From 15eb3d2e5d9c4960ea68f7e776636388bbac6266 Mon Sep 17 00:00:00 2001
From: Aaron Hennessey <axelancerr@gmail.com>
Date: Wed, 21 Jul 2021 07:45:57 +0100
Subject: [PATCH] Remove afk parameter from change_presence
---
discord/client.py | 10 ++++------
discord/gateway.py | 8 ++++----
discord/shard.py | 13 ++++++-------
3 files changed, 14 insertions(+), 17 deletions(-)
diff --git a/discord/client.py b/discord/client.py
index d423fcfff..298dff3ad 100644
--- a/discord/client.py
+++ b/discord/client.py
@@ -967,7 +967,6 @@ class Client:
*,
activity: Optional[BaseActivity] = None,
status: Optional[Status] = None,
- afk: bool = False,
):
"""|coro|
@@ -981,6 +980,9 @@ class Client:
game = discord.Game("with the API")
await client.change_presence(status=discord.Status.idle, activity=game)
+ .. versionchanged:: 2.0
+ Removed the ``afk`` keyword-only parameter.
+
Parameters
----------
activity: Optional[:class:`.BaseActivity`]
@@ -988,10 +990,6 @@ class Client:
status: Optional[:class:`.Status`]
Indicates what status to change to. If ``None``, then
:attr:`.Status.online` is used.
- afk: Optional[:class:`bool`]
- Indicates if you are going AFK. This allows the discord
- client to know how to handle push notifications better
- for you in case you are actually idle and not lying.
Raises
------
@@ -1008,7 +1006,7 @@ class Client:
else:
status_str = str(status)
- await self.ws.change_presence(activity=activity, status=status_str, afk=afk)
+ await self.ws.change_presence(activity=activity, status=status_str)
for guild in self._connection.guilds:
me = guild.me
diff --git a/discord/gateway.py b/discord/gateway.py
index 0a6b05d05..aea1aad47 100644
--- a/discord/gateway.py
+++ b/discord/gateway.py
@@ -594,7 +594,7 @@ class DiscordWebSocket:
if not self._can_handle_close():
raise ConnectionClosed(self.socket, shard_id=self.shard_id) from exc
- async def change_presence(self, *, activity=None, status=None, afk=False, since=0.0):
+ async def change_presence(self, *, activity=None, status=None, since=0.0):
if activity is not None:
if not isinstance(activity, BaseActivity):
raise InvalidArgument('activity must derive from BaseActivity.')
@@ -609,7 +609,7 @@ class DiscordWebSocket:
'op': self.PRESENCE,
'd': {
'activities': activity,
- 'afk': afk,
+ 'afk': False,
'since': since,
'status': status
}
@@ -718,7 +718,7 @@ class DiscordVoiceWebSocket:
async def _hook(self, *args):
pass
-
+
async def send_as_json(self, data):
log.debug('Sending voice websocket frame: %s.', data)
await self.ws.send_str(utils.to_json(data))
@@ -823,7 +823,7 @@ class DiscordVoiceWebSocket:
interval = data['heartbeat_interval'] / 1000.0
self._keep_alive = VoiceKeepAliveHandler(ws=self, interval=min(interval, 5.0))
self._keep_alive.start()
-
+
await self._hook(self, msg)
async def initial_connection(self, data):
diff --git a/discord/shard.py b/discord/shard.py
index faa56bc72..06e3f2137 100644
--- a/discord/shard.py
+++ b/discord/shard.py
@@ -436,7 +436,7 @@ class AutoShardedClient(Client):
await self.http.close()
self.__queue.put_nowait(EventItem(EventType.clean_close, None, None))
- async def change_presence(self, *, activity=None, status=None, afk=False, shard_id=None):
+ async def change_presence(self, *, activity=None, status=None, shard_id=None):
"""|coro|
Changes the client's presence.
@@ -446,6 +446,9 @@ class AutoShardedClient(Client):
game = discord.Game("with the API")
await client.change_presence(status=discord.Status.idle, activity=game)
+ .. versionchanged:: 2.0
+ Removed the ``afk`` keyword-only parameter.
+
Parameters
----------
activity: Optional[:class:`BaseActivity`]
@@ -453,10 +456,6 @@ class AutoShardedClient(Client):
status: Optional[:class:`Status`]
Indicates what status to change to. If ``None``, then
:attr:`Status.online` is used.
- afk: :class:`bool`
- Indicates if you are going AFK. This allows the discord
- client to know how to handle push notifications better
- for you in case you are actually idle and not lying.
shard_id: Optional[:class:`int`]
The shard_id to change the presence to. If not specified
or ``None``, then it will change the presence of every
@@ -480,12 +479,12 @@ class AutoShardedClient(Client):
if shard_id is None:
for shard in self.__shards.values():
- await shard.ws.change_presence(activity=activity, status=status, afk=afk)
+ await shard.ws.change_presence(activity=activity, status=status)
guilds = self._connection.guilds
else:
shard = self.__shards[shard_id]
- await shard.ws.change_presence(activity=activity, status=status, afk=afk)
+ await shard.ws.change_presence(activity=activity, status=status)
guilds = [g for g in self._connection.guilds if g.shard_id == shard_id]
activities = () if activity is None else (activity,)