mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-18 19:55:33 +00:00
274 lines
8.4 KiB
PHP
274 lines
8.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\raklib;
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use pocketmine\network\AdvancedNetworkInterface;
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use pocketmine\network\BadPacketException;
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use pocketmine\network\mcpe\compression\ZlibCompressor;
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use pocketmine\network\mcpe\NetworkSession;
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use pocketmine\network\mcpe\PacketBroadcaster;
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use pocketmine\network\mcpe\protocol\PacketPool;
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use pocketmine\network\mcpe\protocol\ProtocolInfo;
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use pocketmine\network\mcpe\StandardPacketBroadcaster;
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use pocketmine\network\Network;
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use pocketmine\Server;
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use pocketmine\snooze\SleeperNotifier;
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use pocketmine\utils\Filesystem;
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use pocketmine\utils\Utils;
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use raklib\protocol\EncapsulatedPacket;
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use raklib\protocol\PacketReliability;
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use raklib\server\ipc\RakLibToUserThreadMessageReceiver;
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use raklib\server\ipc\UserToRakLibThreadMessageSender;
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use raklib\server\ServerEventListener;
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use raklib\utils\InternetAddress;
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use function addcslashes;
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use function bin2hex;
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use function implode;
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use function mt_rand;
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use function random_bytes;
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use function rtrim;
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use function substr;
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use const PTHREADS_INHERIT_CONSTANTS;
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class RakLibInterface implements ServerEventListener, AdvancedNetworkInterface{
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/**
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* Sometimes this gets changed when the MCPE-layer protocol gets broken to the point where old and new can't
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* communicate. It's important that we check this to avoid catastrophes.
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*/
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private const MCPE_RAKNET_PROTOCOL_VERSION = 10;
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private const MCPE_RAKNET_PACKET_ID = "\xfe";
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/** @var Server */
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private $server;
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/** @var Network */
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private $network;
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/** @var int */
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private $rakServerId;
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/** @var RakLibServer */
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private $rakLib;
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/** @var NetworkSession[] */
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private $sessions = [];
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/** @var RakLibToUserThreadMessageReceiver */
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private $eventReceiver;
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/** @var UserToRakLibThreadMessageSender */
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private $interface;
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/** @var SleeperNotifier */
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private $sleeper;
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/** @var PacketBroadcaster */
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private $broadcaster;
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public function __construct(Server $server){
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$this->server = $server;
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$this->rakServerId = mt_rand(0, PHP_INT_MAX);
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$this->sleeper = new SleeperNotifier();
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$mainToThreadBuffer = new \Threaded;
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$threadToMainBuffer = new \Threaded;
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$this->rakLib = new RakLibServer(
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$this->server->getLogger(),
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$mainToThreadBuffer,
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$threadToMainBuffer,
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new InternetAddress($this->server->getIp(), $this->server->getPort(), 4),
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$this->rakServerId,
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(int) $this->server->getConfigGroup()->getProperty("network.max-mtu-size", 1492),
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self::MCPE_RAKNET_PROTOCOL_VERSION,
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$this->sleeper
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);
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$this->eventReceiver = new RakLibToUserThreadMessageReceiver(
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new PthreadsChannelReader($threadToMainBuffer)
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);
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$this->interface = new UserToRakLibThreadMessageSender(
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new PthreadsChannelWriter($mainToThreadBuffer)
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);
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$this->broadcaster = new StandardPacketBroadcaster($this->server);
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}
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public function start() : void{
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$this->server->getTickSleeper()->addNotifier($this->sleeper, function() : void{
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while($this->eventReceiver->handle($this));
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});
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$this->server->getLogger()->debug("Waiting for RakLib to start...");
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$this->rakLib->startAndWait(PTHREADS_INHERIT_CONSTANTS); //HACK: MainLogger needs constants for exception logging
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$this->server->getLogger()->debug("RakLib booted successfully");
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}
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public function setNetwork(Network $network) : void{
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$this->network = $network;
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}
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public function tick() : void{
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if(!$this->rakLib->isRunning()){
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$e = $this->rakLib->getCrashInfo();
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if($e !== null){
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throw new \RuntimeException("RakLib crashed: $e");
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}
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throw new \Exception("RakLib Thread crashed without crash information");
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}
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}
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public function closeSession(int $sessionId, string $reason) : void{
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if(isset($this->sessions[$sessionId])){
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$session = $this->sessions[$sessionId];
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unset($this->sessions[$sessionId]);
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$session->onClientDisconnect($reason);
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}
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}
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public function close(int $sessionId) : void{
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if(isset($this->sessions[$sessionId])){
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unset($this->sessions[$sessionId]);
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$this->interface->closeSession($sessionId);
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}
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}
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public function shutdown() : void{
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$this->server->getTickSleeper()->removeNotifier($this->sleeper);
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$this->rakLib->quit();
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}
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public function openSession(int $sessionId, string $address, int $port, int $clientID) : void{
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$session = new NetworkSession(
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$this->server,
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$this->network->getSessionManager(),
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PacketPool::getInstance(),
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new RakLibPacketSender($sessionId, $this),
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$this->broadcaster,
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ZlibCompressor::getInstance(), //TODO: this shouldn't be hardcoded, but we might need the RakNet protocol version to select it
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$address,
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$port
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);
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$this->sessions[$sessionId] = $session;
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}
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public function handleEncapsulated(int $sessionId, string $packet) : void{
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if(isset($this->sessions[$sessionId])){
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if($packet === "" or $packet[0] !== self::MCPE_RAKNET_PACKET_ID){
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return;
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}
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//get this now for blocking in case the player was closed before the exception was raised
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$session = $this->sessions[$sessionId];
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$address = $session->getIp();
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$buf = substr($packet, 1);
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try{
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$session->handleEncoded($buf);
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}catch(BadPacketException $e){
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$errorId = bin2hex(random_bytes(6));
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$logger = $session->getLogger();
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$logger->error("Bad packet (error ID $errorId): " . $e->getMessage());
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//intentionally doesn't use logException, we don't want spammy packet error traces to appear in release mode
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$logger->debug("Origin: " . Filesystem::cleanPath($e->getFile()) . "(" . $e->getLine() . ")");
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foreach(Utils::printableTrace($e->getTrace()) as $frame){
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$logger->debug($frame);
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}
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$session->disconnect("Packet processing error (Error ID: $errorId)");
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$this->interface->blockAddress($address, 5);
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}
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}
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}
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public function blockAddress(string $address, int $timeout = 300) : void{
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$this->interface->blockAddress($address, $timeout);
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}
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public function unblockAddress(string $address) : void{
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$this->interface->unblockAddress($address);
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}
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public function handleRaw(string $address, int $port, string $payload) : void{
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$this->network->processRawPacket($this, $address, $port, $payload);
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}
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public function sendRawPacket(string $address, int $port, string $payload) : void{
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$this->interface->sendRaw($address, $port, $payload);
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}
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public function addRawPacketFilter(string $regex) : void{
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$this->interface->addRawPacketFilter($regex);
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}
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public function notifyACK(int $sessionId, int $identifierACK) : void{
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}
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public function setName(string $name) : void{
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$info = $this->server->getQueryInformation();
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$this->interface->setName(implode(";",
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[
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"MCPE",
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rtrim(addcslashes($name, ";"), '\\'),
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ProtocolInfo::CURRENT_PROTOCOL,
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ProtocolInfo::MINECRAFT_VERSION_NETWORK,
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$info->getPlayerCount(),
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$info->getMaxPlayerCount(),
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$this->rakServerId,
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$this->server->getName(),
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$this->server->getGamemode()->getEnglishName()
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]) . ";"
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);
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}
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public function setPortCheck(bool $name) : void{
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$this->interface->setPortCheck($name);
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}
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public function setPacketLimit(int $limit) : void{
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$this->interface->setPacketsPerTickLimit($limit);
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}
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public function handleBandwidthStats(int $bytesSentDiff, int $bytesReceivedDiff) : void{
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$this->network->getBandwidthTracker()->add($bytesSentDiff, $bytesReceivedDiff);
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}
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public function putPacket(int $sessionId, string $payload, bool $immediate = true) : void{
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if(isset($this->sessions[$sessionId])){
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$pk = new EncapsulatedPacket();
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$pk->buffer = self::MCPE_RAKNET_PACKET_ID . $payload;
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$pk->reliability = PacketReliability::RELIABLE_ORDERED;
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$pk->orderChannel = 0;
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$this->interface->sendEncapsulated($sessionId, $pk, $immediate);
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}
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}
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public function updatePing(int $sessionId, int $pingMS) : void{
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if(isset($this->sessions[$sessionId])){
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$this->sessions[$sessionId]->updatePing($pingMS);
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}
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}
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}
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