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https://github.com/pmmp/PocketMine-MP.git
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82 lines
2.1 KiB
PHP
82 lines
2.1 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\entity\Entity;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\Player;
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class Water extends Liquid{
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protected $id = self::FLOWING_WATER;
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public function __construct(int $meta = 0){
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$this->meta = $meta;
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}
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public function getName() : string{
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return "Water";
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}
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public function getLightFilter() : int{
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return 2;
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}
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public function getStillForm() : Block{
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return BlockFactory::get(Block::STILL_WATER, $this->meta);
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}
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public function getFlowingForm() : Block{
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return BlockFactory::get(Block::FLOWING_WATER, $this->meta);
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}
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public function getBucketFillSound() : int{
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return LevelSoundEventPacket::SOUND_BUCKET_FILL_WATER;
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}
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public function getBucketEmptySound() : int{
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return LevelSoundEventPacket::SOUND_BUCKET_EMPTY_WATER;
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}
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public function tickRate() : int{
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return 5;
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}
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public function onEntityCollide(Entity $entity) : void{
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$entity->resetFallDistance();
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if($entity->isOnFire()){
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$entity->extinguish();
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}
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}
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public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
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$ret = $this->getLevelNonNull()->setBlock($this, $this, true, false);
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$this->getLevelNonNull()->scheduleDelayedBlockUpdate($this, $this->tickRate());
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return $ret;
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}
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}
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