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Make unavailable default to None.
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@ -333,7 +333,7 @@ class ConnectionState(object):
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self.dispatch('member_update', member)
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def handle_guild_create(self, data):
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unavailable = data.get('unavailable', False)
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unavailable = data.get('unavailable')
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if unavailable == False:
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# GUILD_CREATE with unavailable in the response
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# usually means that the server has become available
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