Files
PocketMine-MP/src/pocketmine/inventory/CraftingManager.php
Dylan K. Taylor ec332e3e60 Fill null UUIDs in CraftingDataPacket, remove all UUID things from CraftingRecipe
This allows deleting lots of code, and additionally provides a huge reduction in the compressed size of CraftingDataPacket. Since we don't care about these UUIDs (they are only used in CraftingEventPacket, which is broken and unused in PM) we fill them with zeros instead.
2018-03-29 12:05:23 +01:00

273 lines
7.0 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\network\mcpe\protocol\BatchPacket;
use pocketmine\network\mcpe\protocol\CraftingDataPacket;
use pocketmine\Server;
use pocketmine\timings\Timings;
use pocketmine\utils\Config;
class CraftingManager{
/** @var ShapedRecipe[][] */
protected $shapedRecipes = [];
/** @var ShapelessRecipe[][] */
protected $shapelessRecipes = [];
/** @var FurnaceRecipe[] */
protected $furnaceRecipes = [];
/** @var BatchPacket */
private $craftingDataCache;
public function __construct(){
$this->init();
}
public function init() : void{
$recipes = new Config(\pocketmine\RESOURCE_PATH . "recipes.json", Config::JSON, []);
foreach($recipes->getAll() as $recipe){
switch($recipe["type"]){
case 0:
$this->registerRecipe(new ShapelessRecipe(
array_map(function(array $data) : Item{ return Item::jsonDeserialize($data); }, $recipe["input"]),
array_map(function(array $data) : Item{ return Item::jsonDeserialize($data); }, $recipe["output"])
));
break;
case 1:
$this->registerRecipe(new ShapedRecipe(
$recipe["shape"],
array_map(function(array $data) : Item{ return Item::jsonDeserialize($data); }, $recipe["input"]),
array_map(function(array $data) : Item{ return Item::jsonDeserialize($data); }, $recipe["output"])
));
break;
case 2:
case 3:
$result = $recipe["output"];
$resultItem = Item::jsonDeserialize($result);
$this->registerRecipe(new FurnaceRecipe($resultItem, ItemFactory::get($recipe["inputId"], $recipe["inputDamage"] ?? -1, 1)));
break;
default:
break;
}
}
$this->buildCraftingDataCache();
}
/**
* Rebuilds the cached CraftingDataPacket.
*/
public function buildCraftingDataCache() : void{
Timings::$craftingDataCacheRebuildTimer->startTiming();
$pk = new CraftingDataPacket();
$pk->cleanRecipes = true;
foreach($this->shapelessRecipes as $list){
foreach($list as $recipe){
$pk->addShapelessRecipe($recipe);
}
}
foreach($this->shapedRecipes as $list){
foreach($list as $recipe){
$pk->addShapedRecipe($recipe);
}
}
foreach($this->furnaceRecipes as $recipe){
$pk->addFurnaceRecipe($recipe);
}
$pk->encode();
$batch = new BatchPacket();
$batch->addPacket($pk);
$batch->setCompressionLevel(Server::getInstance()->networkCompressionLevel);
$batch->encode();
$this->craftingDataCache = $batch;
Timings::$craftingDataCacheRebuildTimer->stopTiming();
}
/**
* Returns a pre-compressed CraftingDataPacket for sending to players. Rebuilds the cache if it is not found.
*
* @return BatchPacket
*/
public function getCraftingDataPacket() : BatchPacket{
if($this->craftingDataCache === null){
$this->buildCraftingDataCache();
}
return $this->craftingDataCache;
}
/**
* Function used to arrange Shapeless Recipe ingredient lists into a consistent order.
*
* @param Item $i1
* @param Item $i2
*
* @return int
*/
public static function sort(Item $i1, Item $i2){
//Use spaceship operator to compare each property, then try the next one if they are equivalent.
($retval = $i1->getId() <=> $i2->getId()) === 0 && ($retval = $i1->getDamage() <=> $i2->getDamage()) === 0 && ($retval = $i1->getCount() <=> $i2->getCount());
return $retval;
}
/**
* @param Item[] $items
*
* @return Item[]
*/
private static function pack(array $items) : array{
/** @var Item[] $result */
$result = [];
foreach($items as $i => $item){
foreach($result as $otherItem){
if($item->equals($otherItem)){
$otherItem->setCount($otherItem->getCount() + $item->getCount());
continue 2;
}
}
//No matching item found
$result[] = clone $item;
}
return $result;
}
private static function hashOutputs(array $outputs) : string{
$outputs = self::pack($outputs);
usort($outputs, [self::class, "sort"]);
foreach($outputs as $o){
//this reduces accuracy of hash, but it's necessary to deal with recipe book shift-clicking stupidity
$o->setCount(1);
}
return json_encode($outputs);
}
/**
* @return ShapelessRecipe[][]
*/
public function getShapelessRecipes() : array{
return $this->shapelessRecipes;
}
/**
* @return ShapedRecipe[][]
*/
public function getShapedRecipes() : array{
return $this->shapedRecipes;
}
/**
* @return FurnaceRecipe[]
*/
public function getFurnaceRecipes() : array{
return $this->furnaceRecipes;
}
/**
* @param ShapedRecipe $recipe
*/
public function registerShapedRecipe(ShapedRecipe $recipe) : void{
$this->shapedRecipes[self::hashOutputs($recipe->getResults())][] = $recipe;
$this->craftingDataCache = null;
}
/**
* @param ShapelessRecipe $recipe
*/
public function registerShapelessRecipe(ShapelessRecipe $recipe) : void{
$this->shapelessRecipes[self::hashOutputs($recipe->getResults())][] = $recipe;
$this->craftingDataCache = null;
}
/**
* @param FurnaceRecipe $recipe
*/
public function registerFurnaceRecipe(FurnaceRecipe $recipe) : void{
$input = $recipe->getInput();
$this->furnaceRecipes[$input->getId() . ":" . ($input->hasAnyDamageValue() ? "?" : $input->getDamage())] = $recipe;
$this->craftingDataCache = null;
}
/**
* @param CraftingGrid $grid
* @param Item[] $outputs
*
* @return CraftingRecipe|null
*/
public function matchRecipe(CraftingGrid $grid, array $outputs) : ?CraftingRecipe{
//TODO: try to match special recipes before anything else (first they need to be implemented!)
$outputHash = self::hashOutputs($outputs);
if(isset($this->shapedRecipes[$outputHash])){
foreach($this->shapedRecipes[$outputHash] as $recipe){
if($recipe->matchesCraftingGrid($grid)){
return $recipe;
}
}
}
if(isset($this->shapelessRecipes[$outputHash])){
foreach($this->shapelessRecipes[$outputHash] as $recipe){
if($recipe->matchesCraftingGrid($grid)){
return $recipe;
}
}
}
return null;
}
/**
* @param Item $input
*
* @return FurnaceRecipe|null
*/
public function matchFurnaceRecipe(Item $input) : ?FurnaceRecipe{
return $this->furnaceRecipes[$input->getId() . ":" . $input->getDamage()] ?? $this->furnaceRecipes[$input->getId() . ":?"] ?? null;
}
/**
* @param Recipe $recipe
*/
public function registerRecipe(Recipe $recipe) : void{
$recipe->registerToCraftingManager($this);
}
}