mirror of
https://github.com/Rapptz/discord.py.git
synced 2025-04-19 15:36:02 +00:00
Fix timeout issues with fetching members via query_members
This uses the nonce field to properly disambiguate queries. There's also some redesigning going on behind the scenes and minor clean-up. Originally I planned on working on this more to account for the more widespread chunking changes planned for gateway v7 but I realized that this would indiscriminately slow down everyone else who isn't planning on working with intents for now. I will work on the larger chunking changes in the future, should time allow for it.
This commit is contained in:
parent
5769511779
commit
13a3f760e6
@ -223,13 +223,13 @@ class Client:
|
||||
'ready': self._handle_ready
|
||||
}
|
||||
|
||||
self._connection = ConnectionState(dispatch=self.dispatch, chunker=self._chunker, handlers=self._handlers,
|
||||
self._connection = ConnectionState(dispatch=self.dispatch, handlers=self._handlers,
|
||||
syncer=self._syncer, http=self.http, loop=self.loop, **options)
|
||||
|
||||
self._connection.shard_count = self.shard_count
|
||||
self._closed = False
|
||||
self._ready = asyncio.Event()
|
||||
self._connection._get_websocket = lambda g: self.ws
|
||||
self._connection._get_websocket = self._get_websocket
|
||||
|
||||
if VoiceClient.warn_nacl:
|
||||
VoiceClient.warn_nacl = False
|
||||
@ -237,26 +237,12 @@ class Client:
|
||||
|
||||
# internals
|
||||
|
||||
def _get_websocket(self, guild_id=None, *, shard_id=None):
|
||||
return self.ws
|
||||
|
||||
async def _syncer(self, guilds):
|
||||
await self.ws.request_sync(guilds)
|
||||
|
||||
async def _chunker(self, guild):
|
||||
try:
|
||||
guild_id = guild.id
|
||||
except AttributeError:
|
||||
guild_id = [s.id for s in guild]
|
||||
|
||||
payload = {
|
||||
'op': 8,
|
||||
'd': {
|
||||
'guild_id': guild_id,
|
||||
'query': '',
|
||||
'limit': 0
|
||||
}
|
||||
}
|
||||
|
||||
await self.ws.send_as_json(payload)
|
||||
|
||||
def _handle_ready(self):
|
||||
self._ready.set()
|
||||
|
||||
|
@ -535,15 +535,19 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
|
||||
}
|
||||
await self.send_as_json(payload)
|
||||
|
||||
async def request_chunks(self, guild_id, query, limit):
|
||||
async def request_chunks(self, guild_id, query, limit, *, nonce=None):
|
||||
payload = {
|
||||
'op': self.REQUEST_MEMBERS,
|
||||
'd': {
|
||||
'guild_id': str(guild_id),
|
||||
'guild_id': guild_id,
|
||||
'query': query,
|
||||
'limit': limit
|
||||
}
|
||||
}
|
||||
|
||||
if nonce:
|
||||
payload['d']['nonce'] = nonce
|
||||
|
||||
await self.send_as_json(payload)
|
||||
|
||||
async def voice_state(self, guild_id, channel_id, self_mute=False, self_deaf=False):
|
||||
|
@ -126,38 +126,19 @@ class AutoShardedClient(Client):
|
||||
elif not isinstance(self.shard_ids, (list, tuple)):
|
||||
raise ClientException('shard_ids parameter must be a list or a tuple.')
|
||||
|
||||
self._connection = AutoShardedConnectionState(dispatch=self.dispatch, chunker=self._chunker,
|
||||
self._connection = AutoShardedConnectionState(dispatch=self.dispatch,
|
||||
handlers=self._handlers, syncer=self._syncer,
|
||||
http=self.http, loop=self.loop, **kwargs)
|
||||
|
||||
# instead of a single websocket, we have multiple
|
||||
# the key is the shard_id
|
||||
self.shards = {}
|
||||
self._connection._get_websocket = self._get_websocket
|
||||
|
||||
def _get_websocket(guild_id):
|
||||
i = (guild_id >> 22) % self.shard_count
|
||||
return self.shards[i].ws
|
||||
|
||||
self._connection._get_websocket = _get_websocket
|
||||
|
||||
async def _chunker(self, guild, *, shard_id=None):
|
||||
try:
|
||||
guild_id = guild.id
|
||||
shard_id = shard_id or guild.shard_id
|
||||
except AttributeError:
|
||||
guild_id = [s.id for s in guild]
|
||||
|
||||
payload = {
|
||||
'op': 8,
|
||||
'd': {
|
||||
'guild_id': guild_id,
|
||||
'query': '',
|
||||
'limit': 0
|
||||
}
|
||||
}
|
||||
|
||||
ws = self.shards[shard_id].ws
|
||||
await ws.send_as_json(payload)
|
||||
def _get_websocket(self, guild_id=None, *, shard_id=None):
|
||||
if shard_id is None:
|
||||
shard_id = (guild_id >> 22) % self.shard_count
|
||||
return self.shards[shard_id].ws
|
||||
|
||||
@property
|
||||
def latency(self):
|
||||
|
@ -35,6 +35,9 @@ import weakref
|
||||
import inspect
|
||||
import gc
|
||||
|
||||
import os
|
||||
import binascii
|
||||
|
||||
from .guild import Guild
|
||||
from .activity import BaseActivity
|
||||
from .user import User, ClientUser
|
||||
@ -62,7 +65,7 @@ log = logging.getLogger(__name__)
|
||||
ReadyState = namedtuple('ReadyState', ('launch', 'guilds'))
|
||||
|
||||
class ConnectionState:
|
||||
def __init__(self, *, dispatch, chunker, handlers, syncer, http, loop, **options):
|
||||
def __init__(self, *, dispatch, handlers, syncer, http, loop, **options):
|
||||
self.loop = loop
|
||||
self.http = http
|
||||
self.max_messages = options.get('max_messages', 1000)
|
||||
@ -70,7 +73,6 @@ class ConnectionState:
|
||||
self.max_messages = 1000
|
||||
|
||||
self.dispatch = dispatch
|
||||
self.chunker = chunker
|
||||
self.syncer = syncer
|
||||
self.is_bot = None
|
||||
self.handlers = handlers
|
||||
@ -132,6 +134,9 @@ class ConnectionState:
|
||||
# to reconnect loops which cause mass allocations and deallocations.
|
||||
gc.collect()
|
||||
|
||||
def get_nonce(self):
|
||||
return binascii.hexlify(os.urandom(16)).decode('ascii')
|
||||
|
||||
def process_listeners(self, listener_type, argument, result):
|
||||
removed = []
|
||||
for i, listener in enumerate(self._listeners):
|
||||
@ -298,6 +303,10 @@ class ConnectionState:
|
||||
|
||||
return channel or Object(id=channel_id), guild
|
||||
|
||||
async def chunker(self, guild_id, query='', limit=0, *, nonce=None):
|
||||
ws = self._get_websocket(guild_id) # This is ignored upstream
|
||||
await ws.request_chunks(guild_id, query=query, limit=limit, nonce=nonce)
|
||||
|
||||
async def request_offline_members(self, guilds):
|
||||
# get all the chunks
|
||||
chunks = []
|
||||
@ -307,7 +316,7 @@ class ConnectionState:
|
||||
# we only want to request ~75 guilds per chunk request.
|
||||
splits = [guilds[i:i + 75] for i in range(0, len(guilds), 75)]
|
||||
for split in splits:
|
||||
await self.chunker(split)
|
||||
await self.chunker([g.id for g in split])
|
||||
|
||||
# wait for the chunks
|
||||
if chunks:
|
||||
@ -329,10 +338,11 @@ class ConnectionState:
|
||||
# and they don't receive GUILD_MEMBER events which make computing
|
||||
# member_count impossible. The only way to fix it is by limiting
|
||||
# the limit parameter to 1 to 1000.
|
||||
future = self.receive_member_query(guild_id, query)
|
||||
nonce = self.get_nonce()
|
||||
future = self.receive_member_query(guild_id, nonce)
|
||||
try:
|
||||
# start the query operation
|
||||
await ws.request_chunks(guild_id, query, limit)
|
||||
await ws.request_chunks(guild_id, query, limit, nonce=nonce)
|
||||
members = await asyncio.wait_for(future, timeout=5.0)
|
||||
|
||||
if cache:
|
||||
@ -894,8 +904,7 @@ class ConnectionState:
|
||||
guild._add_member(member)
|
||||
|
||||
self.process_listeners(ListenerType.chunk, guild, len(members))
|
||||
names = [x.name.lower() for x in members]
|
||||
self.process_listeners(ListenerType.query_members, (guild_id, names), members)
|
||||
self.process_listeners(ListenerType.query_members, (guild_id, data.get('nonce')), members)
|
||||
|
||||
def parse_guild_integrations_update(self, data):
|
||||
guild = self._get_guild(int(data['guild_id']))
|
||||
@ -1025,10 +1034,10 @@ class ConnectionState:
|
||||
self._listeners.append(listener)
|
||||
return future
|
||||
|
||||
def receive_member_query(self, guild_id, query):
|
||||
def predicate(args, *, guild_id=guild_id, query=query.lower()):
|
||||
request_guild_id, names = args
|
||||
return request_guild_id == guild_id and all(n.startswith(query) for n in names)
|
||||
def receive_member_query(self, guild_id, nonce):
|
||||
def predicate(args, *, guild_id=guild_id, nonce=nonce):
|
||||
return args == (guild_id, nonce)
|
||||
|
||||
future = self.loop.create_future()
|
||||
listener = Listener(ListenerType.query_members, future, predicate)
|
||||
self._listeners.append(listener)
|
||||
@ -1040,6 +1049,10 @@ class AutoShardedConnectionState(ConnectionState):
|
||||
self._ready_task = None
|
||||
self.shard_ids = ()
|
||||
|
||||
async def chunker(self, guild_id, query='', limit=0, *, shard_id, nonce=None):
|
||||
ws = self._get_websocket(shard_id=shard_id)
|
||||
await ws.request_chunks(guild_id, query=query, limit=limit, nonce=nonce)
|
||||
|
||||
async def request_offline_members(self, guilds, *, shard_id):
|
||||
# get all the chunks
|
||||
chunks = []
|
||||
@ -1049,7 +1062,7 @@ class AutoShardedConnectionState(ConnectionState):
|
||||
# we only want to request ~75 guilds per chunk request.
|
||||
splits = [guilds[i:i + 75] for i in range(0, len(guilds), 75)]
|
||||
for split in splits:
|
||||
await self.chunker(split, shard_id=shard_id)
|
||||
await self.chunker([g.id for g in split], shard_id=shard_id)
|
||||
|
||||
# wait for the chunks
|
||||
if chunks:
|
||||
|
Loading…
x
Reference in New Issue
Block a user