Files
PocketMine-MP/src/pocketmine/block/EnchantingTable.php
2018-09-16 14:10:40 +01:00

81 lines
2.1 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\inventory\EnchantInventory;
use pocketmine\item\Item;
use pocketmine\item\TieredTool;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\tile\EnchantTable as TileEnchantTable;
use pocketmine\tile\Tile;
class EnchantingTable extends Transparent{
protected $id = self::ENCHANTING_TABLE;
public function __construct(int $meta = 0){
$this->setDamage($meta);
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
if(parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player)){
Tile::createTile(Tile::ENCHANT_TABLE, $this->getLevel(), TileEnchantTable::createNBT($this, $face, $item, $player));
return true;
}
return false;
}
public function getHardness() : float{
return 5;
}
public function getBlastResistance() : float{
return 6000;
}
public function getName() : string{
return "Enchanting Table";
}
public function getToolType() : int{
return BlockToolType::TYPE_PICKAXE;
}
public function getToolHarvestLevel() : int{
return TieredTool::TIER_WOODEN;
}
public function onActivate(Item $item, Player $player = null) : bool{
if($player instanceof Player){
//TODO lock
$player->addWindow(new EnchantInventory($this));
}
return true;
}
}