mirror of
https://github.com/Rapptz/discord.py.git
synced 2025-04-19 07:26:17 +00:00
Implement AutoShardedClient for transparent sharding.
This allows people to run their >2,500 guild bot in a single process without the headaches of IPC/RPC or much difficulty.
This commit is contained in:
parent
d54d7f7ac0
commit
20041ea756
@ -37,6 +37,7 @@ from . import utils, opus, compat, abc
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from .enums import ChannelType, GuildRegion, Status, MessageType, VerificationLevel
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from collections import namedtuple
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from .embeds import Embed
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from .shard import AutoShardedClient
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import logging
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@ -142,6 +142,7 @@ class Client:
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self.connection = ConnectionState(dispatch=self.dispatch, chunker=self.request_offline_members,
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syncer=self._syncer, http=self.http, loop=self.loop, **options)
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self.connection.shard_count = self.shard_count
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self._closed = asyncio.Event(loop=self.loop)
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self._is_logged_in = asyncio.Event(loop=self.loop)
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self._is_ready = asyncio.Event(loop=self.loop)
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@ -405,11 +406,14 @@ class Client:
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while not self.is_closed:
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try:
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yield from self.ws.poll_event()
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yield from ws.poll_event()
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except (ReconnectWebSocket, ResumeWebSocket) as e:
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resume = type(e) is ResumeWebSocket
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log.info('Got ' + type(e).__name__)
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self.ws = yield from DiscordWebSocket.from_client(self, resume=resume)
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self.ws = yield from DiscordWebSocket.from_client(self, shard_id=self.shard_id,
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session=self.ws.session_id,
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sequence=self.ws.sequence,
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resume=resume)
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except ConnectionClosed as e:
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yield from self.close()
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if e.code != 1000:
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@ -118,14 +118,17 @@ class ConnectionClosed(ClientException):
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Attributes
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-----------
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code : int
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code: int
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The close code of the websocket.
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reason : str
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reason: str
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The reason provided for the closure.
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shard_id: Optional[int]
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The shard ID that got closed if applicable.
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"""
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def __init__(self, original):
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def __init__(self, original, *, shard_id):
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# This exception is just the same exception except
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# reconfigured to subclass ClientException for users
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self.code = original.code
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self.reason = original.reason
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self.shard_id = shard_id
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super().__init__(str(original))
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@ -47,11 +47,13 @@ __all__ = [ 'ReconnectWebSocket', 'DiscordWebSocket',
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class ReconnectWebSocket(Exception):
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"""Signals to handle the RECONNECT opcode."""
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pass
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def __init__(self, shard_id):
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self.shard_id = shard_id
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class ResumeWebSocket(Exception):
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"""Signals to initialise via RESUME opcode instead of IDENTIFY."""
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pass
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def __init__(self, shard_id):
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self.shard_id = shard_id
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EventListener = namedtuple('EventListener', 'predicate event result future')
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@ -81,7 +83,7 @@ class KeepAliveHandler(threading.Thread):
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def get_payload(self):
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return {
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'op': self.ws.HEARTBEAT,
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'd': self.ws._connection.sequence
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'd': self.ws.sequence
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}
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def stop(self):
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@ -165,9 +167,13 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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# the keep alive
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self._keep_alive = None
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# ws related stuff
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self.session_id = None
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self.sequence = None
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@classmethod
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@asyncio.coroutine
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def from_client(cls, client, *, resume=False):
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def from_client(cls, client, *, shard_id=None, session=None, sequence=None, resume=False):
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"""Creates a main websocket for Discord from a :class:`Client`.
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This is for internal use only.
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@ -180,8 +186,10 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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ws._connection = client.connection
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ws._dispatch = client.dispatch
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ws.gateway = gateway
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ws.shard_id = client.shard_id
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ws.shard_count = client.shard_count
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ws.shard_id = shard_id
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ws.shard_count = client.connection.shard_count
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ws.session_id = session
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ws.sequence = sequence
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client.connection._update_references(ws)
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@ -206,6 +214,35 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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else:
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return ws
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@classmethod
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@asyncio.coroutine
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def from_sharded_client(cls, client):
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if client.shard_count is None:
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client.shard_count, gateway = yield from client.http.get_bot_gateway()
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else:
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gateway = yield from client.http.get_gateway()
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ret = []
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client.connection.shard_count = client.shard_count
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for shard_id in range(client.shard_count):
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ws = yield from websockets.connect(gateway, loop=client.loop, klass=cls)
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ws.token = client.http.token
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ws._connection = client.connection
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ws._dispatch = client.dispatch
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ws.gateway = gateway
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ws.shard_id = shard_id
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ws.shard_count = client.shard_count
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# OP HELLO
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yield from ws.poll_event()
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yield from ws.identify()
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ret.append(ws)
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log.info('Sent IDENTIFY payload to create the websocket for shard_id: %s' % shard_id)
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yield from asyncio.sleep(5.0, loop=client.loop)
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return ret
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def wait_for(self, event, predicate, result=None):
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"""Waits for a DISPATCH'd event that meets the predicate.
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@ -262,12 +299,11 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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@asyncio.coroutine
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def resume(self):
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"""Sends the RESUME packet."""
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state = self._connection
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payload = {
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'op': self.RESUME,
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'd': {
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'seq': state.sequence,
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'session_id': state.session_id,
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'seq': self.sequence,
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'session_id': self.session_id,
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'token': self.token
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}
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}
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@ -283,16 +319,15 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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msg = msg.decode('utf-8')
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msg = json.loads(msg)
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state = self._connection
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log.debug('WebSocket Event: {}'.format(msg))
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log.debug('For Shard ID {}: WebSocket Event: {}'.format(self.shard_id, msg))
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self._dispatch('socket_response', msg)
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op = msg.get('op')
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data = msg.get('d')
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seq = msg.get('s')
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if seq is not None:
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state.sequence = seq
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self.sequence = seq
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if op == self.RECONNECT:
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# "reconnect" can only be handled by the Client
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@ -300,7 +335,7 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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# internal exception signalling to reconnect.
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log.info('Received RECONNECT opcode.')
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yield from self.close()
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raise ReconnectWebSocket()
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raise ReconnectWebSocket(self.shard_id)
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if op == self.HEARTBEAT_ACK:
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return # disable noisy logging for now
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@ -317,11 +352,11 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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return
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if op == self.INVALIDATE_SESSION:
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state.sequence = None
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state.session_id = None
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self.sequence = None
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self.session_id = None
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if data == True:
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yield from self.close()
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raise ResumeWebSocket()
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raise ResumeWebSocket(self.shard_id)
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yield from self.identify()
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return
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@ -334,9 +369,8 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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is_ready = event == 'READY'
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if is_ready:
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state.clear()
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state.sequence = msg['s']
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state.session_id = data['session_id']
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self.sequence = msg['s']
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self.session_id = data['session_id']
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parser = 'parse_' + event.lower()
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@ -389,9 +423,9 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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except websockets.exceptions.ConnectionClosed as e:
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if self._can_handle_close(e.code):
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log.info('Websocket closed with {0.code} ({0.reason}), attempting a reconnect.'.format(e))
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raise ResumeWebSocket() from e
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raise ResumeWebSocket(self.shard_id) from e
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else:
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raise ConnectionClosed(e) from e
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raise ConnectionClosed(e, shard_id=self.shard_id) from e
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@asyncio.coroutine
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def send(self, data):
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@ -404,7 +438,7 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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yield from super().send(utils.to_json(data))
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except websockets.exceptions.ConnectionClosed as e:
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if not self._can_handle_close(e.code):
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raise ConnectionClosed(e) from e
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raise ConnectionClosed(e, shard_id=self.shard_id) from e
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@asyncio.coroutine
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def change_presence(self, *, game=None, status=None, afk=False, since=0.0, idle=None):
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@ -615,7 +649,7 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
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msg = yield from asyncio.wait_for(self.recv(), timeout=30.0, loop=self.loop)
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yield from self.received_message(json.loads(msg))
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except websockets.exceptions.ConnectionClosed as e:
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raise ConnectionClosed(e) from e
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raise ConnectionClosed(e, shard_id=None) from e
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@asyncio.coroutine
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def close_connection(self, force=False):
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@ -324,6 +324,14 @@ class Guild(Hashable):
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"""Returns the true member count regardless of it being loaded fully or not."""
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return self._member_count
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@property
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def shard_id(self):
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"""Returns the shard ID for this guild if applicable."""
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count = self._state.shard_count
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if count is None:
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return None
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return (self.id >> 22) % count
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@property
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def created_at(self):
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"""Returns the guild's creation time in UTC."""
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@ -588,5 +588,14 @@ class HTTPClient:
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raise GatewayNotFound() from e
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return data.get('url') + '?encoding=json&v=6'
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@asyncio.coroutine
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def get_bot_gateway(self):
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try:
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data = yield from self.get(self.GATEWAY + '/bot', bucket=_func_())
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except HTTPException as e:
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raise GatewayNotFound() from e
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else:
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return data['shards'], data['url'] + '?encoding=json&v=6'
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def get_user_info(self, user_id):
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return self.get('{0.USERS}/{1}'.format(self, user_id), bucket=_func_())
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174
discord/shard.py
Normal file
174
discord/shard.py
Normal file
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# -*- coding: utf-8 -*-
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"""
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The MIT License (MIT)
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Copyright (c) 2015-2016 Rapptz
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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from .state import AutoShardedConnectionState
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from .client import Client
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from .gateway import *
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from .errors import ConnectionClosed
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from . import compat
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import asyncio
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import logging
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log = logging.getLogger(__name__)
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class Shard:
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def __init__(self, ws, client):
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self.ws = ws
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self._client = client
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self.loop = self._client.loop
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self._current = asyncio.Future(loop=self.loop)
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self._current.set_result(None) # we just need an already done future
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@property
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def id(self):
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return self.ws.shard_id
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@asyncio.coroutine
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def poll(self):
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try:
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yield from self.ws.poll_event()
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except (ReconnectWebSocket, ResumeWebSocket) as e:
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resume = type(e) is ResumeWebSocket
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log.info('Got ' + type(e).__name__)
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self.ws = yield from DiscordWebSocket.from_client(self._client, resume=resume,
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shard_id=self.id,
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session=self.ws.session_id,
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sequence=self.ws.sequence)
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except ConnectionClosed as e:
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yield from self._client.close()
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if e.code != 1000:
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raise
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def get_future(self):
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if self._current.done():
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self._current = compat.create_task(self.poll(), loop=self.loop)
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return self._current
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class AutoShardedClient(Client):
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"""A client similar to :class:`Client` except it handles the complications
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of sharding for the user into a more manageable and transparent single
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process bot.
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When using this client, you will be able to use it as-if it was a regular
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:class:`Client` with a single shard when implementation wise internally it
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is split up into multiple shards. This allows you to not have to deal with
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IPC or other complicated infrastructure.
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It is recommended to use this client only if you have surpassed at least
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1000 guilds.
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If no :attr:`shard_count` is provided, then the library will use the
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Bot Gateway endpoint call to figure out how many shards to use.
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"""
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def __init__(self, *args, loop=None, **kwargs):
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kwargs.pop('shard_id', None)
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super().__init__(*args, loop=loop, **kwargs)
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self.connection = AutoShardedConnectionState(dispatch=self.dispatch, chunker=self.request_offline_members,
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syncer=self._syncer, http=self.http, loop=self.loop, **kwargs)
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# instead of a single websocket, we have multiple
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# the index is the shard_id
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self.shards = []
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@asyncio.coroutine
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def request_offline_members(self, guild, *, shard_id=None):
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"""|coro|
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Requests previously offline members from the guild to be filled up
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into the :attr:`Guild.members` cache. This function is usually not
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called.
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When the client logs on and connects to the websocket, Discord does
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not provide the library with offline members if the number of members
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in the guild is larger than 250. You can check if a guild is large
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if :attr:`Guild.large` is ``True``.
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Parameters
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-----------
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guild: :class:`Guild` or list
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The guild to request offline members for. If this parameter is a
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list then it is interpreted as a list of guilds to request offline
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members for.
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"""
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try:
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guild_id = guild.id
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shard_id = shard_id or guild.shard_id
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except AttributeError:
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guild_id = [s.id for s in guild]
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payload = {
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'op': 8,
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'd': {
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'guild_id': guild_id,
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'query': '',
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'limit': 0
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}
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}
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ws = self.shards[shard_id].ws
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yield from ws.send_as_json(payload)
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@asyncio.coroutine
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def connect(self):
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"""|coro|
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Creates a websocket connection and lets the websocket listen
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to messages from discord.
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Raises
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-------
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GatewayNotFound
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If the gateway to connect to discord is not found. Usually if this
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is thrown then there is a discord API outage.
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ConnectionClosed
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The websocket connection has been terminated.
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"""
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ret = yield from DiscordWebSocket.from_sharded_client(self)
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self.shards = [Shard(ws, self) for ws in ret]
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while not self.is_closed:
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pollers = [shard.get_future() for shard in self.shards]
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yield from asyncio.wait(pollers, loop=self.loop, return_when=asyncio.FIRST_COMPLETED)
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@asyncio.coroutine
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def close(self):
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"""|coro|
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Closes the connection to discord.
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"""
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if self.is_closed:
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return
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for shard in self.shards:
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yield from shard.ws.close()
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yield from self.http.close()
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self._closed.set()
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self._is_ready.clear()
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@ -43,6 +43,7 @@ import datetime
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import asyncio
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import logging
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import weakref
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import itertools
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class ListenerType(enum.Enum):
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chunk = 0
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@ -60,13 +61,12 @@ class ConnectionState:
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self.chunker = chunker
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self.syncer = syncer
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self.is_bot = None
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self.shard_count = None
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self._listeners = []
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self.clear()
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def clear(self):
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self.user = None
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self.sequence = None
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self.session_id = None
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self._users = weakref.WeakValueDictionary()
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self._calls = {}
|
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self._emojis = {}
|
||||
@ -355,7 +355,8 @@ class ConnectionState:
|
||||
# the reason we're doing this is so it's also removed from the
|
||||
# private channel by user cache as well
|
||||
channel = self._get_private_channel(channel_id)
|
||||
self._remove_private_channel(channel)
|
||||
if channel is not None:
|
||||
self._remove_private_channel(channel)
|
||||
|
||||
def parse_channel_update(self, data):
|
||||
channel_type = try_enum(ChannelType, data.get('type'))
|
||||
@ -701,3 +702,76 @@ class ConnectionState:
|
||||
listener = Listener(ListenerType.chunk, future, lambda s: s.id == guild_id)
|
||||
self._listeners.append(listener)
|
||||
return future
|
||||
|
||||
class AutoShardedConnectionState(ConnectionState):
|
||||
def __init__(self, *args, **kwargs):
|
||||
super().__init__(*args, **kwargs)
|
||||
self._ready_state = ReadyState(launch=asyncio.Event(), guilds=[])
|
||||
self._ready_task = None
|
||||
|
||||
@asyncio.coroutine
|
||||
def _delay_ready(self):
|
||||
launch = self._ready_state.launch
|
||||
while not launch.is_set():
|
||||
# this snippet of code is basically waiting 2 seconds
|
||||
# until the last GUILD_CREATE was sent
|
||||
launch.set()
|
||||
yield from asyncio.sleep(2.0 * self.shard_count, loop=self.loop)
|
||||
|
||||
guilds = sorted(self._ready_state.guilds, key=lambda g: g.shard_id)
|
||||
|
||||
# we only want to request ~75 guilds per chunk request.
|
||||
# we also want to split the chunks per shard_id
|
||||
for shard_id, sub_guilds in itertools.groupby(guilds, key=lambda g: g.shard_id):
|
||||
sub_guilds = list(sub_guilds)
|
||||
|
||||
# split chunks by shard ID
|
||||
chunks = []
|
||||
for guild in sub_guilds:
|
||||
chunks.extend(self.chunks_needed(guild))
|
||||
|
||||
splits = [sub_guilds[i:i + 75] for i in range(0, len(sub_guilds), 75)]
|
||||
for split in splits:
|
||||
yield from self.chunker(split, shard_id=shard_id)
|
||||
|
||||
# wait for the chunks
|
||||
if chunks:
|
||||
try:
|
||||
yield from asyncio.wait(chunks, timeout=len(chunks) * 30.0, loop=self.loop)
|
||||
except asyncio.TimeoutError:
|
||||
log.info('Somehow timed out waiting for chunks for %s shard_id' % shard_id)
|
||||
|
||||
self.dispatch('shard_ready', shard_id)
|
||||
|
||||
# sleep a second for every shard ID.
|
||||
# yield from asyncio.sleep(1.0, loop=self.loop)
|
||||
|
||||
# remove the state
|
||||
try:
|
||||
del self._ready_state
|
||||
except AttributeError:
|
||||
pass # already been deleted somehow
|
||||
|
||||
# regular users cannot shard so we won't worry about it here.
|
||||
|
||||
# dispatch the event
|
||||
self.dispatch('ready')
|
||||
|
||||
def parse_ready(self, data):
|
||||
if not hasattr(self, '_ready_state'):
|
||||
self._ready_state = ReadyState(launch=asyncio.Event(), guilds=[])
|
||||
|
||||
self.user = self.store_user(data['user'])
|
||||
|
||||
guilds = self._ready_state.guilds
|
||||
for guild_data in data['guilds']:
|
||||
guild = self._add_guild_from_data(guild_data)
|
||||
if not self.is_bot or guild.large:
|
||||
guilds.append(guild)
|
||||
|
||||
for pm in data.get('private_channels', []):
|
||||
factory, _ = _channel_factory(pm['type'])
|
||||
self._add_private_channel(factory(me=self.user, data=pm, state=self))
|
||||
|
||||
if self._ready_task is None:
|
||||
self._ready_task = compat.create_task(self._delay_ready(), loop=self.loop)
|
||||
|
@ -37,6 +37,9 @@ Client
|
||||
.. autoclass:: Client
|
||||
:members:
|
||||
|
||||
.. autoclass:: AutoShardedClient
|
||||
:members:
|
||||
|
||||
|
||||
Voice
|
||||
-----
|
||||
|
Loading…
x
Reference in New Issue
Block a user