Files
PocketMine-MP/src/data/bedrock/blockstate/upgrade/BlockStateUpgrader.php
2022-02-07 03:06:59 +00:00

173 lines
6.1 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\bedrock\blockstate\upgrade;
use pocketmine\data\bedrock\blockstate\BlockStateData;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\Tag;
use pocketmine\utils\Utils;
use function ksort;
use const SORT_NUMERIC;
final class BlockStateUpgrader{
/** @var BlockStateUpgradeSchema[][] */
private array $upgradeSchemas = [];
/**
* @param BlockStateUpgradeSchema[] $upgradeSchemas
* @phpstan-param array<int, BlockStateUpgradeSchema> $upgradeSchemas
*/
public function __construct(array $upgradeSchemas){
foreach($upgradeSchemas as $priority => $schema){
$this->addSchema($schema, $priority);
}
}
public function addSchema(BlockStateUpgradeSchema $schema, int $priority) : void{
if(isset($this->upgradeSchemas[$schema->getVersionId()][$priority])){
throw new \InvalidArgumentException("Another schema already has this priority");
}
$this->upgradeSchemas[$schema->getVersionId()][$priority] = $schema;
ksort($this->upgradeSchemas, SORT_NUMERIC);
ksort($this->upgradeSchemas[$schema->getVersionId()], SORT_NUMERIC);
}
public function upgrade(BlockStateData $blockStateData) : BlockStateData{
$oldName = $blockStateData->getName();
$version = $blockStateData->getVersion();
foreach($this->upgradeSchemas as $resultVersion => $schemas){
if($version > $resultVersion){
//even if this is actually the same version, we have to apply it anyway because mojang are dumb and
//didn't always bump the blockstate version when changing it :(
continue;
}
foreach($schemas as $schema){
$newName = $schema->renamedIds[$oldName] ?? null;
$stateChanges = 0;
$states = $blockStateData->getStates();
$states = $this->applyPropertyAdded($schema, $oldName, $states, $stateChanges);
$states = $this->applyPropertyRemoved($schema, $oldName, $states, $stateChanges);
$states = $this->applyPropertyRenamedOrValueChanged($schema, $oldName, $states, $stateChanges);
$states = $this->applyPropertyValueChanged($schema, $oldName, $states, $stateChanges);
if($newName !== null || $stateChanges > 0){
$blockStateData = new BlockStateData($newName ?? $oldName, $states, $resultVersion);
//don't break out; we may need to further upgrade the state
}
}
}
return $blockStateData;
}
private function cloneIfNeeded(CompoundTag $states, int &$stateChanges) : CompoundTag{
if($stateChanges === 0){
$states = clone $states;
}
$stateChanges++;
return $states;
}
private function applyPropertyAdded(BlockStateUpgradeSchema $schema, string $oldName, CompoundTag $states, int &$stateChanges) : CompoundTag{
$newStates = $states;
if(isset($schema->addedProperties[$oldName])){
foreach(Utils::stringifyKeys($schema->addedProperties[$oldName]) as $propertyName => $value){
$oldValue = $states->getTag($propertyName);
if($oldValue === null){
$newStates = $this->cloneIfNeeded($newStates, $stateChanges);
$newStates->setTag($propertyName, $value);
}
}
}
return $newStates;
}
private function applyPropertyRemoved(BlockStateUpgradeSchema $schema, string $oldName, CompoundTag $states, int &$stateChanges) : CompoundTag{
$newStates = $states;
if(isset($schema->removedProperties[$oldName])){
foreach($schema->removedProperties[$oldName] as $propertyName){
if($states->getTag($propertyName) !== null){
$newStates = $this->cloneIfNeeded($newStates, $stateChanges);
$newStates->removeTag($propertyName);
}
}
}
return $newStates;
}
private function locateNewPropertyValue(BlockStateUpgradeSchema $schema, string $oldName, string $oldPropertyName, Tag $oldValue) : Tag{
if(isset($schema->remappedPropertyValues[$oldName][$oldPropertyName])){
foreach($schema->remappedPropertyValues[$oldName][$oldPropertyName] as $mappedPair){
if($mappedPair->old->equals($oldValue)){
return $mappedPair->new;
}
}
}
return $oldValue;
}
private function applyPropertyRenamedOrValueChanged(BlockStateUpgradeSchema $schema, string $oldName, CompoundTag $states, int &$stateChanges) : CompoundTag{
if(isset($schema->renamedProperties[$oldName])){
foreach(Utils::stringifyKeys($schema->renamedProperties[$oldName]) as $oldPropertyName => $newPropertyName){
$oldValue = $states->getTag($oldPropertyName);
if($oldValue !== null){
$states = $this->cloneIfNeeded($states, $stateChanges);
$states->removeTag($oldPropertyName);
//If a value remap is needed, we need to do it here, since we won't be able to locate the property
//after it's been renamed - value remaps are always indexed by old property name for the sake of
//being able to do changes in any order.
$states->setTag($newPropertyName, $this->locateNewPropertyValue($schema, $oldName, $oldPropertyName, $oldValue));
}
}
}
return $states;
}
private function applyPropertyValueChanged(BlockStateUpgradeSchema $schema, string $oldName, CompoundTag $states, int &$stateChanges) : CompoundTag{
if(isset($schema->remappedPropertyValues[$oldName])){
foreach(Utils::stringifyKeys($schema->remappedPropertyValues[$oldName]) as $oldPropertyName => $remappedValues){
$oldValue = $states->getTag($oldPropertyName);
if($oldValue !== null){
$newValue = $this->locateNewPropertyValue($schema, $oldName, $oldPropertyName, $oldValue);
if($newValue !== $oldValue){
$states = $this->cloneIfNeeded($states, $stateChanges);
$states->setTag($oldPropertyName, $newValue);
}
}
}
}
return $states;
}
}