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[docs] Update Sphinx and Fix various references
Co-Authored-By: Riley Shaw <30989490+ShineyDev@users.noreply.github.com>
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@ -65,7 +65,7 @@ class Button(Item[V]):
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Whether the button is disabled or not.
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label: Optional[:class:`str`]
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The label of the button, if any.
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emoji: Optional[Union[:class:`PartialEmoji`, :class:`Emoji`, :class:`str`]]
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emoji: Optional[Union[:class:`.PartialEmoji`, :class:`.Emoji`, :class:`str`]]
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The emoji of the button, if available.
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row: Optional[:class:`int`]
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The relative row this button belongs to. A Discord component can only have 5
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@ -180,7 +180,7 @@ class Button(Item[V]):
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@property
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def emoji(self) -> Optional[PartialEmoji]:
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"""Optional[:class:`PartialEmoji`]: The emoji of the button, if available."""
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"""Optional[:class:`.PartialEmoji`]: The emoji of the button, if available."""
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return self._underlying.emoji
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@emoji.setter
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@ -251,13 +251,13 @@ def button(
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custom_id: Optional[:class:`str`]
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The ID of the button that gets received during an interaction.
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It is recommended not to set this parameter to prevent conflicts.
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style: :class:`ButtonStyle`
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The style of the button. Defaults to :attr:`ButtonStyle.grey`.
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style: :class:`.ButtonStyle`
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The style of the button. Defaults to :attr:`.ButtonStyle.grey`.
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disabled: :class:`bool`
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Whether the button is disabled or not. Defaults to ``False``.
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emoji: Optional[Union[:class:`str`, :class:`Emoji`, :class:`PartialEmoji`]]
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The emoji of the button. This can be in string form or a :class:`PartialEmoji`
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or a full :class:`Emoji`.
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emoji: Optional[Union[:class:`str`, :class:`.Emoji`, :class:`.PartialEmoji`]]
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The emoji of the button. This can be in string form or a :class:`.PartialEmoji`
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or a full :class:`.Emoji`.
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row: Optional[:class:`int`]
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The relative row this button belongs to. A Discord component can only have 5
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rows. By default, items are arranged automatically into those 5 rows. If you'd
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