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https://github.com/Rapptz/discord.py.git
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[commands] Add SoundboardSoundConverter
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@ -82,6 +82,7 @@ __all__ = (
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'GuildChannelConverter',
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'GuildStickerConverter',
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'ScheduledEventConverter',
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'SoundboardSoundConverter',
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'clean_content',
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'Greedy',
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'Range',
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@ -951,6 +952,44 @@ class ScheduledEventConverter(IDConverter[discord.ScheduledEvent]):
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return result
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class SoundboardSoundConverter(IDConverter[discord.SoundboardSound]):
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"""Converts to a :class:`~discord.SoundboardSound`.
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Lookups are done for the local guild if available. Otherwise, for a DM context,
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lookup is done by the global cache.
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The lookup strategy is as follows (in order):
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1. Lookup by ID.
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2. Lookup by name.
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.. versionadded:: 2.5
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"""
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async def convert(self, ctx: Context[BotT], argument: str) -> discord.SoundboardSound:
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guild = ctx.guild
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match = self._get_id_match(argument)
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result = None
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if match:
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# ID match
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sound_id = int(match.group(1))
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if guild:
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result = guild.get_soundboard_sound(sound_id)
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else:
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result = ctx.bot.get_soundboard_sound(sound_id)
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else:
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# lookup by name
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if guild:
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result = discord.utils.get(guild.soundboard_sounds, name=argument)
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else:
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result = discord.utils.get(ctx.bot.soundboard_sounds, name=argument)
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if result is None:
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raise SoundboardSoundNotFound(argument)
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return result
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class clean_content(Converter[str]):
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"""Converts the argument to mention scrubbed version of
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said content.
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@ -1263,6 +1302,7 @@ CONVERTER_MAPPING: Dict[type, Any] = {
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discord.GuildSticker: GuildStickerConverter,
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discord.ScheduledEvent: ScheduledEventConverter,
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discord.ForumChannel: ForumChannelConverter,
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discord.SoundboardSound: SoundboardSoundConverter,
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}
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