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Fix up some links and mention IDENTIFY change
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@ -39,7 +39,7 @@ New Features
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- Add :attr:`VoiceRegion.europe` and :attr:`VoiceRegion.dubai`. (:issue:`2358`, :issue:`2490`)
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- Add :attr:`VoiceRegion.europe` and :attr:`VoiceRegion.dubai`. (:issue:`2358`, :issue:`2490`)
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- Add :meth:`TextChannel.follow` to follow a news channel. (:issue:`2367`)
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- Add :meth:`TextChannel.follow` to follow a news channel. (:issue:`2367`)
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- Add :attr:`Permissions.view_guild_insights` permission. (:issue:`2415`)
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- Add :attr:`Permissions.view_guild_insights` permission. (:issue:`2415`)
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- Add support for new audit log types. See :ref`discord-api-audit-logs` for more information. (:issue:`2427`)
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- Add support for new audit log types. See :ref:`discord-api-audit-logs` for more information. (:issue:`2427`)
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- Note that integration support is not finalized.
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- Note that integration support is not finalized.
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- Add :attr:`Webhook.type` to query the type of webhook (:class:`WebhookType`). (:issue:`2441`)
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- Add :attr:`Webhook.type` to query the type of webhook (:class:`WebhookType`). (:issue:`2441`)
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@ -117,6 +117,7 @@ Miscellaneous
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- The message cache can now be disabled by passing ``None`` to ``max_messages`` in :class:`Client`.
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- The message cache can now be disabled by passing ``None`` to ``max_messages`` in :class:`Client`.
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- The default message cache size has changed from 5000 to 1000 to accommodate small bots.
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- The default message cache size has changed from 5000 to 1000 to accommodate small bots.
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- Lower memory usage by only creating certain objects as needed in :class:`Role`.
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- Lower memory usage by only creating certain objects as needed in :class:`Role`.
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- There is now a sleep of 5 seconds before re-IDENTIFYing during a reconnect to prevent long loops of session invalidation.
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- The rate limiting code now uses millisecond precision to have more granular rate limit handling.
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- The rate limiting code now uses millisecond precision to have more granular rate limit handling.
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- Along with that, the rate limiting code now uses Discord's response to wait. If you need to use the system clock again for whatever reason, consider passing ``assume_synced_clock`` in :class:`Client`.
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- Along with that, the rate limiting code now uses Discord's response to wait. If you need to use the system clock again for whatever reason, consider passing ``assume_synced_clock`` in :class:`Client`.
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