Files
PocketMine-MP/src/pocketmine/level/generator/object/OakTree.php

43 lines
1.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\level\generator\object;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
use pocketmine\block\Wood;
use pocketmine\level\ChunkManager;
use pocketmine\utils\Random;
class OakTree extends Tree{
public function __construct(){
parent::__construct(BlockFactory::get(Block::LOG, Wood::OAK), BlockFactory::get(Block::LEAVES, Wood::OAK));
}
public function placeObject(ChunkManager $level, int $x, int $y, int $z, Random $random) : void{
$this->treeHeight = $random->nextBoundedInt(3) + 4;
parent::placeObject($level, $x, $y, $z, $random);
}
}