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https://github.com/pmmp/PocketMine-MP.git
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67 lines
1.8 KiB
PHP
67 lines
1.8 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\event\player;
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use pocketmine\event\Cancellable;
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use pocketmine\item\Item;
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use pocketmine\Player;
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class PlayerItemHeldEvent extends PlayerEvent implements Cancellable{
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public static $handlerList = null;
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/** @var Item */
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private $item;
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/** @var int */
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private $hotbarSlot;
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public function __construct(Player $player, Item $item, int $hotbarSlot){
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$this->player = $player;
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$this->item = $item;
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$this->hotbarSlot = $hotbarSlot;
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}
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/**
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* Returns the hotbar slot the player is attempting to hold.
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*
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* NOTE: This event is called BEFORE the slot is equipped server-side. Setting the player's held item during this
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* event will result in the **old** slot being changed, not this one.
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*
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* To change the item in the slot that the player is attempting to hold, set the slot that this function reports.
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*
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* @return int
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*/
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public function getSlot() : int{
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return $this->hotbarSlot;
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}
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/**
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* Returns the item in the slot that the player is trying to equip.
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*
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* @return Item
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*/
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public function getItem() : Item{
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return $this->item;
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}
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}
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