Dylan K. Taylor f64dc01bd1
ItemBlock: drop the charade about overriding built-in block types
this allows cleaning up a whole lot of abusable mess from the API, and we never properly supported overriding built-in block types anyway.
2023-03-02 15:50:18 +00:00

132 lines
5.1 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use PHPUnit\Framework\TestCase;
use function asort;
use function file_get_contents;
use function is_array;
use function json_decode;
use function print_r;
use const SORT_STRING;
class BlockTest extends TestCase{
/** @var RuntimeBlockStateRegistry */
private $blockFactory;
public function setUp() : void{
$this->blockFactory = new RuntimeBlockStateRegistry();
}
/**
* Test registering a block which would overwrite another block, without forcing it
*/
public function testAccidentalOverrideBlock() : void{
$block = new MyCustomBlock(new BlockIdentifier(BlockTypeIds::COBBLESTONE), "Cobblestone", new BlockTypeInfo(BlockBreakInfo::instant()));
$this->expectException(\InvalidArgumentException::class);
$this->blockFactory->register($block);
}
/**
* Test registering a block deliberately overwriting another block works as expected
*/
public function testDeliberateOverrideBlock() : void{
$block = new MyCustomBlock(new BlockIdentifier(BlockTypeIds::COBBLESTONE), "Cobblestone", new BlockTypeInfo(BlockBreakInfo::instant()));
$this->blockFactory->register($block, true);
self::assertInstanceOf(MyCustomBlock::class, $this->blockFactory->fromStateId($block->getStateId()));
}
/**
* Test registering a new block which does not yet exist
*/
public function testRegisterNewBlock() : void{
$b = new StrangeNewBlock(new BlockIdentifier(BlockTypeIds::newId()), "Strange New Block", new BlockTypeInfo(BlockBreakInfo::instant()));
$this->blockFactory->register($b);
self::assertInstanceOf(StrangeNewBlock::class, $this->blockFactory->fromStateId($b->getStateId()));
}
/**
* Verifies that blocks with IDs smaller than 0 can't be registered
*/
public function testRegisterIdTooSmall() : void{
self::expectException(\InvalidArgumentException::class);
$this->blockFactory->register(new OutOfBoundsBlock(new BlockIdentifier(-1), "Out Of Bounds Block", new BlockTypeInfo(BlockBreakInfo::instant())));
}
/**
* Test that the block factory doesn't return the same object twice - it has to clone it first
* This is necessary because the block factory currently holds lots of partially-initialized copies of block
* instances which would hold position data and other things, so it's necessary to clone them to avoid astonishing behaviour.
*/
public function testBlockFactoryClone() : void{
foreach($this->blockFactory->getAllKnownStates() as $k => $state){
$b1 = $this->blockFactory->fromStateId($k);
$b2 = $this->blockFactory->fromStateId($k);
self::assertNotSame($b1, $b2);
}
}
/**
* Test that light filters in the static arrays have valid values. Wrong values can cause lots of unpleasant bugs
* (like freezes) when doing light population.
*/
public function testLightFiltersValid() : void{
foreach($this->blockFactory->lightFilter as $id => $value){
self::assertLessThanOrEqual(15, $value, "Light filter value for $id is larger than the expected 15");
self::assertGreaterThan(0, $value, "Light filter value for $id must be larger than 0");
}
}
public function testConsistency() : void{
$list = json_decode(file_get_contents(__DIR__ . '/block_factory_consistency_check.json'), true);
if(!is_array($list)){
throw new \pocketmine\utils\AssumptionFailedError("Old table should be array{knownStates: array<string, string>, stateDataBits: int}");
}
$knownStates = [];
/**
* @var string $name
* @var int[] $stateIds
*/
foreach($list["knownStates"] as $name => $stateIds){
foreach($stateIds as $stateId){
$knownStates[$stateId] = $name;
}
}
$oldStateDataSize = $list["stateDataBits"];
self::assertSame($oldStateDataSize, Block::INTERNAL_STATE_DATA_BITS, "Changed number of state data bits - consistency check probably need regenerating");
$states = $this->blockFactory->getAllKnownStates();
foreach($states as $stateId => $state){
self::assertArrayHasKey($stateId, $knownStates, "New block state $stateId (" . $state->getTypeId() . ":" . $state->computeStateData() . ", " . print_r($state, true) . ") - consistency check may need regenerating");
self::assertSame($knownStates[$stateId], $state->getName());
}
asort($knownStates, SORT_STRING);
foreach($knownStates as $k => $name){
self::assertArrayHasKey($k, $states, "Missing previously-known block state $k " . ($k >> Block::INTERNAL_STATE_DATA_BITS) . ":" . ($k & Block::INTERNAL_STATE_DATA_MASK) . " ($name)");
self::assertSame($name, $states[$k]->getName());
}
}
}