mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-10-18 20:14:31 +00:00
102 lines
2.9 KiB
PHP
102 lines
2.9 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\inventory\transaction\action;
|
|
|
|
use pocketmine\inventory\Inventory;
|
|
use pocketmine\inventory\transaction\InventoryTransaction;
|
|
use pocketmine\item\Item;
|
|
use pocketmine\Player;
|
|
use function spl_object_hash;
|
|
|
|
/**
|
|
* Represents an action causing a change in an inventory slot.
|
|
*/
|
|
class SlotChangeAction extends InventoryAction{
|
|
|
|
/** @var Inventory */
|
|
protected $inventory;
|
|
/** @var int */
|
|
private $inventorySlot;
|
|
|
|
public function __construct(Inventory $inventory, int $inventorySlot, Item $sourceItem, Item $targetItem){
|
|
parent::__construct($sourceItem, $targetItem);
|
|
$this->inventory = $inventory;
|
|
$this->inventorySlot = $inventorySlot;
|
|
}
|
|
|
|
/**
|
|
* Returns the inventory involved in this action.
|
|
*/
|
|
public function getInventory() : Inventory{
|
|
return $this->inventory;
|
|
}
|
|
|
|
/**
|
|
* Returns the slot in the inventory which this action modified.
|
|
*/
|
|
public function getSlot() : int{
|
|
return $this->inventorySlot;
|
|
}
|
|
|
|
/**
|
|
* Checks if the item in the inventory at the specified slot is the same as this action's source item.
|
|
*/
|
|
public function isValid(Player $source) : bool{
|
|
return (
|
|
$this->inventory->slotExists($this->inventorySlot) and
|
|
$this->inventory->getItem($this->inventorySlot)->equalsExact($this->sourceItem)
|
|
);
|
|
}
|
|
|
|
/**
|
|
* Adds this action's target inventory to the transaction's inventory list.
|
|
*/
|
|
public function onAddToTransaction(InventoryTransaction $transaction) : void{
|
|
$transaction->addInventory($this->inventory);
|
|
}
|
|
|
|
/**
|
|
* Sets the item into the target inventory.
|
|
*/
|
|
public function execute(Player $source) : bool{
|
|
return $this->inventory->setItem($this->inventorySlot, $this->targetItem, false);
|
|
}
|
|
|
|
/**
|
|
* Sends slot changes to other viewers of the inventory. This will not send any change back to the source Player.
|
|
*/
|
|
public function onExecuteSuccess(Player $source) : void{
|
|
$viewers = $this->inventory->getViewers();
|
|
unset($viewers[spl_object_hash($source)]);
|
|
$this->inventory->sendSlot($this->inventorySlot, $viewers);
|
|
}
|
|
|
|
/**
|
|
* Sends the original slot contents to the source player to revert the action.
|
|
*/
|
|
public function onExecuteFail(Player $source) : void{
|
|
$this->inventory->sendSlot($this->inventorySlot, $source);
|
|
}
|
|
}
|