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Add self_deaf and self_mute params to voice connect methods
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@ -149,7 +149,7 @@ class VoiceProtocol:
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"""
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raise NotImplementedError
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async def connect(self, *, timeout: float, reconnect: bool) -> None:
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async def connect(self, *, timeout: float, reconnect: bool, self_deaf: bool = False, self_mute: bool = False) -> None:
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"""|coro|
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An abstract method called when the client initiates the connection request.
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@ -169,6 +169,14 @@ class VoiceProtocol:
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The timeout for the connection.
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reconnect: :class:`bool`
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Whether reconnection is expected.
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self_mute: :class:`bool`
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Indicates if the client should be self-muted.
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.. versionadded: 2.0
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self_deaf: :class:`bool`
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Indicates if the client should be self-deafened.
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.. versionadded: 2.0
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"""
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raise NotImplementedError
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@ -339,8 +347,8 @@ class VoiceClient(VoiceProtocol):
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self._voice_server_complete.set()
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async def voice_connect(self) -> None:
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await self.channel.guild.change_voice_state(channel=self.channel)
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async def voice_connect(self, self_deaf: bool = False, self_mute: bool = False) -> None:
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await self.channel.guild.change_voice_state(channel=self.channel, self_deaf=self_deaf, self_mute=self_mute)
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async def voice_disconnect(self) -> None:
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_log.info('The voice handshake is being terminated for Channel ID %s (Guild ID %s)', self.channel.id, self.guild.id)
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@ -367,7 +375,7 @@ class VoiceClient(VoiceProtocol):
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self._connected.set()
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return ws
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async def connect(self, *, reconnect: bool, timeout: float) -> None:
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async def connect(self, *, reconnect: bool, timeout: float, self_deaf: bool = False, self_mute: bool = False) -> None:
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_log.info('Connecting to voice...')
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self.timeout = timeout
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@ -381,7 +389,7 @@ class VoiceClient(VoiceProtocol):
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]
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# Start the connection flow
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await self.voice_connect()
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await self.voice_connect(self_deaf=self_deaf, self_mute=self_mute)
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try:
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await utils.sane_wait_for(futures, timeout=timeout)
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