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Add Client.latency, AutoShardedClient.latency and latencies.
This should allow an easier way to query the Discord protocol gateway latency, defined by the difference HEARTBEAT_ACK between and the last sent HEARTBEAT.
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@ -346,6 +346,8 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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if op == self.HELLO:
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interval = data['heartbeat_interval'] / 1000.0
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self._keep_alive = KeepAliveHandler(ws=self, interval=interval, shard_id=self.shard_id)
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# send a heartbeat immediately
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yield from self.send_as_json(self._keep_alive.get_payload())
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self._keep_alive.start()
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return
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