Files
PocketMine-MP/src/inventory/transaction/CraftingTransaction.php

162 lines
5.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory\transaction;
use pocketmine\crafting\CraftingManager;
use pocketmine\crafting\CraftingRecipe;
use pocketmine\event\inventory\CraftItemEvent;
use pocketmine\item\Item;
use pocketmine\player\Player;
use function array_pop;
use function count;
use function intdiv;
/**
* This transaction type is specialized for crafting validation. It shares most of the same semantics of the base
* inventory transaction type, but the requirement for validity is slightly different.
*
* It is expected that the actions in this transaction type will produce an **unbalanced result**, i.e. some inputs won't
* have corresponding outputs, and vice versa. The reason why is because the unmatched inputs are recipe inputs, and
* the unmatched outputs are recipe results.
*
* Therefore, the validity requirement is that the imbalance of the transaction should match the expected inputs and
* outputs of a registered crafting recipe.
*
* This transaction allows multiple repetitions of the same recipe to be crafted in a single batch. In the case of batch
* crafting, the number of unmatched inputs and outputs must be exactly divisible by the expected recipe ingredients and
* results, with no remainder. Any leftovers are expected to be emitted back to the crafting grid.
*/
class CraftingTransaction extends InventoryTransaction{
/** @var CraftingRecipe|null */
protected $recipe;
/** @var int|null */
protected $repetitions;
/** @var Item[] */
protected $inputs = [];
/** @var Item[] */
protected $outputs = [];
private CraftingManager $craftingManager;
public function __construct(Player $source, CraftingManager $craftingManager, array $actions = []){
parent::__construct($source, $actions);
$this->craftingManager = $craftingManager;
}
/**
* @param Item[] $txItems
* @param Item[] $recipeItems
*
* @throws TransactionValidationException
*/
protected function matchRecipeItems(array $txItems, array $recipeItems, bool $wildcards, int $iterations = 0) : int{
if(count($recipeItems) === 0){
throw new TransactionValidationException("No recipe items given");
}
if(count($txItems) === 0){
throw new TransactionValidationException("No transaction items given");
}
while(count($recipeItems) > 0){
/** @var Item $recipeItem */
$recipeItem = array_pop($recipeItems);
$needCount = $recipeItem->getCount();
foreach($recipeItems as $i => $otherRecipeItem){
if($otherRecipeItem->canStackWith($recipeItem)){ //make sure they have the same wildcards set
$needCount += $otherRecipeItem->getCount();
unset($recipeItems[$i]);
}
}
$haveCount = 0;
foreach($txItems as $j => $txItem){
if($txItem->equals($recipeItem, !$wildcards || !$recipeItem->hasAnyDamageValue(), !$wildcards || $recipeItem->hasNamedTag())){
$haveCount += $txItem->getCount();
unset($txItems[$j]);
}
}
if($haveCount % $needCount !== 0){
//wrong count for this output, should divide exactly
throw new TransactionValidationException("Expected an exact multiple of required $recipeItem (given: $haveCount, needed: $needCount)");
}
$multiplier = intdiv($haveCount, $needCount);
if($multiplier < 1){
throw new TransactionValidationException("Expected more than zero items matching $recipeItem (given: $haveCount, needed: $needCount)");
}
if($iterations === 0){
$iterations = $multiplier;
}elseif($multiplier !== $iterations){
//wrong count for this output, should match previous outputs
throw new TransactionValidationException("Expected $recipeItem x$iterations, but found x$multiplier");
}
}
if(count($txItems) > 0){
//all items should be destroyed in this process
throw new TransactionValidationException("Expected 0 ingredients left over, have " . count($txItems));
}
return $iterations;
}
public function validate() : void{
$this->squashDuplicateSlotChanges();
if(count($this->actions) < 1){
throw new TransactionValidationException("Transaction must have at least one action to be executable");
}
$this->matchItems($this->outputs, $this->inputs);
$failed = 0;
foreach($this->craftingManager->matchRecipeByOutputs($this->outputs) as $recipe){
try{
//compute number of times recipe was crafted
$this->repetitions = $this->matchRecipeItems($this->outputs, $recipe->getResultsFor($this->source->getCraftingGrid()), false);
//assert that $repetitions x recipe ingredients should be consumed
$this->matchRecipeItems($this->inputs, $recipe->getIngredientList(), true, $this->repetitions);
//Success!
$this->recipe = $recipe;
break;
}catch(TransactionValidationException $e){
//failed
++$failed;
}
}
if($this->recipe === null){
throw new TransactionValidationException("Unable to match a recipe to transaction (tried to match against $failed recipes)");
}
}
protected function callExecuteEvent() : bool{
$ev = new CraftItemEvent($this, $this->recipe, $this->repetitions, $this->inputs, $this->outputs);
$ev->call();
return !$ev->isCancelled();
}
}