Dylan K. Taylor c99846e069 Unify Item constructor style
this exposed a few more dead classes.
2019-05-11 18:24:21 +01:00

42 lines
1.0 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\entity\projectile\Egg as EggEntity;
class Egg extends ProjectileItem{
public function getMaxStackSize() : int{
return 16;
}
public function getProjectileEntityClass() : string{
return EggEntity::class;
}
public function getThrowForce() : float{
return 1.5;
}
}