PocketMine-MP/classes/PocketMinecraftServer.class.php
Shoghi Cervantes Pueyo f42f2d5e82 Ticks per Second info
2012-12-17 19:50:55 +01:00

482 lines
17 KiB
PHP

<?php
/*
-
/ \
/ \
/ POCKET \
/ MINECRAFT PHP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
require_once("classes/Session.class.php");
class PocketMinecraftServer extends stdClass{
var $tickMeasure, $preparedSQL, $seed, $protocol, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $timePerSecond, $responses, $spawn, $entities, $mapDir, $mapName, $map, $level, $tileEntities;
private $database, $interface, $evCnt, $handCnt, $events, $handlers, $version, $serverType, $lastTick;
function __construct($name, $gamemode = 1, $seed = false, $protocol = CURRENT_PROTOCOL, $port = 19132, $serverID = false, $version = CURRENT_VERSION){
$this->port = (int) $port; //19132 - 19135
console("[INFO] Pocket-Minecraft-PHP by @shoghicp, LGPL License. http://bit.ly/RE7uaW", true, true, 0);
console("[INFO] Starting Minecraft PE Server at *:".$this->port);
if($this->port < 19132 or $this->port > 19135){
console("[WARNING] You've selected a not-standard port. Normal port range is from 19132 to 19135 included");
}
console("[INFO] Loading database...");
$this->startDatabase();
$this->gamemode = (int) $gamemode;
$this->version = (int) $version;
$this->name = $name;
$this->mapDir = false;
$this->mapName = false;
$this->events = array();
$this->handlers = array();
$this->map = false;
$this->level = false;
$this->difficulty = 1;
$this->tileEntities = array();
$this->entities = array();
$this->custom = array();
$this->evCnt = 0;
$this->handCnt = 0;
$this->eidCnt = 1;
$this->maxClients = 20;
$this->description = "";
$this->whitelist = false;
$this->bannedIPs = array();
$this->motd = "Welcome to ".$name;
$this->serverID = $serverID === false ? Utils::readLong(Utils::getRandomBytes(8)):$serverID;
$this->seed = $seed === false ? Utils::readInt(Utils::getRandomBytes(4)):$seed;
$this->clients = array();
$this->protocol = (int) $protocol;
$this->spawn = array("x" => 128.5,"y" => 100,"z" => 128.5);
$this->time = 0;
$this->timePerSecond = 10;
$this->tickMeasure = array_fill(0, 40, 0);
$this->setType("normal");
$this->interface = new MinecraftInterface("255.255.255.255", $this->protocol, $this->port, true, false);
$this->reloadConfig();
console("[INFO] Server Name: ".$this->name);
console("[INFO] Server GUID: ".$this->serverID);
console("[INFO] Protocol Version: ".$this->protocol);
console("[INFO] Max Clients: ".$this->maxClients);
$this->stop = false;
}
public function getTPS(){
$v = array_values($this->tickMeasure);
$tps = 40/($v[39] - $v[0]);
return round($tps, 4);
}
public function loadEvents(){
$this->event("onChat", "eventHandler", true);
$this->event("onPlayerDeath", "eventHandler", true);
$this->event("onPlayerAdd", "eventHandler", true);
$this->event("onHealthChange", "eventHandler", true);
$this->action(500000, '$this->time += (int) ($this->timePerSecond / 2);$this->trigger("onTimeChange", $this->time);');
$this->action(5000000, '$this->trigger("onHealthRegeneration", 1);');
$this->action(1000000 * 60, '$this->reloadConfig();');
$this->action(1000000 * 60 * 10, '$this->custom = array();');
if($this->api !== false){
$this->action(1000000 * 80, '$this->chat(false, count($this->clients)."/".$this->maxClients." online: ".implode(", ",$this->api->player->online()));');
}
$this->action(1000000 * 75, '$this->debugInfo(true);');
}
public function startDatabase(){
$this->preparedSQL = new stdClass();
$this->database = new SQLite3(":memory:");
$this->query("PRAGMA journal_mode = OFF;");
$this->query("PRAGMA encoding = \"UTF-8\";");
$this->query("PRAGMA secure_delete = OFF;");
$this->query("CREATE TABLE players (clientID INTEGER PRIMARY KEY, EID NUMERIC, ip TEXT, port NUMERIC, name TEXT UNIQUE);");
$this->query("CREATE TABLE entities (EID INTEGER PRIMARY KEY, type NUMERIC, class NUMERIC, name TEXT, x NUMERIC, y NUMERIC, z NUMERIC, yaw NUMERIC, pitch NUMERIC, health NUMERIC);");
$this->query("CREATE TABLE metadata (EID INTEGER PRIMARY KEY, name TEXT, value TEXT);");
$this->query("CREATE TABLE actions (ID INTEGER PRIMARY KEY, interval NUMERIC, last NUMERIC, code TEXT, repeat NUMERIC);");
$this->query("CREATE TABLE events (ID INTEGER PRIMARY KEY, name TEXT);");
$this->query("CREATE TABLE handlers (ID INTEGER PRIMARY KEY, name TEXT, priority NUMERIC);");
$this->query("PRAGMA synchronous = OFF;");
$this->preparedSQL->selectHandlers = $this->database->prepare("SELECT ID FROM handlers WHERE name = ? ORDER BY priority DESC;");
$this->preparedSQL->selectEvents = $this->database->prepare("SELECT ID FROM events WHERE name = ?;");
$this->preparedSQL->selectActions = $this->database->prepare("SELECT ID,code,repeat FROM actions WHERE last <= (? - interval);");
$this->preparedSQL->updateActions = $this->database->prepare("UPDATE actions SET last = :time WHERE last <= (:time - interval);");
}
public function query($sql, $fetch = false){
console("[INTERNAL] [SQL] ".$sql, true, true, 3);
$result = $this->database->query($sql) or console("[ERROR] [SQL Error] ".$this->database->lastErrorMsg().". Query: ".$sql, true, true, 0);
if($fetch === true and ($result !== false and $result !== true)){
$result = $result->fetchArray(SQLITE3_ASSOC);
}
return $result;
}
public function reloadConfig(){
if($this->whitelist === true or is_array($this->whitelist)){
$this->whitelist = explode("\n", str_replace(array("\t","\r"), "", file_get_contents(FILE_PATH."white-list.txt")));
}
$this->bannedIPs = explode("\n", str_replace(array(" ","\t","\r"), "", file_get_contents(FILE_PATH."banned-ips.txt")));
}
public function debugInfo($console = false){
$info = array();
$info["tps"] = $this->getTPS();
$info["memory_usage"] = round((memory_get_usage(true) / 1024) / 1024, 2)."MB";
$info["memory_peak_usage"] = round((memory_get_peak_usage(true) / 1024) / 1024, 2)."MB";
$info["entities"] = $this->query("SELECT count(EID) as count FROM entities;", true);
$info["entities"] = $info["entities"]["count"];
$info["events"] = $this->query("SELECT count(ID) as count FROM events;", true);
$info["events"] = $info["events"]["count"];
$info["actions"] = $this->query("SELECT count(ID) as count FROM actions;", true);
$info["actions"] = $info["actions"]["count"];
$info["garbage"] = gc_collect_cycles();
if($console === true){
console("[DEBUG] TPS: ".$info["tps"].", Memory usage: ".$info["memory_usage"]." (Peak ".$info["memory_peak_usage"]."), Entities: ".$info["entities"].", Events: ".$info["events"].", Actions: ".$info["actions"].", Garbage: ".$info["garbage"], true, true, 2);
}
return $info;
}
public function close($reason = "stop"){
$this->chat(false, "Stopping server...");
$this->save();
$this->stop = true;
$this->trigger("onClose");
$this->interface->close();
}
public function chat($owner, $text, $target = true){
$message = "";
if($owner !== false){
$message = "<".$owner."> ";
}
$message .= $text;
$this->trigger("onChat", $text);
}
public function setType($type = "normal"){
switch($type){
case "normal":
$this->serverType = "MCCPP;Demo;";
break;
case "minecon":
$this->serverType = "MCCPP;MINECON;";
break;
}
}
public function addHandler($event, $callable, $priority = 5){
if(!is_callable($callable)){
return false;
}
$priority = (int) $priority;
$this->handlers[$this->handCnt] = $callable;
$this->query("INSERT INTO handlers (ID, name, priority) VALUES (".$this->handCnt.", '".str_replace("'", "\\'", $event)."', ".$priority.");");
console("[INTERNAL] New handler ".(is_array($func) ? get_class($func[0])."::".$func[1]:$func)." to special event ".$event." (ID ".$this->handCnt.")", true, true, 3);
return $this->handCnt++;
}
public function handle($event, &$data){
$this->preparedSQL->selectHandlers->bindValue(1, $event, SQLITE3_TEXT);
$handlers = $this->preparedSQL->selectHandlers->execute();
if($handlers === false or $handlers === true){
return $this->trigger($event, $data);
}
while($hn = $handlers->fetchArray(SQLITE3_ASSOC)){
$hnid = (int) $hn["ID"];
call_user_func($this->handlers[$hnid], $data, $event);
}
return true;
}
public function eventHandler($data, $event){
switch($event){
case "onPlayerDeath":
$message = $data["name"];
if(is_numeric($data["cause"]) and isset($this->entities[$data["cause"]])){
switch($this->entities[$data["cause"]]->class){
case ENTITY_PLAYER:
$message .= " was killed by ".$this->entities[$data["cause"]]->name;
break;
default:
$message .= " was killed";
break;
}
}else{
switch($data["cause"]){
default:
$message .= " was killed";
break;
}
}
$this->chat(false, $message);
break;
case "onHealthChange":
if($data["health"] <= 0){
$this->trigger("onDeath", array("eid" => $data["eid"], "cause" => $data["cause"]));
}
break;
case "onPlayerAdd":
console("[DEBUG] Player \"".$data["username"]."\" EID ".$data["eid"]." spawned at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
break;
case "onChat":
console("[CHAT] $data");
break;
}
}
public function loadMap(){
if($this->mapName !== false and trim($this->mapName) !== ""){
$this->level = unserialize(file_get_contents($this->mapDir."level.dat"));
console("[INFO] Map: ".$this->level["LevelName"]);
$this->time = (int) $this->level["Time"];
$this->seed = (int) $this->level["RandomSeed"];
$this->level["Time"] = &$this->time;
console("[INFO] Time: ".$this->time);
console("[INFO] Seed: ".$this->seed);
console("[INFO] Gamemode: ".($this->gamemode === 0 ? "survival":"creative"));
$d = array(0 => "peaceful", 1 => "easy", 2 => "normal", 3 => "hard");
console("[INFO] Difficulty: ".$d[$this->difficulty]);
console("[INFO] Loading map...");
$this->map = new ChunkParser();
if(!$this->map->loadFile($this->mapDir."chunks.dat")){
console("[ERROR] Couldn't load the map \"".$this->level["LevelName"]."\"!", true, true, 0);
$this->map = false;
}else{
$this->map->loadMap();
}
}else{
console("[INFO] Time: ".$this->time);
console("[INFO] Seed: ".$this->seed);
console("[INFO] Gamemode: ".($this->gamemode === 0 ? "survival":"creative"));
}
}
public function loadEntities(){
if($this->map !== false){
console("[INFO] Loading entities...");
$entities = unserialize(file_get_contents($this->mapDir."entities.dat"));
foreach($entities as $entity){
if(!isset($entity["id"])){
break;
}
if(!isset($this->api) or $this->api === false){
$this->entities[$this->eidCnt] = new Entity($his, $this->eidCnt, ENTITY_MOB, $entity["id"]);
$this->entities[$this->eidCnt]->setPosition($entity["Pos"][0], $entity["Pos"][1], $entity["Pos"][2], $entity["Rotation"][0], $entity["Rotation"][1]);
$this->entities[$this->eidCnt]->setHealth($entity["Health"]);
++$this->eidCnt;
}else{
$e = $this->api->entity->add(ENTITY_MOB, $entity["id"]);
$e->setPosition($entity["Pos"][0], $entity["Pos"][1], $entity["Pos"][2], $entity["Rotation"][0], $entity["Rotation"][1]);
$e->setHealth($entity["Health"]);
}
}
console("[DEBUG] Loaded ".count($this->entities)." Entities", true, true, 2);
$this->action(1000000 * 60 * 15, '$this->chat(false, "Forcing save...");$this->save();$this->chat(false, "Done");');
}
}
public function save(){
if($this->mapName !== false){
file_put_contents($this->mapDir."level.dat", serialize($this->level));
$this->map->saveMap();
}
}
public function start(){
if($this->mapName !== false and $this->map === false){
$this->loadMap();
$this->loadEntities();
}
console("[INFO] Loading events...");
$this->loadEvents();
declare(ticks=15);
register_tick_function(array($this, "tick"));
$this->event("onTick", "tickerFunction", true);
register_shutdown_function(array($this, "close"));
console("[INFO] Server started!");
$this->process();
}
public function tick(){
$time = microtime(true);
if($this->lastTick <= ($time - 0.05)){
$this->tickMeasure[] = $this->lastTick = $time;
array_shift($this->tickMeasure);
$this->trigger("onTick", $time);
}
}
public function clientID($ip, $port){
return md5($pi . $port, true);
}
public function packetHandler($packet){
$data =& $packet["data"];
$CID = $this->clientID($packet["ip"], $packet["port"]);
if(isset($this->clients[$CID])){
$this->clients[$CID]->handle($packet["pid"], $data);
}else{
switch($packet["pid"]){
case 0x02:
if(in_array($packet["ip"], $this->bannedIPs)){
$this->send(0x1c, array(
$data[0],
$this->serverID,
MAGIC,
$this->serverType. $this->name . " [You're banned]",
), false, $packet["ip"], $packet["port"]);
break;
}
if(!isset($this->custom["times_".$CID])){
$this->custom["times_".$CID] = 0;
}
$ln = 15;
$txt = substr($this->description, $this->custom["times_".$CID], $ln);
$txt .= substr($this->description, 0, $ln - strlen($txt));
$this->send(0x1c, array(
$data[0],
$this->serverID,
MAGIC,
$this->serverType. $this->name . " [".($this->gamemode === 1 ? "C":"S").($this->whitelist !== false ? "W":"")." ".count($this->clients)."/".$this->maxClients."] ".$txt,
), false, $packet["ip"], $packet["port"]);
$this->custom["times_".$CID] = ($this->custom["times_".$CID] + 1) % strlen($this->description);
break;
case 0x05:
if(in_array($packet["ip"], $this->bannedIPs)){
break;
}
if(count($this->clients) >= $this->maxClients){
break;
}
$version = $data[1];
$size = strlen($data[2]);
if($version !== $this->protocol){
$this->send(0x1a, array(
5,
MAGIC,
$this->serverID,
), false, $packet["ip"], $packet["port"]);
}else{
$this->send(0x06, array(
MAGIC,
$this->serverID,
0,
strlen($packet["raw"]),
), false, $packet["ip"], $packet["port"]);
}
break;
case 0x07:
if(in_array($packet["ip"], $this->bannedIPs)){
break;
}
if(count($this->clients) >= $this->maxClients){
break;
}
$port = $data[2];
$MTU = $data[3];
$clientID = $data[4];
$this->clients[$CID] = new Session($this, $clientID, $packet["ip"], $packet["port"], $MTU);
$this->clients[$CID]->handle(0x07, $data);
break;
}
}
}
public function send($pid, $data = array(), $raw = false, $dest = false, $port = false){
$this->interface->writePacket($pid, $data, $raw, $dest, $port);
}
public function process(){
while($this->stop === false){
$packet = $this->interface->readPacket();
if($packet !== false){
$this->packetHandler($packet);
}else{
usleep(10000);
}
}
}
public function trigger($event, $data = ""){
$this->preparedSQL->selectEvents->bindValue(1, $event, SQLITE3_TEXT);
$events = $this->preparedSQL->selectEvents->execute();
if($events === false or $events === true){
return;
}
while($evn = $events->fetchArray(SQLITE3_ASSOC)){
$evid = (int) $evn["ID"];
$this->responses[$evid] = call_user_func($this->events[$evid], $data, $event, $this);
}
return true;
}
public function response($eid){
if(isset($this->responses[$eid])){
$res = $this->responses[$eid];
unset($this->responses[$eid]);
return $res;
}
return false;
}
public function action($microseconds, $code, $repeat = true){
$this->query("INSERT INTO actions (interval, last, code, repeat) VALUES(".($microseconds / 1000000).", ".microtime(true).", '".str_replace("'", "\\'", $code)."', ".($repeat === true ? 1:0).");");
console("[INTERNAL] Attached to action ".$microseconds, true, true, 3);
}
public function tickerFunction($time){
//actions that repeat every x time will go here
$this->preparedSQL->selectActions->bindValue(1, $time, SQLITE3_FLOAT);
$actions = $this->preparedSQL->selectActions->execute();
if($actions === false or $actions === true){
return;
}
while($action = $actions->fetchArray(SQLITE3_ASSOC)){
eval($action["code"]);
if($action["repeat"] === 0){
$this->query("DELETE FROM actions WHERE ID = ".$action["ID"].";");
}
}
$this->preparedSQL->updateActions->bindValue(":time", $time, SQLITE3_FLOAT);
$this->preparedSQL->updateActions->execute();
}
public function event($event, $func, $in = false){
if($in === true){
$func = array($this, $func);
}
if(!is_callable($func)){
return false;
}
$this->events[$this->evCnt] = $func;
$this->query("INSERT INTO events (ID, name) VALUES (".$this->evCnt.", '".str_replace("'", "\\'", $event)."');");
console("[INTERNAL] Attached ".(is_array($func) ? get_class($func[0])."::".$func[1]:$func)." to event ".$event." (ID ".$this->evCnt.")", true, true, 3);
return $this->evCnt++;
}
public function deleteEvent($id){
$id = (int) $id;
unset($this->events[$id]);
$this->query("DELETE FROM events WHERE ID = ".$id.";");
}
}