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Add game data class, replace game_id.
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@@ -25,6 +25,7 @@ DEALINGS IN THE SOFTWARE.
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"""
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from .user import User
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from .game import Game
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from .utils import parse_time
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from .enums import Status
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@@ -58,14 +59,14 @@ class Member(User):
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status : :class:`Status`
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The member's status. There is a chance that the status will be a ``str``
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if it is a value that is not recognised by the enumerator.
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game_id : int
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The game ID that the user is currently playing. Could be None if no game is being played.
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game : :class:`Game`
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The game that the user is currently playing. Could be None if no game is being played.
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server : :class:`Server`
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The server that the member belongs to.
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"""
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__slots__ = [ 'deaf', 'mute', 'self_mute', 'self_deaf', 'is_afk',
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'voice_channel', 'roles', 'joined_at', 'status', 'game_id',
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'voice_channel', 'roles', 'joined_at', 'status', 'game',
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'server' ]
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def __init__(self, deaf, joined_at, user, roles, mute, **kwargs):
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@@ -75,7 +76,8 @@ class Member(User):
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self.joined_at = parse_time(joined_at)
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self.roles = roles
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self.status = Status.offline
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self.game_id = kwargs.get('game_id', None)
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game = kwargs.get('game')
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self.game = game and Game(**game)
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self.server = kwargs.get('server', None)
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self.update_voice_state(mute=mute, deaf=deaf)
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@@ -101,4 +103,3 @@ class Member(User):
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# we switched channels
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if self.voice_channel is not None:
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self.voice_channel.voice_members.append(self)
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