mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-07-14 13:49:57 +00:00
178 lines
4.1 KiB
PHP
178 lines
4.1 KiB
PHP
<?php
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/*
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-
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/ \
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/ \
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/ PocketMine \
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/ MP \
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|\ @shoghicp /|
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|. \ / .|
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| .. \ / .. |
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| .. | .. |
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| .. | .. |
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\ | /
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\ | /
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\ | /
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\ | /
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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*/
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define("TILE_SIGN", "Sign");
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define("TILE_CHEST", "Chest");
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define("CHEST_SLOTS", 27);
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define("TILE_FURNACE", "Furnace");
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define("FURNACE_SLOTS", 3);
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class TileEntity extends Position{
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public $name;
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public $normal;
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public $id;
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public $x;
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public $y;
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public $z;
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public $data;
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public $class;
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public $attach;
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public $metadata;
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public $closed;
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private $server;
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function __construct(Level $level, $id, $class, $x, $y, $z, $data = array()){
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$this->server = ServerAPI::request();
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$this->level = $level;
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$this->normal = true;
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$this->class = $class;
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$this->data = $data;
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$this->closed = false;
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if($class === false){
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$this->closed = true;
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}
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$this->name = "";
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$this->id = (int) $id;
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$this->x = (int) $x;
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$this->y = (int) $y;
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$this->z = (int) $z;
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$this->server->query("INSERT OR REPLACE INTO tileentities (ID, level, class, x, y, z) VALUES (".$this->id.", '".$this->level->getName()."', '".$this->class."', ".$this->x.", ".$this->y.", ".$this->z.");");
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switch($this->class){
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case TILE_SIGN:
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$this->server->query("UPDATE tileentities SET spawnable = 1 WHERE ID = ".$this->id.";");
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break;
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}
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}
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public function update(){
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if($this->closed === true){
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return false;
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}
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}
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public function getSlotIndex($s){
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if($this->class !== TILE_CHEST and $this->class !== TILE_FURNACE){
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return false;
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}
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foreach($this->data["Items"] as $i => $slot){
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if($slot["Slot"] === $s){
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return $i;
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}
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}
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return -1;
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}
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public function getSlot($s){
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$i = $this->getSlotIndex($s);
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if($i === false or $i < 0){
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return BlockAPI::getItem(AIR, 0, 0);
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}else{
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return BlockAPI::getItem($this->data["Items"][$i]["id"], $this->data["Items"][$i]["Damage"], $this->data["Items"][$i]["Count"]);
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}
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}
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public function setSlot($s, Item $item){
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$i = $this->getSlotIndex($s);
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$d = array(
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"Count" => $item->count,
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"Slot" => $s,
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"id" => $item->getID(),
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"Damage" => $item->getMetadata(),
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);
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if($i === false){
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return false;
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}elseif($item->getID() === AIR or $item->count <= 0){
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if($i >= 0){
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unset($this->data["Items"][$i]);
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}
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}elseif($i < 0){
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$this->data["Items"][] = $d;
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}else{
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$this->data["Items"][$i] = $d;
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}
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$this->server->api->dhandle("tile.container.slot", array(
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"tile" => $this,
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"slot" => $s,
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"slotdata" => $item,
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));
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$this->server->handle("tile.update", $this);
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return true;
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}
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public function spawn($player, $queue = false){
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if($this->closed){
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return false;
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}
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if(!($player instanceof Player)){
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$player = $this->server->api->player->get($player);
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}
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switch($this->class){
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case TILE_SIGN:
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$player->dataPacket(MC_SIGN_UPDATE, array(
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"level" => $this->level,
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"x" => $this->x,
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"y" => $this->y,
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"z" => $this->z,
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"line0" => $this->data["Text1"],
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"line1" => $this->data["Text2"],
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"line2" => $this->data["Text3"],
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"line3" => $this->data["Text4"],
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), $queue);
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break;
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}
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}
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public function close(){
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if($this->closed === false){
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$this->closed = true;
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$this->server->api->tileentity->remove($this->id);
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}
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}
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public function __destruct(){
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$this->close();
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}
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public function getName(){
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return $this->name;
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}
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public function setPosition(Vector3 $pos){
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if($pos instanceof Position){
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$this->level = $pos->level;
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$this->server->query("UPDATE tileentities SET level = '".$this->level->getName()."' WHERE ID = ".$this->id.";");
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}
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$this->x = (int) $pos->x;
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$this->y = (int) $pos->y;
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$this->z = (int) $pos->z;
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$this->server->query("UPDATE tileentities SET x = ".$this->x.", y = ".$this->y.", z = ".$this->z." WHERE ID = ".$this->id.";");
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}
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}
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