Files
PocketMine-MP/src/pocketmine/item/ChorusFruit.php
Dylan K. Taylor a2543ff80d Position: add getLevelNonNull()
this allows assuming that a position has a valid world in places where it's never expected to not be valid. Since this is the vast majority of usages, it eliminates a lot of possible null-pointer warnings given by static analysers.
TODO: Consider whether we can make Position->getLevel/World use this behaviour out of the box in the next major version.
2020-04-14 11:08:37 +01:00

94 lines
2.4 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\block\Liquid;
use pocketmine\entity\Living;
use pocketmine\level\sound\EndermanTeleportSound;
use pocketmine\math\Vector3;
use function assert;
use function min;
use function mt_rand;
class ChorusFruit extends Food{
public function __construct(int $meta = 0){
parent::__construct(self::CHORUS_FRUIT, $meta, "Chorus Fruit");
}
public function getFoodRestore() : int{
return 4;
}
public function getSaturationRestore() : float{
return 2.4;
}
public function requiresHunger() : bool{
return false;
}
public function onConsume(Living $consumer){
$level = $consumer->getLevelNonNull();
$minX = $consumer->getFloorX() - 8;
$minY = min($consumer->getFloorY(), $consumer->getLevelNonNull()->getWorldHeight()) - 8;
$minZ = $consumer->getFloorZ() - 8;
$maxX = $minX + 16;
$maxY = $minY + 16;
$maxZ = $minZ + 16;
for($attempts = 0; $attempts < 16; ++$attempts){
$x = mt_rand($minX, $maxX);
$y = mt_rand($minY, $maxY);
$z = mt_rand($minZ, $maxZ);
while($y >= 0 and !$level->getBlockAt($x, $y, $z)->isSolid()){
$y--;
}
if($y < 0){
continue;
}
$blockUp = $level->getBlockAt($x, $y + 1, $z);
$blockUp2 = $level->getBlockAt($x, $y + 2, $z);
if($blockUp->isSolid() or $blockUp instanceof Liquid or $blockUp2->isSolid() or $blockUp2 instanceof Liquid){
continue;
}
//Sounds are broadcasted at both source and destination
$level->addSound(new EndermanTeleportSound($consumer->asVector3()));
$consumer->teleport(new Vector3($x + 0.5, $y + 1, $z + 0.5));
$level->addSound(new EndermanTeleportSound($consumer->asVector3()));
break;
}
}
public function getCooldownTicks() : int{
return 20;
}
}