mirror of
https://github.com/pmmp/PocketMine-MP.git
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162 lines
5.7 KiB
PHP
162 lines
5.7 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\inventory\transaction;
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use pocketmine\crafting\CraftingManager;
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use pocketmine\crafting\CraftingRecipe;
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use pocketmine\event\inventory\CraftItemEvent;
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use pocketmine\item\Item;
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use pocketmine\player\Player;
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use function array_pop;
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use function count;
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use function intdiv;
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/**
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* This transaction type is specialized for crafting validation. It shares most of the same semantics of the base
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* inventory transaction type, but the requirement for validity is slightly different.
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*
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* It is expected that the actions in this transaction type will produce an **unbalanced result**, i.e. some inputs won't
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* have corresponding outputs, and vice versa. The reason why is because the unmatched inputs are recipe inputs, and
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* the unmatched outputs are recipe results.
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*
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* Therefore, the validity requirement is that the imbalance of the transaction should match the expected inputs and
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* outputs of a registered crafting recipe.
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*
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* This transaction allows multiple repetitions of the same recipe to be crafted in a single batch. In the case of batch
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* crafting, the number of unmatched inputs and outputs must be exactly divisible by the expected recipe ingredients and
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* results, with no remainder. Any leftovers are expected to be emitted back to the crafting grid.
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*/
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class CraftingTransaction extends InventoryTransaction{
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/** @var CraftingRecipe|null */
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protected $recipe;
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/** @var int|null */
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protected $repetitions;
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/** @var Item[] */
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protected $inputs = [];
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/** @var Item[] */
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protected $outputs = [];
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private CraftingManager $craftingManager;
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public function __construct(Player $source, CraftingManager $craftingManager, array $actions = []){
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parent::__construct($source, $actions);
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$this->craftingManager = $craftingManager;
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}
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/**
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* @param Item[] $txItems
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* @param Item[] $recipeItems
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*
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* @throws TransactionValidationException
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*/
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protected function matchRecipeItems(array $txItems, array $recipeItems, bool $wildcards, int $iterations = 0) : int{
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if(count($recipeItems) === 0){
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throw new TransactionValidationException("No recipe items given");
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}
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if(count($txItems) === 0){
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throw new TransactionValidationException("No transaction items given");
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}
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while(count($recipeItems) > 0){
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/** @var Item $recipeItem */
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$recipeItem = array_pop($recipeItems);
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$needCount = $recipeItem->getCount();
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foreach($recipeItems as $i => $otherRecipeItem){
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if($otherRecipeItem->canStackWith($recipeItem)){ //make sure they have the same wildcards set
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$needCount += $otherRecipeItem->getCount();
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unset($recipeItems[$i]);
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}
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}
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$haveCount = 0;
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foreach($txItems as $j => $txItem){
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if($txItem->equals($recipeItem, !$wildcards || !$recipeItem->hasAnyDamageValue(), !$wildcards || $recipeItem->hasNamedTag())){
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$haveCount += $txItem->getCount();
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unset($txItems[$j]);
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}
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}
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if($haveCount % $needCount !== 0){
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//wrong count for this output, should divide exactly
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throw new TransactionValidationException("Expected an exact multiple of required $recipeItem (given: $haveCount, needed: $needCount)");
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}
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$multiplier = intdiv($haveCount, $needCount);
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if($multiplier < 1){
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throw new TransactionValidationException("Expected more than zero items matching $recipeItem (given: $haveCount, needed: $needCount)");
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}
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if($iterations === 0){
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$iterations = $multiplier;
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}elseif($multiplier !== $iterations){
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//wrong count for this output, should match previous outputs
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throw new TransactionValidationException("Expected $recipeItem x$iterations, but found x$multiplier");
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}
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}
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if(count($txItems) > 0){
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//all items should be destroyed in this process
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throw new TransactionValidationException("Expected 0 ingredients left over, have " . count($txItems));
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}
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return $iterations;
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}
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public function validate() : void{
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$this->squashDuplicateSlotChanges();
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if(count($this->actions) < 1){
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throw new TransactionValidationException("Transaction must have at least one action to be executable");
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}
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$this->matchItems($this->outputs, $this->inputs);
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$failed = 0;
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foreach($this->craftingManager->matchRecipeByOutputs($this->outputs) as $recipe){
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try{
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//compute number of times recipe was crafted
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$this->repetitions = $this->matchRecipeItems($this->outputs, $recipe->getResultsFor($this->source->getCraftingGrid()), false);
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//assert that $repetitions x recipe ingredients should be consumed
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$this->matchRecipeItems($this->inputs, $recipe->getIngredientList(), true, $this->repetitions);
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//Success!
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$this->recipe = $recipe;
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break;
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}catch(TransactionValidationException $e){
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//failed
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++$failed;
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}
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}
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if($this->recipe === null){
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throw new TransactionValidationException("Unable to match a recipe to transaction (tried to match against $failed recipes)");
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}
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}
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protected function callExecuteEvent() : bool{
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$ev = new CraftItemEvent($this, $this->recipe, $this->repetitions, $this->inputs, $this->outputs);
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$ev->call();
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return !$ev->isCancelled();
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}
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}
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