Don't clear state when READY is reached for auto sharded clients.

This commit is contained in:
Rapptz 2017-04-16 02:32:23 -04:00
parent 3983eb3ba5
commit 38fd0928df

View File

@ -820,7 +820,6 @@ class AutoShardedConnectionState(ConnectionState):
def parse_ready(self, data):
if not hasattr(self, '_ready_state'):
self._ready_state = ReadyState(launch=asyncio.Event(), guilds=[])
self.clear()
self.user = ClientUser(state=self, data=data['user'])