PocketMine-MP/src/command/defaults/DefaultGamemodeCommand.php
Dylan T 8e97e9dcda
SimpleCommandMap: Enforce command permissions by default (#4681)
this resolves many security issues, as well as removing a ton of boilerplate code.
It may be desirable to react to permission denied; this can be done by overriding Command->testPermission(), or by using setPermissionMessage() to set a custom permission denied message.
2022-08-15 16:42:51 +01:00

60 lines
1.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\permission\DefaultPermissionNames;
use pocketmine\player\GameMode;
use function count;
class DefaultGamemodeCommand extends VanillaCommand{
public function __construct(string $name){
parent::__construct(
$name,
KnownTranslationFactory::pocketmine_command_defaultgamemode_description(),
KnownTranslationFactory::commands_defaultgamemode_usage()
);
$this->setPermission(DefaultPermissionNames::COMMAND_DEFAULTGAMEMODE);
}
public function execute(CommandSender $sender, string $commandLabel, array $args){
if(count($args) === 0){
throw new InvalidCommandSyntaxException();
}
$gameMode = GameMode::fromString($args[0]);
if($gameMode === null){
$sender->sendMessage(KnownTranslationFactory::pocketmine_command_gamemode_unknown($args[0]));
return true;
}
$sender->getServer()->getConfigGroup()->setConfigString("gamemode", $gameMode->name());
$sender->sendMessage(KnownTranslationFactory::commands_defaultgamemode_success($gameMode->getTranslatableName()));
return true;
}
}