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Fix typing issues and improve typing completeness across the library
Co-authored-by: Danny <Rapptz@users.noreply.github.com> Co-authored-by: Josh <josh.ja.butt@gmail.com>
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@ -42,6 +42,7 @@ if TYPE_CHECKING:
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from .state import ConnectionState
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from datetime import datetime
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from .types.message import PartialEmoji as PartialEmojiPayload
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from .types.activity import ActivityEmoji
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class _EmojiTag:
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@ -99,13 +100,13 @@ class PartialEmoji(_EmojiTag, AssetMixin):
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id: Optional[int]
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def __init__(self, *, name: str, animated: bool = False, id: Optional[int] = None):
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self.animated = animated
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self.name = name
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self.id = id
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self.animated: bool = animated
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self.name: str = name
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self.id: Optional[int] = id
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self._state: Optional[ConnectionState] = None
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@classmethod
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def from_dict(cls, data: Union[PartialEmojiPayload, Dict[str, Any]]) -> Self:
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def from_dict(cls, data: Union[PartialEmojiPayload, ActivityEmoji, Dict[str, Any]]) -> Self:
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return cls(
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animated=data.get('animated', False),
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id=utils._get_as_snowflake(data, 'id'),
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@ -178,10 +179,10 @@ class PartialEmoji(_EmojiTag, AssetMixin):
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return f'<a:{self.name}:{self.id}>'
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return f'<:{self.name}:{self.id}>'
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def __repr__(self):
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def __repr__(self) -> str:
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return f'<{self.__class__.__name__} animated={self.animated} name={self.name!r} id={self.id}>'
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def __eq__(self, other: Any) -> bool:
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def __eq__(self, other: object) -> bool:
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if self.is_unicode_emoji():
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return isinstance(other, PartialEmoji) and self.name == other.name
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@ -189,7 +190,7 @@ class PartialEmoji(_EmojiTag, AssetMixin):
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return self.id == other.id
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return False
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def __ne__(self, other: Any) -> bool:
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def __ne__(self, other: object) -> bool:
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return not self.__eq__(other)
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def __hash__(self) -> int:
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