Add support for server specific nicknames.

This commit is contained in:
Rapptz
2016-04-29 06:39:21 -04:00
parent cc78cfedb6
commit 133e8d3a44
3 changed files with 21 additions and 2 deletions

View File

@@ -64,11 +64,13 @@ class Member(User):
The game that the user is currently playing. Could be None if no game is being played.
server : :class:`Server`
The server that the member belongs to.
nick : Optional[str]
The server specific nickname of the user.
"""
__slots__ = [ 'deaf', 'mute', 'self_mute', 'self_deaf', 'is_afk',
'voice_channel', 'roles', 'joined_at', 'status', 'game',
'server' ]
'server', 'nick' ]
def __init__(self, **kwargs):
super().__init__(**kwargs.get('user'))
@@ -80,6 +82,7 @@ class Member(User):
game = kwargs.get('game', {})
self.game = Game(**game) if game else None
self.server = kwargs.get('server', None)
self.nick = kwargs.get('nick', None)
self._update_voice_state(mute=self.mute, deaf=self.deaf)
def _update_voice_state(self, **kwargs):