mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-30 15:19:56 +00:00
721 lines
19 KiB
PHP
721 lines
19 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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/**
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* All the Item classes
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*/
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namespace pocketmine\item;
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use pocketmine\block\Block;
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use pocketmine\block\BlockBreakInfo;
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use pocketmine\block\BlockToolType;
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use pocketmine\block\VanillaBlocks;
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use pocketmine\data\bedrock\EnchantmentIdMap;
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use pocketmine\data\SavedDataLoadingException;
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use pocketmine\entity\Entity;
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use pocketmine\item\enchantment\EnchantmentInstance;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\LittleEndianNbtSerializer;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\NbtDataException;
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use pocketmine\nbt\NbtException;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\nbt\tag\ShortTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\nbt\TreeRoot;
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use pocketmine\player\Player;
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use pocketmine\utils\Binary;
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use pocketmine\utils\Utils;
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use function base64_decode;
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use function base64_encode;
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use function count;
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use function get_class;
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use function gettype;
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use function hex2bin;
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use function is_string;
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class Item implements \JsonSerializable{
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use ItemEnchantmentHandlingTrait;
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public const TAG_ENCH = "ench";
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public const TAG_DISPLAY = "display";
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public const TAG_BLOCK_ENTITY_TAG = "BlockEntityTag";
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public const TAG_DISPLAY_NAME = "Name";
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public const TAG_DISPLAY_LORE = "Lore";
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private ItemIdentifier $identifier;
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private CompoundTag $nbt;
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/** @var int */
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protected $count = 1;
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/** @var string */
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protected $name;
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//TODO: this stuff should be moved to itemstack properties, not mushed in with type properties
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/** @var string */
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protected $customName = "";
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/** @var string[] */
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protected $lore = [];
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/**
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* TODO: this needs to die in a fire
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* @var CompoundTag|null
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*/
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protected $blockEntityTag = null;
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/**
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* @var string[]
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* @phpstan-var array<string, string>
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*/
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protected $canPlaceOn = [];
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/**
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* @var string[]
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* @phpstan-var array<string, string>
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*/
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protected $canDestroy;
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/**
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* Constructs a new Item type. This constructor should ONLY be used when constructing a new item TYPE to register
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* into the index.
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*
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* NOTE: This should NOT BE USED for creating items to set into an inventory. Use {@link ItemFactory#get} for that
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* purpose.
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*/
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public function __construct(ItemIdentifier $identifier, string $name = "Unknown"){
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$this->identifier = $identifier;
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$this->name = $name;
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$this->canPlaceOn = [];
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$this->canDestroy = [];
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$this->nbt = new CompoundTag();
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}
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public function hasCustomBlockData() : bool{
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return $this->blockEntityTag !== null;
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}
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/**
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* @return $this
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*/
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public function clearCustomBlockData(){
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$this->blockEntityTag = null;
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return $this;
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}
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/**
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* @return $this
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*/
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public function setCustomBlockData(CompoundTag $compound) : Item{
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$this->blockEntityTag = clone $compound;
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return $this;
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}
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public function getCustomBlockData() : ?CompoundTag{
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return $this->blockEntityTag;
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}
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public function hasCustomName() : bool{
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return $this->customName !== "";
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}
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public function getCustomName() : string{
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return $this->customName;
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}
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/**
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* @return $this
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*/
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public function setCustomName(string $name) : Item{
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Utils::checkUTF8($name);
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$this->customName = $name;
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return $this;
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}
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/**
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* @return $this
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*/
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public function clearCustomName() : Item{
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$this->setCustomName("");
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return $this;
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}
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/**
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* @return string[]
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*/
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public function getLore() : array{
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return $this->lore;
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}
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/**
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* @param string[] $lines
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*
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* @return $this
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*/
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public function setLore(array $lines) : Item{
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foreach($lines as $line){
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if(!is_string($line)){
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throw new \TypeError("Expected string[], but found " . gettype($line) . " in given array");
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}
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Utils::checkUTF8($line);
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}
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$this->lore = $lines;
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return $this;
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}
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/**
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* @return string[]
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* @phpstan-return array<string, string>
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*/
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public function getCanPlaceOn() : array{
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return $this->canPlaceOn;
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}
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/**
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* @param string[] $canPlaceOn
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*/
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public function setCanPlaceOn(array $canPlaceOn) : void{
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$this->canPlaceOn = [];
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foreach($canPlaceOn as $value){
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$this->canPlaceOn[$value] = $value;
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}
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}
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/**
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* @return string[]
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* @phpstan-return array<string, string>
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*/
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public function getCanDestroy() : array{
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return $this->canDestroy;
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}
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/**
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* @param string[] $canDestroy
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*/
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public function setCanDestroy(array $canDestroy) : void{
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$this->canDestroy = [];
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foreach($canDestroy as $value){
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$this->canDestroy[$value] = $value;
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}
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}
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/**
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* Returns whether this Item has a non-empty NBT.
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*/
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public function hasNamedTag() : bool{
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return $this->getNamedTag()->count() > 0;
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}
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/**
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* Returns a tree of Tag objects representing the Item's NBT. If the item does not have any NBT, an empty CompoundTag
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* object is returned to allow the caller to manipulate and apply back to the item.
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*/
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public function getNamedTag() : CompoundTag{
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$this->serializeCompoundTag($this->nbt);
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return $this->nbt;
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}
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/**
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* Sets the Item's NBT from the supplied CompoundTag object.
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*
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* @return $this
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* @throws NbtException
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*/
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public function setNamedTag(CompoundTag $tag) : Item{
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if($tag->getCount() === 0){
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return $this->clearNamedTag();
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}
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$this->nbt = clone $tag;
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$this->deserializeCompoundTag($this->nbt);
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return $this;
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}
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/**
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* Removes the Item's NBT.
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* @return $this
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* @throws NbtException
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*/
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public function clearNamedTag() : Item{
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$this->nbt = new CompoundTag();
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$this->deserializeCompoundTag($this->nbt);
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return $this;
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}
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/**
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* @throws NbtException
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*/
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protected function deserializeCompoundTag(CompoundTag $tag) : void{
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$this->customName = "";
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$this->lore = [];
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$display = $tag->getCompoundTag(self::TAG_DISPLAY);
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if($display !== null){
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$this->customName = $display->getString(self::TAG_DISPLAY_NAME, $this->customName);
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$lore = $display->getListTag(self::TAG_DISPLAY_LORE);
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if($lore !== null && $lore->getTagType() === NBT::TAG_String){
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/** @var StringTag $t */
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foreach($lore as $t){
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$this->lore[] = $t->getValue();
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}
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}
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}
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$this->removeEnchantments();
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$enchantments = $tag->getListTag(self::TAG_ENCH);
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if($enchantments !== null && $enchantments->getTagType() === NBT::TAG_Compound){
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/** @var CompoundTag $enchantment */
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foreach($enchantments as $enchantment){
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$magicNumber = $enchantment->getShort("id", -1);
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$level = $enchantment->getShort("lvl", 0);
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if($level <= 0){
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continue;
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}
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$type = EnchantmentIdMap::getInstance()->fromId($magicNumber);
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if($type !== null){
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$this->addEnchantment(new EnchantmentInstance($type, $level));
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}
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}
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}
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$this->blockEntityTag = $tag->getCompoundTag(self::TAG_BLOCK_ENTITY_TAG);
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$this->canPlaceOn = [];
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$canPlaceOn = $tag->getListTag("CanPlaceOn");
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if($canPlaceOn !== null && $canPlaceOn->getTagType() === NBT::TAG_String){
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/** @var StringTag $entry */
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foreach($canPlaceOn as $entry){
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$this->canPlaceOn[$entry->getValue()] = $entry->getValue();
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}
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}
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$this->canDestroy = [];
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$canDestroy = $tag->getListTag("CanDestroy");
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if($canDestroy !== null && $canDestroy->getTagType() === NBT::TAG_String){
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/** @var StringTag $entry */
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foreach($canDestroy as $entry){
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$this->canDestroy[$entry->getValue()] = $entry->getValue();
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}
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}
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}
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protected function serializeCompoundTag(CompoundTag $tag) : void{
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$display = $tag->getCompoundTag(self::TAG_DISPLAY) ?? new CompoundTag();
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$this->hasCustomName() ?
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$display->setString(self::TAG_DISPLAY_NAME, $this->getCustomName()) :
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$display->removeTag(self::TAG_DISPLAY_NAME);
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if(count($this->lore) > 0){
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$loreTag = new ListTag();
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foreach($this->lore as $line){
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$loreTag->push(new StringTag($line));
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}
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$display->setTag(self::TAG_DISPLAY_LORE, $loreTag);
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}else{
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$display->removeTag(self::TAG_DISPLAY_LORE);
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}
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$display->count() > 0 ?
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$tag->setTag(self::TAG_DISPLAY, $display) :
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$tag->removeTag(self::TAG_DISPLAY);
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if($this->hasEnchantments()){
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$ench = new ListTag();
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foreach($this->getEnchantments() as $enchantmentInstance){
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$ench->push(CompoundTag::create()
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->setShort("id", EnchantmentIdMap::getInstance()->toId($enchantmentInstance->getType()))
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->setShort("lvl", $enchantmentInstance->getLevel())
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);
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}
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$tag->setTag(self::TAG_ENCH, $ench);
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}else{
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$tag->removeTag(self::TAG_ENCH);
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}
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($blockData = $this->getCustomBlockData()) !== null ?
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$tag->setTag(self::TAG_BLOCK_ENTITY_TAG, clone $blockData) :
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$tag->removeTag(self::TAG_BLOCK_ENTITY_TAG);
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if(count($this->canPlaceOn) > 0){
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$canPlaceOn = new ListTag();
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foreach($this->canPlaceOn as $item){
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$canPlaceOn->push(new StringTag($item));
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}
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$tag->setTag("CanPlaceOn", $canPlaceOn);
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}else{
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$tag->removeTag("CanPlaceOn");
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}
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if(count($this->canDestroy) > 0){
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$canDestroy = new ListTag();
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foreach($this->canDestroy as $item){
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$canDestroy->push(new StringTag($item));
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}
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$tag->setTag("CanDestroy", $canDestroy);
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}else{
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$tag->removeTag("CanDestroy");
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}
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}
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public function getCount() : int{
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return $this->count;
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}
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/**
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* @return $this
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*/
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public function setCount(int $count) : Item{
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$this->count = $count;
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return $this;
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}
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/**
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* Pops an item from the stack and returns it, decreasing the stack count of this item stack by one.
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*
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* @return static A clone of this itemstack containing the amount of items that were removed from this stack.
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* @throws \InvalidArgumentException if trying to pop more items than are on the stack
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*/
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public function pop(int $count = 1) : Item{
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if($count > $this->count){
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throw new \InvalidArgumentException("Cannot pop $count items from a stack of $this->count");
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}
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$item = clone $this;
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$item->count = $count;
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$this->count -= $count;
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return $item;
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}
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public function isNull() : bool{
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return $this->count <= 0 || $this->getId() === ItemIds::AIR;
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}
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/**
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* Returns the name of the item, or the custom name if it is set.
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*/
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final public function getName() : string{
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return $this->hasCustomName() ? $this->getCustomName() : $this->getVanillaName();
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}
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/**
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* Returns the vanilla name of the item, disregarding custom names.
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*/
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public function getVanillaName() : string{
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return $this->name;
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}
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final public function canBePlaced() : bool{
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return $this->getBlock()->canBePlaced();
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}
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/**
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* Returns the block corresponding to this Item.
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*/
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public function getBlock(?int $clickedFace = null) : Block{
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return VanillaBlocks::AIR();
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}
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final public function getTypeId() : int{
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//don't use Item::getMeta(), since it might be overridden for non-type information (e.g. durability)
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return ($this->identifier->getId() << 16) | $this->identifier->getMeta();
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}
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public function getId() : int{
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return $this->identifier->getId();
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}
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public function getMeta() : int{
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return $this->identifier->getMeta();
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}
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/**
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* Returns whether this item can match any item with an equivalent ID with any meta value.
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* Used in crafting recipes which accept multiple variants of the same item, for example crafting tables recipes.
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*/
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public function hasAnyDamageValue() : bool{
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return $this->identifier->getMeta() === -1;
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}
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/**
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* Returns the highest amount of this item which will fit into one inventory slot.
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*/
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public function getMaxStackSize() : int{
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return 64;
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}
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/**
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* Returns the time in ticks which the item will fuel a furnace for.
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*/
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public function getFuelTime() : int{
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return 0;
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}
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/**
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* Returns an item after burning fuel
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*/
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public function getFuelResidue() : Item{
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$item = clone $this;
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$item->pop();
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return $item;
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}
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/**
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* Returns how many points of damage this item will deal to an entity when used as a weapon.
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*/
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public function getAttackPoints() : int{
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return 1;
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}
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/**
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* Returns how many armor points can be gained by wearing this item.
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*/
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public function getDefensePoints() : int{
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return 0;
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}
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/**
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* Returns what type of block-breaking tool this is. Blocks requiring the same tool type as the item will break
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* faster (except for blocks requiring no tool, which break at the same speed regardless of the tool used)
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*/
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public function getBlockToolType() : int{
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return BlockToolType::NONE;
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}
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/**
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* Returns the harvesting power that this tool has. This affects what blocks it can mine when the tool type matches
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* the mined block.
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* This should return 1 for non-tiered tools, and the tool tier for tiered tools.
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*
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* @see BlockBreakInfo::getToolHarvestLevel()
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*/
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public function getBlockToolHarvestLevel() : int{
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return 0;
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}
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public function getMiningEfficiency(bool $isCorrectTool) : float{
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return 1;
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}
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/**
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* Called when a player uses this item on a block.
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*/
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public function onInteractBlock(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : ItemUseResult{
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return ItemUseResult::NONE();
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}
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/**
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* Called when a player uses the item on air, for example throwing a projectile.
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* Returns whether the item was changed, for example count decrease or durability change.
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*/
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public function onClickAir(Player $player, Vector3 $directionVector) : ItemUseResult{
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return ItemUseResult::NONE();
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}
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/**
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* Called when a player is using this item and releases it. Used to handle bow shoot actions.
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* Returns whether the item was changed, for example count decrease or durability change.
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*/
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public function onReleaseUsing(Player $player) : ItemUseResult{
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return ItemUseResult::NONE();
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}
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/**
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* Called when this item is used to destroy a block. Usually used to update durability.
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*/
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public function onDestroyBlock(Block $block) : bool{
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return false;
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}
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/**
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* Called when this item is used to attack an entity. Usually used to update durability.
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*/
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public function onAttackEntity(Entity $victim) : bool{
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Returns the number of ticks a player must wait before activating this item again.
|
|
*/
|
|
public function getCooldownTicks() : int{
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Compares an Item to this Item and check if they match.
|
|
*
|
|
* @param bool $checkDamage Whether to verify that the damage values match.
|
|
* @param bool $checkCompound Whether to verify that the items' NBT match.
|
|
*/
|
|
final public function equals(Item $item, bool $checkDamage = true, bool $checkCompound = true) : bool{
|
|
return $this->getId() === $item->getId() &&
|
|
(!$checkDamage || $this->getMeta() === $item->getMeta()) &&
|
|
(!$checkCompound || $this->getNamedTag()->equals($item->getNamedTag()));
|
|
}
|
|
|
|
/**
|
|
* Returns whether this item could stack with the given item (ignoring stack size and count).
|
|
*/
|
|
final public function canStackWith(Item $other) : bool{
|
|
return $this->equals($other, true, true);
|
|
}
|
|
|
|
/**
|
|
* Returns whether the specified item stack has the same ID, damage, NBT and count as this item stack.
|
|
*/
|
|
final public function equalsExact(Item $other) : bool{
|
|
return $this->equals($other, true, true) && $this->count === $other->count;
|
|
}
|
|
|
|
final public function __toString() : string{
|
|
return "Item " . $this->name . " (" . $this->getId() . ":" . ($this->hasAnyDamageValue() ? "?" : $this->getMeta()) . ")x" . $this->count . ($this->hasNamedTag() ? " tags:0x" . base64_encode((new LittleEndianNbtSerializer())->write(new TreeRoot($this->getNamedTag()))) : "");
|
|
}
|
|
|
|
/**
|
|
* Returns an array of item stack properties that can be serialized to json.
|
|
*
|
|
* @return mixed[]
|
|
* @phpstan-return array{id: int, damage?: int, count?: int, nbt_b64?: string}
|
|
*/
|
|
final public function jsonSerialize() : array{
|
|
$data = [
|
|
"id" => $this->getId()
|
|
];
|
|
|
|
if($this->getMeta() !== 0){
|
|
$data["damage"] = $this->getMeta();
|
|
}
|
|
|
|
if($this->getCount() !== 1){
|
|
$data["count"] = $this->getCount();
|
|
}
|
|
|
|
if($this->hasNamedTag()){
|
|
$data["nbt_b64"] = base64_encode((new LittleEndianNbtSerializer())->write(new TreeRoot($this->getNamedTag())));
|
|
}
|
|
|
|
return $data;
|
|
}
|
|
|
|
/**
|
|
* Returns an Item from properties created in an array by {@link Item#jsonSerialize}
|
|
* @param mixed[] $data
|
|
* @phpstan-param array{
|
|
* id: int,
|
|
* damage?: int,
|
|
* count?: int,
|
|
* nbt?: string,
|
|
* nbt_hex?: string,
|
|
* nbt_b64?: string
|
|
* } $data
|
|
*
|
|
* @throws NbtDataException
|
|
* @throws \InvalidArgumentException
|
|
*/
|
|
final public static function jsonDeserialize(array $data) : Item{
|
|
$nbt = "";
|
|
|
|
//Backwards compatibility
|
|
if(isset($data["nbt"])){
|
|
$nbt = $data["nbt"];
|
|
}elseif(isset($data["nbt_hex"])){
|
|
$nbt = hex2bin($data["nbt_hex"]);
|
|
}elseif(isset($data["nbt_b64"])){
|
|
$nbt = base64_decode($data["nbt_b64"], true);
|
|
}
|
|
return ItemFactory::getInstance()->get(
|
|
(int) $data["id"], (int) ($data["damage"] ?? 0), (int) ($data["count"] ?? 1), $nbt !== "" ? (new LittleEndianNbtSerializer())->read($nbt)->mustGetCompoundTag() : null
|
|
);
|
|
}
|
|
|
|
/**
|
|
* Serializes the item to an NBT CompoundTag
|
|
*
|
|
* @param int $slot optional, the inventory slot of the item
|
|
*/
|
|
public function nbtSerialize(int $slot = -1) : CompoundTag{
|
|
$result = CompoundTag::create()
|
|
->setShort("id", $this->getId())
|
|
->setByte("Count", Binary::signByte($this->count))
|
|
->setShort("Damage", $this->getMeta());
|
|
|
|
$tag = $this->getNamedTag();
|
|
if($tag->count() > 0){
|
|
$result->setTag("tag", $tag);
|
|
}
|
|
|
|
if($slot !== -1){
|
|
$result->setByte("Slot", $slot);
|
|
}
|
|
|
|
return $result;
|
|
}
|
|
|
|
/**
|
|
* Deserializes an Item from an NBT CompoundTag
|
|
* @throws NbtException
|
|
* @throws SavedDataLoadingException
|
|
*/
|
|
public static function nbtDeserialize(CompoundTag $tag) : Item{
|
|
if($tag->getTag("id") === null || $tag->getTag("Count") === null){
|
|
return VanillaItems::AIR();
|
|
}
|
|
|
|
$count = Binary::unsignByte($tag->getByte("Count"));
|
|
$meta = $tag->getShort("Damage", 0);
|
|
|
|
$idTag = $tag->getTag("id");
|
|
if($idTag instanceof ShortTag){
|
|
$item = ItemFactory::getInstance()->get($idTag->getValue(), $meta, $count);
|
|
}elseif($idTag instanceof StringTag){ //PC item save format
|
|
try{
|
|
$item = LegacyStringToItemParser::getInstance()->parse($idTag->getValue() . ":$meta");
|
|
}catch(LegacyStringToItemParserException $e){
|
|
//TODO: improve error handling
|
|
return VanillaItems::AIR();
|
|
}
|
|
$item->setCount($count);
|
|
}else{
|
|
throw new SavedDataLoadingException("Item CompoundTag ID must be an instance of StringTag or ShortTag, " . get_class($idTag) . " given");
|
|
}
|
|
|
|
$itemNBT = $tag->getCompoundTag("tag");
|
|
if($itemNBT !== null){
|
|
$item->setNamedTag(clone $itemNBT);
|
|
}
|
|
|
|
return $item;
|
|
}
|
|
|
|
public function __clone(){
|
|
$this->nbt = clone $this->nbt;
|
|
if($this->blockEntityTag !== null){
|
|
$this->blockEntityTag = clone $this->blockEntityTag;
|
|
}
|
|
}
|
|
}
|