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Document all limits in discord.ui
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@ -318,8 +318,8 @@ class SelectOption:
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Can only be up to 100 characters.
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value: :class:`str`
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The value of the option. This is not displayed to users.
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If not provided when constructed then it defaults to the
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label. Can only be up to 100 characters.
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If not provided when constructed then it defaults to the label.
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Can only be up to 100 characters.
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description: Optional[:class:`str`]
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An additional description of the option, if any.
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Can only be up to 100 characters.
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@ -332,14 +332,12 @@ class SelectOption:
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-----------
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label: :class:`str`
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The label of the option. This is displayed to users.
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Can only be up to 100 characters.
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value: :class:`str`
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The value of the option. This is not displayed to users.
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If not provided when constructed then it defaults to the
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label. Can only be up to 100 characters.
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label.
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description: Optional[:class:`str`]
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An additional description of the option, if any.
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Can only be up to 100 characters.
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default: :class:`bool`
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Whether this option is selected by default.
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"""
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@ -61,12 +61,14 @@ class Button(Item[V]):
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custom_id: Optional[:class:`str`]
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The ID of the button that gets received during an interaction.
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If this button is for a URL, it does not have a custom ID.
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Can only be up to 100 characters.
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url: Optional[:class:`str`]
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The URL this button sends you to.
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disabled: :class:`bool`
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Whether the button is disabled or not.
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label: Optional[:class:`str`]
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The label of the button, if any.
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Can only be up to 80 characters.
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emoji: Optional[Union[:class:`.PartialEmoji`, :class:`.Emoji`, :class:`str`]]
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The emoji of the button, if available.
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row: Optional[:class:`int`]
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@ -258,9 +260,11 @@ def button(
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------------
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label: Optional[:class:`str`]
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The label of the button, if any.
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Can only be up to 80 characters.
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custom_id: Optional[:class:`str`]
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The ID of the button that gets received during an interaction.
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It is recommended not to set this parameter to prevent conflicts.
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Can only be up to 100 characters.
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style: :class:`.ButtonStyle`
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The style of the button. Defaults to :attr:`.ButtonStyle.grey`.
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disabled: :class:`bool`
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@ -77,7 +77,8 @@ class Modal(View):
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Parameters
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-----------
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title: :class:`str`
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The title of the modal. Can only be up to 45 characters.
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The title of the modal.
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Can only be up to 45 characters.
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timeout: Optional[:class:`float`]
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Timeout in seconds from last interaction with the UI before no longer accepting input.
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If ``None`` then there is no timeout.
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@ -366,8 +366,10 @@ class Select(BaseSelect[V]):
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custom_id: :class:`str`
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The ID of the select menu that gets received during an interaction.
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If not given then one is generated for you.
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Can only be up to 100 characters.
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placeholder: Optional[:class:`str`]
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The placeholder text that is shown if nothing is selected, if any.
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Can only be up to 150 characters.
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min_values: :class:`int`
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The minimum number of items that must be chosen for this select menu.
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Defaults to 1 and must be between 0 and 25.
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@ -376,6 +378,7 @@ class Select(BaseSelect[V]):
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Defaults to 1 and must be between 1 and 25.
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options: List[:class:`discord.SelectOption`]
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A list of options that can be selected in this menu.
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Can only contain up to 25 items.
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disabled: :class:`bool`
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Whether the select is disabled or not.
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row: Optional[:class:`int`]
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@ -455,7 +458,8 @@ class Select(BaseSelect[V]):
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Can only be up to 100 characters.
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value: :class:`str`
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The value of the option. This is not displayed to users.
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If not given, defaults to the label. Can only be up to 100 characters.
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If not given, defaults to the label.
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Can only be up to 100 characters.
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description: Optional[:class:`str`]
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An additional description of the option, if any.
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Can only be up to 100 characters.
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@ -515,8 +519,10 @@ class UserSelect(BaseSelect[V]):
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custom_id: :class:`str`
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The ID of the select menu that gets received during an interaction.
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If not given then one is generated for you.
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Can only be up to 100 characters.
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placeholder: Optional[:class:`str`]
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The placeholder text that is shown if nothing is selected, if any.
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Can only be up to 150 characters.
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min_values: :class:`int`
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The minimum number of items that must be chosen for this select menu.
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Defaults to 1 and must be between 0 and 25.
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@ -527,6 +533,7 @@ class UserSelect(BaseSelect[V]):
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Whether the select is disabled or not.
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default_values: Sequence[:class:`~discord.abc.Snowflake`]
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A list of objects representing the users that should be selected by default.
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Number of items must be in range of ``min_values`` and ``max_values``.
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.. versionadded:: 2.4
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row: Optional[:class:`int`]
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@ -604,8 +611,10 @@ class RoleSelect(BaseSelect[V]):
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custom_id: :class:`str`
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The ID of the select menu that gets received during an interaction.
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If not given then one is generated for you.
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Can only be up to 100 characters.
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placeholder: Optional[:class:`str`]
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The placeholder text that is shown if nothing is selected, if any.
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Can only be up to 150 characters.
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min_values: :class:`int`
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The minimum number of items that must be chosen for this select menu.
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Defaults to 1 and must be between 0 and 25.
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@ -616,6 +625,7 @@ class RoleSelect(BaseSelect[V]):
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Whether the select is disabled or not.
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default_values: Sequence[:class:`~discord.abc.Snowflake`]
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A list of objects representing the roles that should be selected by default.
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Number of items must be in range of ``min_values`` and ``max_values``.
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.. versionadded:: 2.4
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row: Optional[:class:`int`]
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@ -688,8 +698,10 @@ class MentionableSelect(BaseSelect[V]):
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custom_id: :class:`str`
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The ID of the select menu that gets received during an interaction.
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If not given then one is generated for you.
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Can only be up to 100 characters.
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placeholder: Optional[:class:`str`]
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The placeholder text that is shown if nothing is selected, if any.
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Can only be up to 150 characters.
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min_values: :class:`int`
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The minimum number of items that must be chosen for this select menu.
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Defaults to 1 and must be between 0 and 25.
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@ -701,6 +713,7 @@ class MentionableSelect(BaseSelect[V]):
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default_values: Sequence[:class:`~discord.abc.Snowflake`]
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A list of objects representing the users/roles that should be selected by default.
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if :class:`.Object` is passed, then the type must be specified in the constructor.
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Number of items must be in range of ``min_values`` and ``max_values``.
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.. versionadded:: 2.4
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row: Optional[:class:`int`]
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@ -778,10 +791,12 @@ class ChannelSelect(BaseSelect[V]):
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custom_id: :class:`str`
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The ID of the select menu that gets received during an interaction.
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If not given then one is generated for you.
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Can only be up to 100 characters.
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channel_types: List[:class:`~discord.ChannelType`]
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The types of channels to show in the select menu. Defaults to all channels.
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placeholder: Optional[:class:`str`]
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The placeholder text that is shown if nothing is selected, if any.
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Can only be up to 150 characters.
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min_values: :class:`int`
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The minimum number of items that must be chosen for this select menu.
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Defaults to 1 and must be between 0 and 25.
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@ -792,6 +807,7 @@ class ChannelSelect(BaseSelect[V]):
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Whether the select is disabled or not.
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default_values: Sequence[:class:`~discord.abc.Snowflake`]
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A list of objects representing the channels that should be selected by default.
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Number of items must be in range of ``min_values`` and ``max_values``.
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.. versionadded:: 2.4
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row: Optional[:class:`int`]
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@ -1011,9 +1027,11 @@ def select(
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get overridden.
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placeholder: Optional[:class:`str`]
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The placeholder text that is shown if nothing is selected, if any.
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Can only be up to 150 characters.
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custom_id: :class:`str`
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The ID of the select menu that gets received during an interaction.
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It is recommended not to set this parameter to prevent conflicts.
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Can only be up to 100 characters.
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row: Optional[:class:`int`]
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The relative row this select menu belongs to. A Discord component can only have 5
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rows. By default, items are arranged automatically into those 5 rows. If you'd
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@ -1029,6 +1047,7 @@ def select(
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options: List[:class:`discord.SelectOption`]
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A list of options that can be selected in this menu. This can only be used with
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:class:`Select` instances.
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Can only contain up to 25 items.
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channel_types: List[:class:`~discord.ChannelType`]
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The types of channels to show in the select menu. Defaults to all channels. This can only be used
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with :class:`ChannelSelect` instances.
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@ -1037,6 +1056,7 @@ def select(
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default_values: Sequence[:class:`~discord.abc.Snowflake`]
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A list of objects representing the default values for the select menu. This cannot be used with regular :class:`Select` instances.
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If ``cls`` is :class:`MentionableSelect` and :class:`.Object` is passed, then the type must be specified in the constructor.
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Number of items must be in range of ``min_values`` and ``max_values``.
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.. versionadded:: 2.4
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"""
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@ -65,21 +65,27 @@ class TextInput(Item[V]):
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------------
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label: :class:`str`
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The label to display above the text input.
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Can only be up to 45 characters.
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custom_id: :class:`str`
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The ID of the text input that gets received during an interaction.
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If not given then one is generated for you.
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Can only be up to 100 characters.
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style: :class:`discord.TextStyle`
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The style of the text input.
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placeholder: Optional[:class:`str`]
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The placeholder text to display when the text input is empty.
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Can only be up to 100 characters.
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default: Optional[:class:`str`]
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The default value of the text input.
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Can only be up to 4000 characters.
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required: :class:`bool`
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Whether the text input is required.
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min_length: Optional[:class:`int`]
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The minimum length of the text input.
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Must be between 0 and 4000.
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max_length: Optional[:class:`int`]
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The maximum length of the text input.
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Must be between 1 and 4000.
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row: Optional[:class:`int`]
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The relative row this text input belongs to. A Discord component can only have 5
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rows. By default, items are arranged automatically into those 5 rows. If you'd
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