
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__all__ = (
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'Component',
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'Button',
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)
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C = TypeVar('C', bound='Component')
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class Component:
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"""Represents a Discord Bot UI Kit Component.
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Currently, the only components supported by Discord are buttons and button groups.
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.. versionadded:: 2.0
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Attributes
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------------
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type: :class:`ComponentType`
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The type of component.
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children: List[:class:`Component`]
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The children components that this holds, if any.
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"""
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__slots__: Tuple[str, ...] = (
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'type',
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'children',
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)
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def __init__(self, data: ComponentPayload):
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self.type: ComponentType = try_enum(ComponentType, data['type'])
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self.children: List[Component] = [_component_factory(d) for d in data.get('components', [])]
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def __repr__(self) -> str:
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attrs = ' '.join(f'{key}={getattr(self, key)!r}' for key in self.__slots__)
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return f'<{self.__class__.__name__} type={self.type!r} {attrs}>'
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def to_dict(self) -> ComponentContainerPayload:
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return {
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'type': int(self.type),
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'components': [child.to_dict() for child in self.children],
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} # type: ignore
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@classmethod
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def _raw_construct(cls: Type[C], **kwargs) -> C:
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self: C = cls.__new__(cls)
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slots = cls.__slots__
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for attr, value in kwargs.items():
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if attr in slots:
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setattr(self, attr, value)
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return self
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class Button(Component):
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"""Represents a button from the Discord Bot UI Kit.
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This inherits from :class:`Component`.
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.. versionadded:: 2.0
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Attributes
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-----------
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style: :class:`ComponentButtonStyle`
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The style of the button.
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custom_id: Optional[:class:`str`]
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The ID of the button that gets received during an interaction.
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If this button is for a URL, it does not have a custom ID.
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url: Optional[:class:`str`]
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The URL this button sends you to.
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disabled: :class:`bool`
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Whether the button is disabled or not.
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label: :class:`str`
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The label of the button.
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emoji: Optional[:class:`PartialEmoji`]
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The emoji of the button, if available.
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"""
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__slots__: Tuple[str, ...] = Component.__slots__ + (
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'style',
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'custom_id',
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'url',
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'disabled',
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'label',
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'emoji',
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)
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def __init__(self, data: ButtonComponentPayload):
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self.type: ComponentType = try_enum(ComponentType, data['type'])
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self.style: ButtonStyle = try_enum(ButtonStyle, data['style'])
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self.custom_id: Optional[str] = data.get('custom_id')
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self.url: Optional[str] = data.get('url')
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self.disabled: bool = data.get('disabled', False)
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self.label: str = data['label']
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self.emoji: Optional[PartialEmoji]
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try:
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self.emoji = PartialEmoji.from_dict(data['emoji'])
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except KeyError:
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self.emoji = None
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def to_dict(self) -> ButtonComponentPayload:
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payload = {
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'type': 2,
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'style': int(self.style),
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'label': self.label,
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'disabled': self.disabled,
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}
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if self.custom_id:
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payload['custom_id'] = self.custom_id
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if self.url:
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payload['url'] = self.url
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return payload # type: ignore
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def _component_factory(data: ComponentPayload) -> Component:
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component_type = data['type']
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if component_type == 1:
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return Component(data)
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elif component_type == 2:
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return Button(data) # type: ignore
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else:
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return Component(data)
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